include(vtkObjectFactory) set(module_SRCS #vtkContextBufferId.cxx vtkOpenGLContextActor.cxx vtkOpenGL2ContextDevice2D.cxx vtkOpenGLContextBufferId.cxx vtkOpenGLContextDevice2D.cxx vtkOpenGLContextDevice3D.cxx vtkOpenGLPropItem.cxx ) set_source_files_properties( vtkOpenGL2ContextDevice2D vtkOpenGLContextBufferId vtkOpenGLContextDevice2D vtkOpenGLContextDevice3D vtkOpenGLPropItem WRAP_EXCLUDE ) set(_opengl_overrides "ContextActor" "ContextDevice2D" "ContextDevice3D" "PropItem" ) foreach(_override ${_opengl_overrides}) vtk_add_override("vtk${_override}" "vtkOpenGL${_override}") endforeach() vtk_add_override("vtkAbstractContextBufferId" "vtkOpenGLContextBufferId") vtk_object_factory_configure("${vtk_module_overrides}") list(APPEND module_SRCS ${CMAKE_CURRENT_BINARY_DIR}/${vtk-module}ObjectFactory.cxx) set_source_files_properties( ${vtk-module}ObjectFactory PROPERTIES WRAP_EXCLUDE 1 WRAP_EXCLUDE_PYTHON 1 ) vtk_module_library(${vtk-module} ${module_SRCS}) include(vtkOpenGL) vtk_opengl_link(${vtk-module})