/*========================================================================= Program: Visualization Toolkit Module: vtkLineRepresentation.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ /** * @class vtkLineRepresentation * @brief a class defining the representation for a vtkLineWidget2 * * This class is a concrete representation for the vtkLineWidget2. It * represents a straight line with three handles: one at the beginning and * ending of the line, and one used to translate the line. Through * interaction with the widget, the line representation can be arbitrarily * placed in the 3D space. * * To use this representation, you normally specify the position of the two * end points (either in world or display coordinates). The PlaceWidget() * method is also used to initially position the representation. * * @warning * This class, and vtkLineWidget2, are next generation VTK * widgets. An earlier version of this functionality was defined in the * class vtkLineWidget. * * @sa * vtkLineWidget2 vtkLineWidget */ #ifndef vtkLineRepresentation_h #define vtkLineRepresentation_h #include "vtkInteractionWidgetsModule.h" // For export macro #include "vtkWidgetRepresentation.h" class vtkActor; class vtkConeSource; class vtkPolyDataMapper; class vtkLineSource; class vtkProperty; class vtkPolyData; class vtkPolyDataAlgorithm; class vtkPointHandleRepresentation3D; class vtkBox; class vtkFollower; class vtkVectorText; class vtkPolyDataMapper; class vtkCellPicker; class VTKINTERACTIONWIDGETS_EXPORT vtkLineRepresentation : public vtkWidgetRepresentation { public: /** * Instantiate the class. */ static vtkLineRepresentation *New(); //@{ /** * Standard methods for the class. */ vtkTypeMacro(vtkLineRepresentation,vtkWidgetRepresentation); void PrintSelf(ostream& os, vtkIndent indent) override; //@} //@{ /** * Methods to Set/Get the coordinates of the two points defining * this representation. Note that methods are available for both * display and world coordinates. */ void GetPoint1WorldPosition(double pos[3]); double* GetPoint1WorldPosition(); void GetPoint1DisplayPosition(double pos[3]); double* GetPoint1DisplayPosition(); void SetPoint1WorldPosition(double pos[3]); void SetPoint1DisplayPosition(double pos[3]); void GetPoint2DisplayPosition(double pos[3]); double* GetPoint2DisplayPosition(); void GetPoint2WorldPosition(double pos[3]); double* GetPoint2WorldPosition(); void SetPoint2WorldPosition(double pos[3]); void SetPoint2DisplayPosition(double pos[3]); //@} //@{ /** * This method is used to specify the type of handle representation to * use for the three internal vtkHandleWidgets within vtkLineWidget2. * To use this method, create a dummy vtkHandleWidget (or subclass), * and then invoke this method with this dummy. Then the * vtkLineRepresentation uses this dummy to clone three vtkHandleWidgets * of the same type. Make sure you set the handle representation before * the widget is enabled. (The method InstantiateHandleRepresentation() * is invoked by the vtkLineWidget2.) */ void SetHandleRepresentation(vtkPointHandleRepresentation3D *handle); void InstantiateHandleRepresentation(); //@} //@{ /** * Get the three handle representations used for the vtkLineWidget2. */ vtkGetObjectMacro(Point1Representation,vtkPointHandleRepresentation3D); vtkGetObjectMacro(Point2Representation,vtkPointHandleRepresentation3D); vtkGetObjectMacro(LineHandleRepresentation,vtkPointHandleRepresentation3D); //@} //@{ /** * Get the end-point (sphere) properties. The properties of the end-points * when selected and unselected can be manipulated. */ vtkGetObjectMacro(EndPointProperty,vtkProperty); vtkGetObjectMacro(SelectedEndPointProperty,vtkProperty); //@} //@{ /** * Get the end-point (sphere) properties. The properties of the end-points * when selected and unselected can be manipulated. */ vtkGetObjectMacro(EndPoint2Property,vtkProperty); vtkGetObjectMacro(SelectedEndPoint2Property,vtkProperty); //@} //@{ /** * Get the line properties. The properties of the line when selected * and unselected can be manipulated. */ vtkGetObjectMacro(LineProperty,vtkProperty); vtkGetObjectMacro(SelectedLineProperty,vtkProperty); //@} //@{ /** * The tolerance representing the distance to the widget (in pixels) in * which the cursor is considered near enough to the line or end point * to be active. */ vtkSetClampMacro(Tolerance,int,1,100); vtkGetMacro(Tolerance,int); //@} //@{ /** * Set/Get the resolution (number of subdivisions) of the line. A line with * resolution greater than one is useful when points along the line are * desired; e.g., generating a rake of streamlines. */ void SetResolution(int res); int GetResolution(); //@} /** * Retrieve the polydata (including points) that defines the line. The * polydata consists of n+1 points, where n is the resolution of the * line. These point values are guaranteed to be up-to-date whenever any * one of the three handles are moved. To use this method, the user * provides the vtkPolyData as an input argument, and the points and * polyline are copied into it. */ void GetPolyData(vtkPolyData *pd); //@{ /** * These are methods that satisfy vtkWidgetRepresentation's API. */ void PlaceWidget(double bounds[6]) override; void BuildRepresentation() override; int ComputeInteractionState(int X, int Y, int modify=0) override; void StartWidgetInteraction(double e[2]) override; void WidgetInteraction(double e[2]) override; double *GetBounds() override; //@} //@{ /** * Methods supporting the rendering process. */ void GetActors(vtkPropCollection *pc) override; void ReleaseGraphicsResources(vtkWindow*) override; int RenderOpaqueGeometry(vtkViewport*) override; int RenderTranslucentPolygonalGeometry(vtkViewport*) override; int HasTranslucentPolygonalGeometry() override; //@} // Manage the state of the widget enum {Outside=0,OnP1,OnP2,TranslatingP1,TranslatingP2,OnLine,Scaling}; //@{ /** * The interaction state may be set from a widget (e.g., vtkLineWidget2) or * other object. This controls how the interaction with the widget * proceeds. Normally this method is used as part of a handshaking * process with the widget: First ComputeInteractionState() is invoked that * returns a state based on geometric considerations (i.e., cursor near a * widget feature), then based on events, the widget may modify this * further. */ vtkSetClampMacro(InteractionState,int,Outside,Scaling); //@} //@{ /** * Sets the visual appearance of the representation based on the * state it is in. This state is usually the same as InteractionState. */ virtual void SetRepresentationState(int); vtkGetMacro(RepresentationState, int); //@} //@{ /** * Sets the representation to be a directional line with point 1 represented * as a cone. */ void SetDirectionalLine(bool val); vtkGetMacro(DirectionalLine, bool); vtkBooleanMacro(DirectionalLine, bool); //@} /** * Overload the superclasses' GetMTime() because internal classes * are used to keep the state of the representation. */ vtkMTimeType GetMTime() override; /** * Overridden to set the rendererer on the internal representations. */ void SetRenderer(vtkRenderer *ren) override; //@{ /** * Show the distance between the points. */ vtkSetMacro( DistanceAnnotationVisibility, int ); vtkGetMacro( DistanceAnnotationVisibility, int ); vtkBooleanMacro( DistanceAnnotationVisibility, int ); //@} //@{ /** * Specify the format to use for labelling the line. Note that an empty * string results in no label, or a format string without a "%" character * will not print the angle value. */ vtkSetStringMacro(DistanceAnnotationFormat); vtkGetStringMacro(DistanceAnnotationFormat); //@} //@{ /** * Scale text (font size along each dimension). */ void SetDistanceAnnotationScale(double x, double y, double z) { double scale[3]; scale[0] = x; scale[1] = y; scale[2] = z; this->SetDistanceAnnotationScale(scale); } virtual void SetDistanceAnnotationScale( double scale[3] ); virtual double * GetDistanceAnnotationScale(); //@} /** * Get the distance between the points. */ double GetDistance(); /** * Convenience method to set the line color. * Ideally one should use GetLineProperty()->SetColor(). */ void SetLineColor(double r, double g, double b); /** * Get the distance annotation property */ virtual vtkProperty *GetDistanceAnnotationProperty(); //@{ /** * Get the text actor */ vtkGetObjectMacro(TextActor, vtkFollower); //@} enum { RestrictNone = 0, RestrictToX, RestrictToY, RestrictToZ }; /** * Set if translations should be restricted to one of the axes (disabled if * RestrictNone is specified). */ vtkSetClampMacro(RestrictFlag, int, RestrictNone, RestrictToZ); protected: vtkLineRepresentation(); ~vtkLineRepresentation() override; // The handle and the rep used to close the handles vtkPointHandleRepresentation3D *HandleRepresentation; vtkPointHandleRepresentation3D *Point1Representation; vtkPointHandleRepresentation3D *Point2Representation; vtkPointHandleRepresentation3D *LineHandleRepresentation; // Manage how the representation appears int RepresentationState; bool DirectionalLine; // the line vtkActor *LineActor; vtkPolyDataMapper *LineMapper; vtkLineSource *LineSource; // glyphs representing hot spots (e.g., handles) vtkActor **Handle; vtkPolyDataMapper **HandleMapper; vtkPolyDataAlgorithm **HandleGeometry; // Properties used to control the appearance of selected objects and // the manipulator in general. vtkProperty *EndPointProperty; vtkProperty *SelectedEndPointProperty; vtkProperty *EndPoint2Property; vtkProperty *SelectedEndPoint2Property; vtkProperty *LineProperty; vtkProperty *SelectedLineProperty; void CreateDefaultProperties(); // Selection tolerance for the handles and the line int Tolerance; // Helper members int ClampToBounds; void ClampPosition(double x[3]); void HighlightPoint(int ptId, int highlight); void HighlightLine(int highlight); int InBounds(double x[3]); void SizeHandles(); // Ivars used during widget interaction to hold initial positions double StartP1[3]; double StartP2[3]; double StartLineHandle[3]; double Length; double LastEventPosition[3]; // Support GetBounds() method vtkBox *BoundingBox; // Need to keep track if we have successfully initialized the display position. // The widget tends to do stuff in world coordinates, put if the renderer has // not been assigned, then certain operations do not properly update the display // position. int InitializedDisplayPosition; // Format for the label int DistanceAnnotationVisibility; char *DistanceAnnotationFormat; vtkFollower *TextActor; vtkPolyDataMapper *TextMapper; vtkVectorText *TextInput; double Distance; bool AnnotationTextScaleInitialized; vtkCellPicker *LinePicker; int RestrictFlag; private: vtkLineRepresentation(const vtkLineRepresentation&) = delete; void operator=(const vtkLineRepresentation&) = delete; }; #endif