/*========================================================================= * * Copyright NumFOCUS * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0.txt * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *=========================================================================*/ // Software Guide : BeginLatex // // \index{itk::ArrowSpatialObject} // // This example shows how to create an \doxygen{ArrowSpatialObject}. // Let's begin by including the appropriate header file. // // Software Guide : EndLatex // Software Guide : BeginCodeSnippet #include "itkArrowSpatialObject.h" // Software Guide : EndCodeSnippet int main(int, char *[]) { // Software Guide : BeginLatex // // The \doxygen{ArrowSpatialObject}, like many SpatialObjects, is templated // over the dimensionality of the object. // // Software Guide : EndLatex // Software Guide : BeginCodeSnippet using ArrowType = itk::ArrowSpatialObject<3>; ArrowType::Pointer myArrow = ArrowType::New(); // Software Guide : EndCodeSnippet // Software Guide : BeginLatex // // The position of the arrow in the object (local) coordinate frame is // defined using the \code{SetPositionInObjectSpace()} method. By default // the position is set to the origin of the space. This is the "tip" of the // arrow. // // Software Guide : EndLatex // Software Guide : BeginCodeSnippet ArrowType::PointType pos; pos.Fill(1); myArrow->SetPositionInObjectSpace(pos); // Software Guide : EndCodeSnippet // Software Guide : BeginLatex // Software Guide : BeginLatex // // The length of the arrow in the local coordinate frame is done using the // \code{SetLengthInObjectSpace()} method. By default the length is set // to 1. This is the euclidean distance spanned by the arrow's tail from its // tip (position). // // Software Guide : EndLatex // Software Guide : BeginCodeSnippet myArrow->SetLengthInObjectSpace(2); // Software Guide : EndCodeSnippet // Software Guide : BeginLatex // // The direction of the arrow can be set using the // \code{SetDirectionInObjectSpace()} method. // This is the direction the tail of the arrow extends from the position. // By default the direction is set along the X axis (first direction). // // Software Guide : EndLatex // Software Guide : BeginCodeSnippet ArrowType::VectorType direction; direction.Fill(0); direction[1] = 1.0; myArrow->SetDirectionInObjectSpace(direction); // Software Guide : EndCodeSnippet return EXIT_SUCCESS; }