/*========================================================================= Program: Visualization Toolkit Module: vtkTranslucentPass.cxx Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ #include "vtkTranslucentPass.h" #include "vtkObjectFactory.h" #include vtkStandardNewMacro(vtkTranslucentPass); // ---------------------------------------------------------------------------- vtkTranslucentPass::vtkTranslucentPass() { } // ---------------------------------------------------------------------------- vtkTranslucentPass::~vtkTranslucentPass() { } // ---------------------------------------------------------------------------- void vtkTranslucentPass::PrintSelf(ostream& os, vtkIndent indent) { this->Superclass::PrintSelf(os,indent); } // ---------------------------------------------------------------------------- // Description: // Perform rendering according to a render state \p s. // \pre s_exists: s!=0 void vtkTranslucentPass::Render(const vtkRenderState *s) { assert("pre: s_exists" && s!=nullptr); this->NumberOfRenderedProps=0; this->RenderFilteredTranslucentPolygonalGeometry(s); }