/*========================================================================= Program: Visualization Toolkit Module: vtkOpenGLRayCastImageDisplayHelper.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ /** * @class vtkOpenGLRayCastImageDisplayHelper * @brief OpenGL subclass that draws the image to the screen * * This is the concrete implementation of a ray cast image display helper - * a helper class responsible for drawing the image to the screen. * * @sa * vtkRayCastImageDisplayHelper */ #ifndef vtkOpenGLRayCastImageDisplayHelper_h #define vtkOpenGLRayCastImageDisplayHelper_h #include "vtkRenderingVolumeOpenGLModule.h" // For export macro #include "vtkRayCastImageDisplayHelper.h" class vtkVolume; class vtkRenderer; class vtkFixedPointRayCastImage; class VTKRENDERINGVOLUMEOPENGL_EXPORT vtkOpenGLRayCastImageDisplayHelper : public vtkRayCastImageDisplayHelper { public: static vtkOpenGLRayCastImageDisplayHelper *New(); vtkTypeMacro(vtkOpenGLRayCastImageDisplayHelper,vtkRayCastImageDisplayHelper); void PrintSelf(ostream& os, vtkIndent indent) override; void RenderTexture( vtkVolume *vol, vtkRenderer *ren, int imageMemorySize[2], int imageViewportSize[2], int imageInUseSize[2], int imageOrigin[2], float requestedDepth, unsigned char *image ) override; void RenderTexture( vtkVolume *vol, vtkRenderer *ren, int imageMemorySize[2], int imageViewportSize[2], int imageInUseSize[2], int imageOrigin[2], float requestedDepth, unsigned short *image ) override; void RenderTexture( vtkVolume *vol, vtkRenderer *ren, vtkFixedPointRayCastImage *image, float requestedDepth ) override; protected: vtkOpenGLRayCastImageDisplayHelper(); ~vtkOpenGLRayCastImageDisplayHelper() override; void RenderTextureInternal( vtkVolume *vol, vtkRenderer *ren, int imageMemorySize[2], int imageViewportSize[2], int imageInUseSize[2], int imageOrigin[2], float requestedDepth, int imageScalarType, void *image ); private: vtkOpenGLRayCastImageDisplayHelper(const vtkOpenGLRayCastImageDisplayHelper&) = delete; void operator=(const vtkOpenGLRayCastImageDisplayHelper&) = delete; }; #endif