/*========================================================================= Program: Visualization Toolkit Module: vtkLineWidget2.cxx Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ #include "vtkLineWidget2.h" #include "vtkLineRepresentation.h" #include "vtkPointHandleRepresentation3D.h" #include "vtkHandleWidget.h" #include "vtkCommand.h" #include "vtkCallbackCommand.h" #include "vtkRenderWindowInteractor.h" #include "vtkObjectFactory.h" #include "vtkWidgetEventTranslator.h" #include "vtkWidgetCallbackMapper.h" #include "vtkEvent.h" #include "vtkWidgetEvent.h" #include "vtkRenderWindow.h" vtkStandardNewMacro(vtkLineWidget2); //---------------------------------------------------------------------------- vtkLineWidget2::vtkLineWidget2() { this->WidgetState = vtkLineWidget2::Start; this->ManagesCursor = 1; this->CurrentHandle = 0; // The widgets for moving the end points. They observe this widget (i.e., // this widget is the parent to the handles). this->Point1Widget = vtkHandleWidget::New(); this->Point1Widget->SetPriority(this->Priority-0.01); this->Point1Widget->SetParent(this); this->Point1Widget->ManagesCursorOff(); this->Point2Widget = vtkHandleWidget::New(); this->Point2Widget->SetPriority(this->Priority-0.01); this->Point2Widget->SetParent(this); this->Point2Widget->ManagesCursorOff(); this->LineHandle = vtkHandleWidget::New(); this->LineHandle->SetPriority(this->Priority-0.01); this->LineHandle->SetParent(this); this->LineHandle->ManagesCursorOff(); // Define widget events this->CallbackMapper->SetCallbackMethod(vtkCommand::LeftButtonPressEvent, vtkWidgetEvent::Select, this, vtkLineWidget2::SelectAction); this->CallbackMapper->SetCallbackMethod(vtkCommand::LeftButtonReleaseEvent, vtkWidgetEvent::EndSelect, this, vtkLineWidget2::EndSelectAction); this->CallbackMapper->SetCallbackMethod(vtkCommand::MiddleButtonPressEvent, vtkWidgetEvent::Translate, this, vtkLineWidget2::TranslateAction); this->CallbackMapper->SetCallbackMethod(vtkCommand::MiddleButtonReleaseEvent, vtkWidgetEvent::EndTranslate, this, vtkLineWidget2::EndSelectAction); this->CallbackMapper->SetCallbackMethod(vtkCommand::RightButtonPressEvent, vtkWidgetEvent::Scale, this, vtkLineWidget2::ScaleAction); this->CallbackMapper->SetCallbackMethod(vtkCommand::RightButtonReleaseEvent, vtkWidgetEvent::EndScale, this, vtkLineWidget2::EndSelectAction); this->CallbackMapper->SetCallbackMethod(vtkCommand::MouseMoveEvent, vtkWidgetEvent::Move, this, vtkLineWidget2::MoveAction); this->ActiveKeyCode = 0; this->KeyEventCallbackCommand = vtkCallbackCommand::New(); this->KeyEventCallbackCommand->SetClientData(this); this->KeyEventCallbackCommand->SetCallback(vtkLineWidget2::ProcessKeyEvents); } //---------------------------------------------------------------------------- vtkLineWidget2::~vtkLineWidget2() { this->Point1Widget->Delete(); this->Point2Widget->Delete(); this->LineHandle->Delete(); this->KeyEventCallbackCommand->Delete(); } //---------------------------------------------------------------------- void vtkLineWidget2::SetEnabled(int enabling) { int enabled = this->Enabled; // We do this step first because it sets the CurrentRenderer this->Superclass::SetEnabled(enabling); // We defer enabling the handles until the selection process begins if ( enabling && !enabled ) { // Don't actually turn these on until cursor is near the end points or the line. this->CreateDefaultRepresentation(); this->Point1Widget->SetRepresentation(reinterpret_cast (this->WidgetRep)->GetPoint1Representation()); this->Point1Widget->SetInteractor(this->Interactor); this->Point1Widget->GetRepresentation()->SetRenderer(this->CurrentRenderer); this->Point2Widget->SetRepresentation(reinterpret_cast (this->WidgetRep)->GetPoint2Representation()); this->Point2Widget->SetInteractor(this->Interactor); this->Point2Widget->GetRepresentation()->SetRenderer(this->CurrentRenderer); this->LineHandle->SetRepresentation(reinterpret_cast (this->WidgetRep)->GetLineHandleRepresentation()); this->LineHandle->SetInteractor(this->Interactor); this->LineHandle->GetRepresentation()->SetRenderer(this->CurrentRenderer); if (this->Parent) { this->Parent->AddObserver(vtkCommand::KeyPressEvent, this->KeyEventCallbackCommand, this->Priority); this->Parent->AddObserver(vtkCommand::KeyReleaseEvent, this->KeyEventCallbackCommand, this->Priority); } else { this->Interactor->AddObserver(vtkCommand::KeyPressEvent, this->KeyEventCallbackCommand, this->Priority); this->Interactor->AddObserver(vtkCommand::KeyReleaseEvent, this->KeyEventCallbackCommand, this->Priority); } } else if ( !enabling && enabled ) { this->Point1Widget->SetEnabled(0); this->Point2Widget->SetEnabled(0); this->LineHandle->SetEnabled(0); if (this->Parent) { this->Parent->RemoveObserver(this->KeyEventCallbackCommand); } else { this->Interactor->RemoveObserver(this->KeyEventCallbackCommand); } } } //---------------------------------------------------------------------- void vtkLineWidget2::SelectAction(vtkAbstractWidget *w) { vtkLineWidget2 *self = reinterpret_cast(w); if ( self->WidgetRep->GetInteractionState() == vtkLineRepresentation::Outside ) { return; } // Get the event position int X = self->Interactor->GetEventPosition()[0]; int Y = self->Interactor->GetEventPosition()[1]; // We are definitely selected self->WidgetState = vtkLineWidget2::Active; self->GrabFocus(self->EventCallbackCommand); double e[2]; e[0] = static_cast(X); e[1] = static_cast(Y); reinterpret_cast(self->WidgetRep)-> StartWidgetInteraction(e); self->InvokeEvent(vtkCommand::LeftButtonPressEvent,nullptr); //for the handles self->StartInteraction(); self->InvokeEvent(vtkCommand::StartInteractionEvent,nullptr); self->EventCallbackCommand->SetAbortFlag(1); } //---------------------------------------------------------------------- void vtkLineWidget2::TranslateAction(vtkAbstractWidget *w) { vtkLineWidget2 *self = reinterpret_cast(w); if ( self->WidgetRep->GetInteractionState() == vtkLineRepresentation::Outside ) { return; } // Modify the state, we are selected int state = self->WidgetRep->GetInteractionState(); if ( state == vtkLineRepresentation::OnP1 ) { reinterpret_cast(self->WidgetRep)-> SetInteractionState(vtkLineRepresentation::TranslatingP1); } else if ( state == vtkLineRepresentation::OnP2 ) { reinterpret_cast(self->WidgetRep)-> SetInteractionState(vtkLineRepresentation::TranslatingP2); } else { reinterpret_cast(self->WidgetRep)-> SetInteractionState(vtkLineRepresentation::OnLine); } // Get the event position int X = self->Interactor->GetEventPosition()[0]; int Y = self->Interactor->GetEventPosition()[1]; // We are definitely selected self->WidgetState = vtkLineWidget2::Active; self->GrabFocus(self->EventCallbackCommand); double eventPos[2]; eventPos[0] = static_cast(X); eventPos[1] = static_cast(Y); reinterpret_cast(self->WidgetRep)-> StartWidgetInteraction(eventPos); self->InvokeEvent(vtkCommand::LeftButtonPressEvent,nullptr); //for the handles self->EventCallbackCommand->SetAbortFlag(1); self->StartInteraction(); self->InvokeEvent(vtkCommand::StartInteractionEvent,nullptr); } //---------------------------------------------------------------------- void vtkLineWidget2::ScaleAction(vtkAbstractWidget *w) { vtkLineWidget2 *self = reinterpret_cast(w); if ( self->WidgetRep->GetInteractionState() == vtkLineRepresentation::Outside ) { return; } reinterpret_cast(self->WidgetRep)-> SetInteractionState(vtkLineRepresentation::Scaling); self->Interactor->Disable(); self->LineHandle->SetEnabled(0); self->Interactor->Enable(); // Get the event position int X = self->Interactor->GetEventPosition()[0]; int Y = self->Interactor->GetEventPosition()[1]; // We are definitely selected self->WidgetState = vtkLineWidget2::Active; self->GrabFocus(self->EventCallbackCommand); double eventPos[2]; eventPos[0] = static_cast(X); eventPos[1] = static_cast(Y); reinterpret_cast(self->WidgetRep)-> StartWidgetInteraction(eventPos); self->EventCallbackCommand->SetAbortFlag(1); self->StartInteraction(); self->InvokeEvent(vtkCommand::StartInteractionEvent,nullptr); } //---------------------------------------------------------------------- void vtkLineWidget2::MoveAction(vtkAbstractWidget *w) { vtkLineWidget2 *self = reinterpret_cast(w); // compute some info we need for all cases int X = self->Interactor->GetEventPosition()[0]; int Y = self->Interactor->GetEventPosition()[1]; // See whether we're active if ( self->WidgetState == vtkLineWidget2::Start ) { self->Interactor->Disable(); //avoid extra renders self->Point1Widget->SetEnabled(0); self->Point2Widget->SetEnabled(0); self->LineHandle->SetEnabled(0); int oldState = self->WidgetRep->GetInteractionState(); int state = self->WidgetRep->ComputeInteractionState(X,Y); int changed; // Determine if we are near the end points or the line if ( state == vtkLineRepresentation::Outside ) { changed = self->RequestCursorShape(VTK_CURSOR_DEFAULT); } else //must be near something { changed = self->RequestCursorShape(VTK_CURSOR_HAND); if ( state == vtkLineRepresentation::OnP1 ) { self->Point1Widget->SetEnabled(1); } else if ( state == vtkLineRepresentation::OnP2 ) { self->Point2Widget->SetEnabled(1); } else //if ( state == vtkLineRepresentation::OnLine ) { self->LineHandle->SetEnabled(1); changed = 1; //movement along the line always needs render } } self->Interactor->Enable(); //avoid extra renders if ( changed || oldState != state ) { self->Render(); } } else //if ( self->WidgetState == vtkLineWidget2::Active ) { // moving something double e[2]; e[0] = static_cast(X); e[1] = static_cast(Y); self->InvokeEvent(vtkCommand::MouseMoveEvent,nullptr); //handles observe this reinterpret_cast(self->WidgetRep)-> WidgetInteraction(e); self->InvokeEvent(vtkCommand::InteractionEvent,nullptr); self->EventCallbackCommand->SetAbortFlag(1); self->Render(); } } //---------------------------------------------------------------------- void vtkLineWidget2::EndSelectAction(vtkAbstractWidget *w) { vtkLineWidget2 *self = reinterpret_cast(w); if ( self->WidgetState == vtkLineWidget2::Start ) { return; } // Return state to not active self->WidgetState = vtkLineWidget2::Start; self->ReleaseFocus(); self->InvokeEvent(vtkCommand::LeftButtonReleaseEvent,nullptr); //handles observe this self->EventCallbackCommand->SetAbortFlag(1); self->InvokeEvent(vtkCommand::EndInteractionEvent,nullptr); self->Superclass::EndInteraction(); self->Render(); } //---------------------------------------------------------------------- void vtkLineWidget2::CreateDefaultRepresentation() { if ( ! this->WidgetRep ) { this->WidgetRep = vtkLineRepresentation::New(); } } //---------------------------------------------------------------------------- void vtkLineWidget2::SetProcessEvents(int pe) { this->Superclass::SetProcessEvents(pe); this->Point1Widget->SetProcessEvents(pe); this->Point2Widget->SetProcessEvents(pe); this->LineHandle->SetProcessEvents(pe); } //---------------------------------------------------------------------------- void vtkLineWidget2::ProcessKeyEvents(vtkObject* , unsigned long event, void* clientdata, void* ) { vtkLineWidget2 *self = static_cast(clientdata); vtkRenderWindowInteractor *iren = self->GetInteractor(); switch (event) { case vtkCommand::KeyPressEvent: if (self->ActiveKeyCode == 0) { self->ActiveKeyCode = iren->GetKeyCode(); } break; case vtkCommand::KeyReleaseEvent: if (self->ActiveKeyCode == iren->GetKeyCode()) { self->ActiveKeyCode = 0; } break; default: break; } vtkLineRepresentation *rep = vtkLineRepresentation::SafeDownCast(self->WidgetRep); switch (self->ActiveKeyCode) { case 'x': case 'X': rep->SetRestrictFlag(vtkLineRepresentation::RestrictToX); break; case 'y': case 'Y': rep->SetRestrictFlag(vtkLineRepresentation::RestrictToY); break; case 'z': case 'Z': rep->SetRestrictFlag(vtkLineRepresentation::RestrictToZ); break; default: rep->SetRestrictFlag(vtkLineRepresentation::RestrictNone); break; } } //---------------------------------------------------------------------------- void vtkLineWidget2::PrintSelf(ostream& os, vtkIndent indent) { this->Superclass::PrintSelf(os,indent); }