/*========================================================================= Program: Visualization Toolkit Module: vtkPointsPainter.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ /** * @class vtkPointsPainter * @brief this painter paints verts. * * This painter tries to paint points efficiently. Request to Render * any other primitive are ignored and not passed to the delegate painter, * if any. This painter cannot handle cell colors/normals. If they are * present the request is passed on to the Delegate painter. If this * class is able to render the primitive, the render request is not * propagated to the delegate painter. */ #ifndef vtkPointsPainter_h #define vtkPointsPainter_h #include "vtkRenderingOpenGLModule.h" // For export macro #include "vtkPrimitivePainter.h" class VTKRENDERINGOPENGL_EXPORT vtkPointsPainter : public vtkPrimitivePainter { public: static vtkPointsPainter* New(); vtkTypeMacro(vtkPointsPainter, vtkPrimitivePainter); void PrintSelf(ostream& os, vtkIndent indent) override; protected: vtkPointsPainter(); ~vtkPointsPainter() override; /** * The actual rendering happens here. This method is called only when * SupportedPrimitive is present in typeflags when Render() is invoked. */ int RenderPrimitive(unsigned long flags, vtkDataArray* n, vtkUnsignedCharArray* c, vtkDataArray* t, vtkRenderer* ren) override; private: vtkPointsPainter(const vtkPointsPainter&) = delete; void operator=(const vtkPointsPainter&) = delete; }; #endif