/*========================================================================= Program: Visualization Toolkit Module: vtkShaderDeviceAdapter2.cxx Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ #include "vtkShaderDeviceAdapter2.h" #include "vtkObjectFactory.h" //--------------------------------------------------------------------------- vtkShaderDeviceAdapter2::vtkShaderDeviceAdapter2() { this->ShaderProgram = nullptr; } //--------------------------------------------------------------------------- vtkShaderDeviceAdapter2::~vtkShaderDeviceAdapter2() { this->SetShaderProgram(nullptr); } //--------------------------------------------------------------------------- void vtkShaderDeviceAdapter2::PrintSelf(ostream &os, vtkIndent indent) { this->Superclass::PrintSelf(os, indent); os << indent << "ShaderProgram: " << this->ShaderProgram << endl; }