/*========================================================================= Program: Visualization Toolkit Module: vtkOpenGLGL2PSHelperImpl.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ /** * @class vtkOpenGLGL2PSHelperImpl * @brief vtkOpenGLGL2PSHelper override * implementation. */ #ifndef vtkOpenGLGL2PSHelperImpl_h #define vtkOpenGLGL2PSHelperImpl_h #include "vtkRenderingGL2PSOpenGL2Module.h" // For export macro #include "vtkOpenGLGL2PSHelper.h" class vtkMatrix4x4; class vtkPoints; class VTKRENDERINGGL2PSOPENGL2_EXPORT vtkOpenGLGL2PSHelperImpl : public vtkOpenGLGL2PSHelper { public: static vtkOpenGLGL2PSHelperImpl *New(); vtkTypeMacro(vtkOpenGLGL2PSHelperImpl, vtkOpenGLGL2PSHelper) void PrintSelf(ostream &os, vtkIndent indent) override; void ProcessTransformFeedback(vtkTransformFeedback *tfc, vtkRenderer *ren, vtkActor *act) override; void ProcessTransformFeedback(vtkTransformFeedback *tfc, vtkRenderer *ren, unsigned char col[4]) override; void ProcessTransformFeedback(vtkTransformFeedback *tfc, vtkRenderer *ren, float col[4]) override; void DrawString(const std::string &str, vtkTextProperty *tprop, double pos[3], double backgroundDepth, vtkRenderer *ren) override; void DrawPath(vtkPath *path, double rasterPos[3], double windowPos[2], unsigned char rgba[4], double scale[2] = nullptr, double rotateAngle = 0.0, float strokeWidth = -1, const char *label = nullptr) override; void Draw3DPath(vtkPath *path, vtkMatrix4x4 *actorMatrix, double rasterPos[3], unsigned char actorColor[4], vtkRenderer *ren, const char *label = nullptr) override; void DrawImage(vtkImageData *image, double pos[3]) override; protected: vtkOpenGLGL2PSHelperImpl(); ~vtkOpenGLGL2PSHelperImpl() override; /** * Translate the tprop's fontname into a Postscript font name. */ static const char* TextPropertyToPSFontName(vtkTextProperty *tprop); /** * Convert the alignment hint in tprop to a GL2PS text alignment constant. */ static int TextPropertyToGL2PSAlignment(vtkTextProperty *tprop); /** * Extracts the information needed for transforming and projecting points * from a renderer. */ static void GetTransformParameters(vtkRenderer *ren, vtkMatrix4x4 *actorMatrix, vtkMatrix4x4 *xform, double vpOrigin[2], double halfSize[2], double zfact[2]); //@{ /** * Project the point from world coordinates into device coordinates. */ static void ProjectPoint(double point[3], vtkRenderer *ren, vtkMatrix4x4 *actorMatrix = nullptr); static void ProjectPoint(double point[4], vtkMatrix4x4 *transformMatrix, double viewportOrigin[2], double halfWidth, double halfHeight, double zfact1, double zfact2); static void ProjectPoints(vtkPoints *points, vtkRenderer *ren, vtkMatrix4x4 *actorMatrix = nullptr); //@} //@{ /** * Unproject the point from device coordinates into world coordinates. * Input Z coordinate should be in NDC space. */ static void UnprojectPoint(double point[4], vtkMatrix4x4 *invTransformMatrix, double viewportOrigin[2], double halfWidth, double halfHeight, double zfact1, double zfact2); static void UnprojectPoints(double *points3D, vtkIdType numPoints, vtkRenderer *ren, vtkMatrix4x4 *actorMatrix = nullptr); //@} void DrawPathPS(vtkPath *path, double rasterPos[3], double windowPos[2], unsigned char rgba[4], double scale[2], double rotateAngle, float strokeWidth, const std::string &label); void DrawPathPDF(vtkPath *path, double rasterPos[3], double windowPos[2], unsigned char rgba[4], double scale[2], double rotateAngle, float strokeWidth, const std::string &label); void DrawPathSVG(vtkPath *path, double rasterPos[3], double windowPos[2], unsigned char rgba[4], double scale[2], double rotateAngle, float strokeWidth, const std::string &label); private: vtkOpenGLGL2PSHelperImpl(const vtkOpenGLGL2PSHelperImpl &) = delete; void operator=(const vtkOpenGLGL2PSHelperImpl &) = delete; }; #endif // vtkOpenGLGL2PSHelperImpl_h