/*========================================================================= Program: Visualization Toolkit Module: vtkOpenGLHardwareSupport.cxx Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ #include "vtkOpenGLHardwareSupport.h" #include "vtkObjectFactory.h" #include "vtkOpenGL.h" #include "vtkOpenGLExtensionManager.h" #include "vtkRenderWindow.h" #include "vtkOpenGLRenderWindow.h" #include "vtkgl.h" vtkStandardNewMacro(vtkOpenGLHardwareSupport); vtkCxxSetObjectMacro(vtkOpenGLHardwareSupport, ExtensionManager, vtkOpenGLExtensionManager); // ---------------------------------------------------------------------------- vtkOpenGLHardwareSupport::vtkOpenGLHardwareSupport() { this->ExtensionManager = NULL; } // ---------------------------------------------------------------------------- vtkOpenGLHardwareSupport::~vtkOpenGLHardwareSupport() { this->SetExtensionManager(NULL); } // ---------------------------------------------------------------------------- int vtkOpenGLHardwareSupport::GetNumberOfFixedTextureUnits() { if (! vtkgl::MultiTexCoord2d || ! vtkgl::ActiveTexture) { if (!this->ExtensionManagerSet()) { vtkWarningMacro(<<"extension manager not set. Return 1."); return 1; } // multitexture is a core feature of OpenGL 1.3. // multitexture is an ARB extension of OpenGL 1.2.1 int supports_GL_1_3 = this->ExtensionManager->ExtensionSupported( "GL_VERSION_1_3" ); int supports_GL_1_2_1 = this->ExtensionManager->ExtensionSupported("GL_VERSION_1_2"); int supports_ARB_mutlitexture = this->ExtensionManager->ExtensionSupported("GL_ARB_multitexture"); if (supports_GL_1_3) { this->ExtensionManager->LoadExtension("GL_VERSION_1_3"); } else if (supports_GL_1_2_1 && supports_ARB_mutlitexture) { this->ExtensionManager->LoadExtension("GL_VERSION_1_2"); this->ExtensionManager->LoadCorePromotedExtension("GL_ARB_multitexture"); } else { return 1; } } GLint numSupportedTextures = 1; glGetIntegerv(vtkgl::MAX_TEXTURE_UNITS, &numSupportedTextures); return numSupportedTextures; } // ---------------------------------------------------------------------------- // Description: // Return the total number of texture image units accessible by a shader // program. int vtkOpenGLHardwareSupport::GetNumberOfTextureUnits() { int result = 1; // vtkgl::MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB is defined in // GL_ARB_vertex_shader // vtkgl::MAX_COMBINED_TEXTURE_IMAGE_UNITS is defined in OpenGL 2.0 // test for a function defined both by GL_ARB_vertex_shader and OpenGL 2.0 bool supports_shaders = vtkgl::GetActiveAttrib != 0; if (!supports_shaders) { if (!this->ExtensionManagerSet()) { vtkWarningMacro(<<"extension manager not set. Return 1."); } else { if (this->ExtensionManager->ExtensionSupported("GL_VERSION_2_0")) { this->ExtensionManager->LoadExtension("GL_VERSION_2_0"); supports_shaders=true; } else { supports_shaders= this->ExtensionManager->ExtensionSupported("GL_ARB_vertex_shader")==1; if (supports_shaders) { this->ExtensionManager->LoadCorePromotedExtension( "GL_ARB_vertex_shader"); } } } } if (supports_shaders) { GLint value; glGetIntegerv(vtkgl::MAX_COMBINED_TEXTURE_IMAGE_UNITS, &value); result = static_cast(value); } return result; } // ---------------------------------------------------------------------------- bool vtkOpenGLHardwareSupport::GetSupportsMultiTexturing() { if (!vtkgl::MultiTexCoord2d || ! vtkgl::ActiveTexture) { if (!ExtensionManagerSet()) { return false; } // multitexture is a core feature of OpenGL 1.3. // multitexture is an ARB extension of OpenGL 1.2.1 int supports_GL_1_3 = this->ExtensionManager->ExtensionSupported("GL_VERSION_1_3"); int supports_GL_1_2_1 = this->ExtensionManager->ExtensionSupported("GL_VERSION_1_2"); int supports_ARB_mutlitexture = this->ExtensionManager->ExtensionSupported("GL_ARB_multitexture"); if (supports_GL_1_3 || supports_GL_1_2_1 || supports_ARB_mutlitexture) { return true; } return false; } else { return true; } } //----------------------------------------------------------------------------- void vtkOpenGLHardwareSupport::PrintSelf(ostream& os, vtkIndent indent) { os << indent << this->ExtensionManager << endl; this->Superclass::PrintSelf(os,indent); } //----------------------------------------------------------------------------- bool vtkOpenGLHardwareSupport::ExtensionManagerSet() { if(!this->ExtensionManager) { vtkErrorMacro("" << this->GetClassName() << ": requires an ExtensionManager set."); return false; } if(!this->ExtensionManager->GetRenderWindow()) { vtkErrorMacro("" << this->GetClassName() << ": requires an ExtensionManager with Render Window set."); return false; } return true; }