/*========================================================================= Program: Visualization Toolkit Module: vtkOpenGLCompositePainter.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ /** * @class vtkOpenGLCompositePainter * @brief composite painter for OpenGL. * */ #ifndef vtkOpenGLCompositePainter_h #define vtkOpenGLCompositePainter_h #include "vtkRenderingOpenGLModule.h" // For export macro #include "vtkCompositePainter.h" class VTKRENDERINGOPENGL_EXPORT vtkOpenGLCompositePainter : public vtkCompositePainter { public: static vtkOpenGLCompositePainter* New(); vtkTypeMacro(vtkOpenGLCompositePainter, vtkCompositePainter); void PrintSelf(ostream& os, vtkIndent indent) override; protected: vtkOpenGLCompositePainter(); ~vtkOpenGLCompositePainter() override; /** * Overridden in vtkOpenGLCompositePainter to pass attributes to OpenGL. */ void UpdateRenderingState( vtkRenderWindow* window, vtkProperty* property, RenderBlockState& state) override; private: vtkOpenGLCompositePainter(const vtkOpenGLCompositePainter&) = delete; void operator=(const vtkOpenGLCompositePainter&) = delete; bool PushedOpenGLAttribs; }; #endif