/*========================================================================= Program: Visualization Toolkit Module: vtkOpenGLCamera.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ /** * @class vtkOpenGLCamera * @brief OpenGL camera * * vtkOpenGLCamera is a concrete implementation of the abstract class * vtkCamera. vtkOpenGLCamera interfaces to the OpenGL rendering library. */ #ifndef vtkOpenGLCamera_h #define vtkOpenGLCamera_h #include "vtkRenderingOpenGLModule.h" // For export macro #include "vtkCamera.h" class vtkOpenGLRenderer; class VTKRENDERINGOPENGL_EXPORT vtkOpenGLCamera : public vtkCamera { public: static vtkOpenGLCamera *New(); vtkTypeMacro(vtkOpenGLCamera, vtkCamera); void PrintSelf(ostream& os, vtkIndent indent) override; /** * Implement base class method. */ void Render(vtkRenderer *ren) override; void UpdateViewport(vtkRenderer *ren) override; protected: vtkOpenGLCamera() {} ~vtkOpenGLCamera() override {} private: vtkOpenGLCamera(const vtkOpenGLCamera&) = delete; void operator=(const vtkOpenGLCamera&) = delete; }; #endif