/*========================================================================= Program: Visualization Toolkit Module: vtkOpenGLActor.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ /** * @class vtkOpenGLActor * @brief OpenGL actor * * vtkOpenGLActor is a concrete implementation of the abstract class vtkActor. * vtkOpenGLActor interfaces to the OpenGL rendering library. */ #ifndef vtkOpenGLActor_h #define vtkOpenGLActor_h #include "vtkRenderingOpenGLModule.h" // For export macro #include "vtkActor.h" class vtkOpenGLRenderer; class VTKRENDERINGOPENGL_EXPORT vtkOpenGLActor : public vtkActor { public: static vtkOpenGLActor *New(); vtkTypeMacro(vtkOpenGLActor, vtkActor); void PrintSelf(ostream& os, vtkIndent indent) override; /** * Actual actor render method. */ void Render(vtkRenderer *ren, vtkMapper *mapper) override; protected: vtkOpenGLActor() {} ~vtkOpenGLActor() override {} private: vtkOpenGLActor(const vtkOpenGLActor&) = delete; void operator=(const vtkOpenGLActor&) = delete; }; #endif