if (VTK_OCULUS_OBJECT_FACTORY) set (_impl IMPLEMENTS vtkRenderingOpenGL2) endif() vtk_module(vtkRenderingOculus BACKEND OpenGL2 DEPENDS vtkCommonCore vtkRenderingOpenGL2 vtkInteractionStyle ${_impl} PRIVATE_DEPENDS vtkglew TEST_DEPENDS vtkTestingCore vtkTestingRendering vtkInteractionWidgets vtkIOPLY vtkIOXML )