set(Module_SRCS vtkClientServerCompositePass.cxx vtkClientServerSynchronizedRenderers.cxx vtkCompositedSynchronizedRenderers.cxx vtkCompositer.cxx vtkCompositeRenderManager.cxx vtkCompositeRGBAPass.cxx vtkCompositeZPass.cxx vtkCompressCompositer.cxx vtkParallelRenderManager.cxx vtkPHardwareSelector.cxx vtkSynchronizedRenderers.cxx vtkSynchronizedRenderWindows.cxx vtkTreeCompositer.cxx vtkImageRenderManager.cxx ) set(shader_files vtkCompositeZPassShader_fs.glsl vtkCompositeZPassFS.glsl) unset(shader_h_files) foreach(file ${shader_files}) get_filename_component(file_we ${file} NAME_WE) set(src ${CMAKE_CURRENT_SOURCE_DIR}/${file}) set(res ${CMAKE_CURRENT_BINARY_DIR}/${file_we}.cxx) set(resh ${CMAKE_CURRENT_BINARY_DIR}/${file_we}.h) list(APPEND shader_h_files ${resh}) add_custom_command( OUTPUT ${res} ${resh} DEPENDS ${src} vtkEncodeString COMMAND vtkEncodeString ARGS ${res} ${src} ${file_we} --build-header VTKRENDERINGPARALLEL_EXPORT vtkRenderingParallelModule.h ) list(APPEND Module_SRCS ${res}) set_source_files_properties(${file_we} PROPERTIES WRAP_EXCLUDE 1 WRAP_EXCLUDE_PYTHON 1 ) endforeach() set_source_files_properties( vtkParallelRenderManager ABSTRACT ) set_source_files_properties( vtkCompositeRGBAPass vtkCompositeZPass WRAP_EXCLUDE ) if("${VTK_RENDERING_BACKEND}" STREQUAL "OpenGL2") add_definitions(-DVTK_OPENGL2) endif() vtk_module_library(vtkRenderingParallel ${Module_SRCS}) include(vtkOpenGL) vtk_opengl_link(vtkRenderingParallel)