/*========================================================================= Program: Visualization Toolkit Module: TestOptiXLayers.cxx Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ // This test verifies that we can have multiple render layers // // The command line arguments are: // -I => run in interactive mode; unless this is used, the program will // not allow interaction and exit #include "vtkActor.h" #include "vtkCamera.h" #include "vtkConeSource.h" #include "vtkOptiXPass.h" #include "vtkPolyDataMapper.h" #include "vtkRenderer.h" #include "vtkRenderWindow.h" #include "vtkRenderWindowInteractor.h" #include "vtkSmartPointer.h" #include "vtkSphereSource.h" int TestOptiXLayers(int vtkNotUsed(argc), char* vtkNotUsed(argv)[]) { vtkSmartPointer iren = vtkSmartPointer::New(); vtkSmartPointer renWin = vtkSmartPointer::New(); iren->SetRenderWindow(renWin); renWin->SetNumberOfLayers(2); vtkSmartPointer renderer = vtkSmartPointer::New(); renWin->AddRenderer(renderer); vtkSmartPointer sphere = vtkSmartPointer::New(); sphere->SetPhiResolution(10); vtkSmartPointer mapper = vtkSmartPointer::New(); mapper->SetInputConnection(sphere->GetOutputPort()); vtkSmartPointer actor=vtkSmartPointer::New(); renderer->AddActor(actor); actor->SetMapper(mapper); renderer->SetBackground(0.5,0.5,1.0); //should see a light blue background vtkSmartPointer renderer2 = vtkSmartPointer::New(); renderer2->SetLayer(1); renWin->AddRenderer(renderer2); renderer2->SetBackground(1.0,0.0,0.0); //should not see red background vtkSmartPointer cone = vtkSmartPointer::New(); vtkSmartPointer mapper2 = vtkSmartPointer::New(); mapper2->SetInputConnection(cone->GetOutputPort()); vtkSmartPointer actor2 = vtkSmartPointer::New(); renderer2->AddActor(actor2); actor2->SetMapper(mapper2); renWin->SetSize(400,400); renWin->Render(); vtkSmartPointer optix=vtkSmartPointer::New(); vtkSmartPointer optix2=vtkSmartPointer::New(); renderer->SetPass(optix); renderer2->SetPass(optix2); renWin->Render(); iren->Start(); return 0; }