/*========================================================================= Program: Visualization Toolkit Module: vtkCurveRepresentation Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ /** * @class vtkCurveRepresentation * @brief vtkWidgetRepresentation * base class for a widget that represents an curve that connects control * points. * * Base class for widgets used to define curves from points, such as * vtkPolyLineRepresentation and vtkSplineRepresentation. This class * uses handles, the number of which can be changed, to represent the * points that define the curve. The handles can be picked can be * picked on the curve itself to translate or rotate it in the scene. */ #ifndef vtkCurveRepresentation_h #define vtkCurveRepresentation_h #include "vtkInteractionWidgetsModule.h" // For export macro #include "vtkWidgetRepresentation.h" class vtkActor; class vtkCellPicker; class vtkDoubleArray; class vtkPlaneSource; class vtkPoints; class vtkPolyData; class vtkProp; class vtkProperty; class vtkSphereSource; class vtkTransform; #define VTK_PROJECTION_YZ 0 #define VTK_PROJECTION_XZ 1 #define VTK_PROJECTION_XY 2 #define VTK_PROJECTION_OBLIQUE 3 class VTKINTERACTIONWIDGETS_EXPORT vtkCurveRepresentation : public vtkWidgetRepresentation { public: vtkTypeMacro(vtkCurveRepresentation, vtkWidgetRepresentation); void PrintSelf(ostream& os, vtkIndent indent) override; // Used to manage the InteractionState of the widget enum _InteractionState { Outside=0, OnHandle, OnLine, Moving, Scaling, Spinning, Inserting, Erasing }; //@{ /** * Set the interaction state */ vtkSetMacro(InteractionState, int); //@} //@{ /** * Force the widget to be projected onto one of the orthogonal * planes. Remember that when the InteractionState changes, a * ModifiedEvent is invoked. This can be used to snap the curve to * the plane if it is originally not aligned. The normal in * SetProjectionNormal is 0,1,2 for YZ,XZ,XY planes respectively and * 3 for arbitrary oblique planes when the widget is tied to a * vtkPlaneSource. */ vtkSetMacro(ProjectToPlane,int); vtkGetMacro(ProjectToPlane,int); vtkBooleanMacro(ProjectToPlane,int); //@} /** * Set up a reference to a vtkPlaneSource that could be from another widget * object, e.g. a vtkPolyDataSourceWidget. */ void SetPlaneSource(vtkPlaneSource* plane); vtkSetClampMacro(ProjectionNormal,int,VTK_PROJECTION_YZ,VTK_PROJECTION_OBLIQUE); vtkGetMacro(ProjectionNormal,int); void SetProjectionNormalToXAxes() { this->SetProjectionNormal(0); } void SetProjectionNormalToYAxes() { this->SetProjectionNormal(1); } void SetProjectionNormalToZAxes() { this->SetProjectionNormal(2); } void SetProjectionNormalToOblique() { this->SetProjectionNormal(3); } //@{ /** * Set the position of poly line handles and points in terms of a plane's * position. i.e., if ProjectionNormal is 0, all of the x-coordinate * values of the points are set to position. Any value can be passed (and is * ignored) to update the poly line points when Projection normal is set to 3 * for arbritrary plane orientations. */ void SetProjectionPosition(double position); vtkGetMacro(ProjectionPosition, double); //@} /** * Grab the polydata (including points) that defines the * interpolating curve. Points are guaranteed to be up-to-date when * either the InteractionEvent or EndInteraction events are * invoked. The user provides the vtkPolyData and the points and * polyline are added to it. */ virtual void GetPolyData(vtkPolyData *pd) = 0; //@{ /** * Set/Get the handle properties (the spheres are the handles). The * properties of the handles when selected and unselected can be manipulated. */ vtkGetObjectMacro(HandleProperty, vtkProperty); vtkGetObjectMacro(SelectedHandleProperty, vtkProperty); //@} //@{ /** * Set/Get the line properties. The properties of the line when selected * and unselected can be manipulated. */ vtkGetObjectMacro(LineProperty, vtkProperty); vtkGetObjectMacro(SelectedLineProperty, vtkProperty); //@} //@{ /** * Set/Get the number of handles for this widget. */ virtual void SetNumberOfHandles(int npts) = 0; vtkGetMacro(NumberOfHandles, int); //@} //@{ /** * Set/Get the position of the handles. Call GetNumberOfHandles * to determine the valid range of handle indices. */ virtual void SetHandlePosition(int handle, double x, double y, double z); virtual void SetHandlePosition(int handle, double xyz[3]); virtual void GetHandlePosition(int handle, double xyz[3]); virtual double* GetHandlePosition(int handle); virtual vtkDoubleArray* GetHandlePositions() = 0; //@} //@{ /** * Control whether the curve is open or closed. A closed forms a * continuous loop: the first and last points are the same. A * minimum of 3 handles are required to form a closed loop. */ void SetClosed(int closed); vtkGetMacro(Closed,int); vtkBooleanMacro(Closed,int); //@} /** * Convenience method to determine whether the curve is * closed in a geometric sense. The widget may be set "closed" but still * be geometrically open (e.g., a straight line). */ int IsClosed(); /** * Get the approximate vs. the true arc length of the curve. Calculated as * the summed lengths of the individual straight line segments. Use * SetResolution to control the accuracy. */ virtual double GetSummedLength() = 0; /** * Convenience method to allocate and set the handles from a * vtkPoints instance. If the first and last points are the same, * the curve sets Closed to the on InteractionState and disregards * the last point, otherwise Closed remains unchanged. */ virtual void InitializeHandles(vtkPoints* points) = 0; //@{ /** * These are methods that satisfy vtkWidgetRepresentation's * API. Note that a version of place widget is available where the * center and handle position are specified. */ void BuildRepresentation() override = 0; int ComputeInteractionState(int X, int Y, int modify=0) override; void StartWidgetInteraction(double e[2]) override; void WidgetInteraction(double e[2]) override; void EndWidgetInteraction(double e[2]) override; double *GetBounds() override; //@} //@{ /** * Methods supporting, and required by, the rendering process. */ void ReleaseGraphicsResources(vtkWindow*) override; int RenderOpaqueGeometry(vtkViewport*) override; int RenderTranslucentPolygonalGeometry(vtkViewport*) override; int RenderOverlay(vtkViewport*) override; int HasTranslucentPolygonalGeometry() override; //@} /** * Convenience method to set the line color. * Ideally one should use GetLineProperty()->SetColor(). */ void SetLineColor(double r, double g, double b); protected: vtkCurveRepresentation(); ~vtkCurveRepresentation() override; double LastEventPosition[3]; double Bounds[6]; // Controlling vars int ProjectionNormal; double ProjectionPosition; int ProjectToPlane; vtkPlaneSource* PlaneSource; // Projection capabilities void ProjectPointsToPlane(); void ProjectPointsToOrthoPlane(); void ProjectPointsToObliquePlane(); int NumberOfHandles; int Closed; // The line segments vtkActor *LineActor; void HighlightLine(int highlight); // Glyphs representing hot spots (e.g., handles) vtkActor **Handle; vtkSphereSource **HandleGeometry; void Initialize(); int HighlightHandle(vtkProp *prop); //returns handle index or -1 on fail virtual void SizeHandles(); virtual void InsertHandleOnLine(double* pos) = 0; void EraseHandle(const int&); // Do the picking vtkCellPicker *HandlePicker; vtkCellPicker *LinePicker; double LastPickPosition[3]; vtkActor *CurrentHandle; int CurrentHandleIndex; // Register internal Pickers within PickingManager void RegisterPickers() override; // Methods to manipulate the curve. void MovePoint(double *p1, double *p2); void Scale(double *p1, double *p2, int X, int Y); void Translate(double *p1, double *p2); void Spin(double *p1, double *p2, double *vpn); // Transform the control points (used for spinning) vtkTransform *Transform; // Properties used to control the appearance of selected objects and // the manipulator in general. vtkProperty *HandleProperty; vtkProperty *SelectedHandleProperty; vtkProperty *LineProperty; vtkProperty *SelectedLineProperty; void CreateDefaultProperties(); // For efficient spinning double Centroid[3]; void CalculateCentroid(); private: vtkCurveRepresentation(const vtkCurveRepresentation&) = delete; void operator=(const vtkCurveRepresentation&) = delete; }; #endif