#ifndef VTKRENDERINGCONTEXTOPENGL2_EXPORT_H #define VTKRENDERINGCONTEXTOPENGL2_EXPORT_H #ifdef VTKRENDERINGCONTEXTOPENGL2_STATIC_DEFINE # define VTKRENDERINGCONTEXTOPENGL2_EXPORT # define VTKRENDERINGCONTEXTOPENGL2_NO_EXPORT #else # ifndef VTKRENDERINGCONTEXTOPENGL2_EXPORT # ifdef vtkRenderingContextOpenGL2_EXPORTS /* We are building this library */ # define VTKRENDERINGCONTEXTOPENGL2_EXPORT __attribute__((visibility("default"))) # else /* We are using this library */ # define VTKRENDERINGCONTEXTOPENGL2_EXPORT __attribute__((visibility("default"))) # endif # endif # ifndef VTKRENDERINGCONTEXTOPENGL2_NO_EXPORT # define VTKRENDERINGCONTEXTOPENGL2_NO_EXPORT __attribute__((visibility("hidden"))) # endif #endif #ifndef VTKRENDERINGCONTEXTOPENGL2_DEPRECATED # define VTKRENDERINGCONTEXTOPENGL2_DEPRECATED __attribute__ ((__deprecated__)) # define VTKRENDERINGCONTEXTOPENGL2_DEPRECATED_EXPORT VTKRENDERINGCONTEXTOPENGL2_EXPORT __attribute__ ((__deprecated__)) # define VTKRENDERINGCONTEXTOPENGL2_DEPRECATED_NO_EXPORT VTKRENDERINGCONTEXTOPENGL2_NO_EXPORT __attribute__ ((__deprecated__)) #endif #define DEFINE_NO_DEPRECATED 0 #if DEFINE_NO_DEPRECATED # define VTKRENDERINGCONTEXTOPENGL2_NO_DEPRECATED #endif /* AutoInit dependencies. */ #include "vtkRenderingContext2DModule.h" #include "vtkRenderingContext2DModule.h" #include "vtkRenderingCoreModule.h" #include "vtkRenderingFreeTypeModule.h" #include "vtkRenderingOpenGL2Module.h" /* AutoInit implementations. */ #if defined(vtkRenderingContextOpenGL2_INCLUDE) # include vtkRenderingContextOpenGL2_INCLUDE #endif #if defined(vtkRenderingContextOpenGL2_AUTOINIT) # include "vtkAutoInit.h" VTK_AUTOINIT(vtkRenderingContextOpenGL2) #endif #endif