/*========================================================================= Program: Visualization Toolkit Module: vtkGPUVolumeRayCastMapper_MinIPNoCroppingFS.glsl Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ // Implementation of some functions used by the Minimum Intensity projection // (MinIP) method when cropping is off. #version 110 float initialMinValue() { return 1.0; } void writeColorAndMinScalar(vec4 sample, vec4 opacity, float minValue) { // we don't need to write minValue to a buffer when there is no cropping. // color framebuffer gl_FragColor.r =sample.r * opacity.a; gl_FragColor.g =sample.g * opacity.a; gl_FragColor.b =sample.b * opacity.a; gl_FragColor.a=opacity.a; }