(xGxG__text__TEXT@@J__gcc_except_tab__TEXT@4__data__DATA@H Ra__cstring__TEXT"__compact_unwind__LDh>0A(U#__eh_frame__TEXTHB0E@V h2  HVaX\\ P!!#>UHH=H5HH uHH=H]ÐUH]fDUHSPHH=H5HBH uHH=H5HHt H tH[]H=H[]fUHAVSH0HuHHEЋFEHEHEH}ȃu\Hut^H]H=HAtH=<Ht HLcHuL1H0[A^]ÐUHAWAVSH(HuHHED~D}HG]ԉ]؅yHHLw(HEMA)AuQHuH}t|}L}tYH=LAtOH=;LtH}111-HHHuHHxHHH [A^]DUHAVSH HuH8$HEDvDuHG]]y HHt H(HtD9uEt"_@Ht*11H}111 HHuHcHHH [A^]UHAVSH HuH}$HEDvDuHG]]y HHt H(HtD9uEt"_DHt*11H}111 HHuHcHHH [A^]UHAWAVSH(HuH$HED~D}HG]ԉ]؅yHHLw(EMt{AArH}[HuH}1tHM;M}HuH}t-EuLHuHH E1H([A^A_]f.UHAVSH HuH%HEDvDuHG]]y HHt H(HtD9uEt"_HHt*11H}111 HHuHcHHH [A^]UHAVSH HuH &HEDvDuHG]]y HHt H(HtD9uHHt1H}111HH [A^]HtH5l+HHHHHf.fUHAWAVAUATSHHHuH0&HEFEHGMĉMȅyHHsL(H}AC6HcH}Le1EIcM,LDME+EăH}HuH}LDH}HuDEArII9IDI91HHHHHtf.A4AtHHuHLDA ALALALALALAL AL HH9uH}1H}HEH9t HtHHH[A\A]A^A_]E1؃HpHHH‰уHs1qHH)1AALADALAD AL0AD AL0AD@ALPAD@ALPAD`ALpAD`ALpH HuHt+HHADA ADALH HuH9z}uЋMt LL LLAE~@1f.A A;Lu HH9uHuH}LDHIcHH}HEH9zHH}HEH9t HtH UHAWAVAUATSHHHuH#HEFEHGMĉMȅyHH@L(H}AC6HcH}Le1EIcM,LDM-E+EăH}HuH}LDDEArII9IDI91HHHHHtfA4AtHHuH>DA ALALALALALAL AL HH9uH}1H}HEH9AFE1؃HpHHH‰уHs1qHH)1AALADALAD AL0AD AL0AD@ALPAD@ALPAD`ALpAD`ALpH HuHt0HHDADA ADALH HuH9uLLE~71fA A;Lu HH9uHuH}LDHt+1H}HEH9t HtHHH[A\A]A^A_]HHH}HEH9uHH}HEH9t HtH f.UHAVSH HuH"HEDvDuHG]]y HHtH(HtD9uHt1H}111 HHHH [A^]v?mHD   f!j!!!""t##K$a$"%E%/&H&&':'=(E((())$+6+v,,--./>/.0400011233344557788l9y9t::`<<vtkGenericAttributeCollectionvtkCommonDataModelPython.vtkGenericAttributeCollectionvtkGenericAttributeCollection - a collection of attributes Superclass: vtkObject vtkGenericAttributeCollection is a class that collects attributes (represented by vtkGenericAttribute). IsTypeOfV.IsTypeOf(string) -> int C++: static vtkTypeBool IsTypeOf(const char *type) Standard type definition and print methods for a VTK class. IsAV.IsA(string) -> int C++: vtkTypeBool IsA(const char *type) override; Standard type definition and print methods for a VTK class. SafeDownCastV.SafeDownCast(vtkObjectBase) -> vtkGenericAttributeCollection C++: static vtkGenericAttributeCollection *SafeDownCast( vtkObjectBase *o) Standard type definition and print methods for a VTK class. NewInstanceV.NewInstance() -> vtkGenericAttributeCollection C++: vtkGenericAttributeCollection *NewInstance() Standard type definition and print methods for a VTK class. GetNumberOfAttributesV.GetNumberOfAttributes() -> int C++: int GetNumberOfAttributes() Return the number of attributes (e.g., instances of vtkGenericAttribute) in the collection. \post positive_result: result>=0 GetNumberOfComponentsV.GetNumberOfComponents() -> int C++: int GetNumberOfComponents() Return the number of components. This is the sum of all components found in all attributes. \post positive_result: result>=0 GetNumberOfPointCenteredComponentsV.GetNumberOfPointCenteredComponents() -> int C++: int GetNumberOfPointCenteredComponents() Return the number of components. This is the sum of all components found in all point centered attributes. \post positive_result: result>=0 GetMaxNumberOfComponentsV.GetMaxNumberOfComponents() -> int C++: int GetMaxNumberOfComponents() Maximum number of components encountered among all attributes. \post positive_result: result>=0 \post valid_result: result<=GetNumberOfComponents() GetActualMemorySizeV.GetActualMemorySize() -> int C++: unsigned long GetActualMemorySize() Actual size of the data in kibibytes (1024 bytes); only valid after the pipeline has updated. It is guaranteed to be greater than or equal to the memory required to represent the data. IsEmptyV.IsEmpty() -> int C++: int IsEmpty() Indicate whether the collection contains any attributes. \post definition: result==(GetNumberOfAttributes()==0) GetAttributeV.GetAttribute(int) -> vtkGenericAttribute C++: vtkGenericAttribute *GetAttribute(int i) Return a pointer to the ith instance of vtkGenericAttribute. \pre not_empty: !IsEmpty() \pre valid_i: i>=0 && i int C++: int FindAttribute(const char *name) Return the index of the attribute named `name'. Return the non-negative index if found. Return -1 otherwise. \pre name_exists: name!=0 \post valid_result: (result==-1) || (result>=0) && (result<=GetNumberOfAttributes()) GetAttributeIndexV.GetAttributeIndex(int) -> int C++: int GetAttributeIndex(int i) Return the index of the first component of attribute `i' in an array of format attrib0comp0 attrib0comp1 ... attrib4comp0 ... \pre valid_i: i>=0 && iGetCentering()==vtkPointCentered InsertNextAttributeV.InsertNextAttribute(vtkGenericAttribute) C++: void InsertNextAttribute(vtkGenericAttribute *a) Add the attribute `a' to the end of the collection. \pre a_exists: a!=0 \post more_items: GetNumberOfAttributes()==old GetNumberOfAttributes()+1 \post a_is_set: GetAttribute(GetNumberOfAttributes()-1)==a InsertAttributeV.InsertAttribute(int, vtkGenericAttribute) C++: void InsertAttribute(int i, vtkGenericAttribute *a) Replace the attribute at index `i' by `a'. \pre not_empty: !IsEmpty() \pre a_exists: a!=0 \pre valid_i: i>=0 && i=0 && iGetNumberOfAttributes() ShallowCopyV.ShallowCopy(vtkGenericAttributeCollection) C++: void ShallowCopy(vtkGenericAttributeCollection *other) Copy, via reference counting, the other attribute array. \pre other_exists: other!=0 \pre not_self: other!=this \post same_size: GetNumberOfAttributes()==other->GetNumberOfAttributes() GetMTimeV.GetMTime() -> int C++: vtkMTimeType GetMTime() override; vtkAttributeCollection is a composite object and needs to check each member of its collection for modified time. GetActiveAttributeV.GetActiveAttribute() -> int C++: virtual int GetActiveAttribute() Index of the attribute to be processed (not necessarily scalar). \pre not_empty: !IsEmpty() \post valid_result: result>=0 && result int C++: virtual int GetActiveComponent() Component of the active attribute to be processed. -1 means module. \pre not_empty: GetNumberOfAttributes()>0 \post valid_result: result>=-1 && resultGetNumberOfComponents() SetActiveAttributeV.SetActiveAttribute(int, int) C++: void SetActiveAttribute(int attribute, int component=0) Set the scalar attribute to be processed. -1 means module. \pre not_empty: !IsEmpty() \pre valid_attribute: attribute>=0 && attribute=-1 && componentGetNumberOfComponents() \post is_set: GetActiveAttribute()==attribute && GetActiveComponent()==component GetNumberOfAttributesToInterpolateV.GetNumberOfAttributesToInterpolate() -> int C++: virtual int GetNumberOfAttributesToInterpolate() Number of attributes to interpolate. \pre not_empty: !IsEmpty() \post positive_result: result>=0 GetAttributesToInterpolateV.GetAttributesToInterpolate() -> (int, ...) C++: int *GetAttributesToInterpolate() Indices of attributes to interpolate. \pre not_empty: !IsEmpty() \post valid_result: GetNumberOfAttributesToInterpolate()>0 HasAttributeV.HasAttribute(int, [int, ...], int) -> int C++: int HasAttribute(int size, int *attributes, int attribute) Does the array `attributes' of size `size' have `attribute'? \pre positive_size: size>=0 \pre valid_attributes: size>0 implies attributes!=0 SetAttributesToInterpolateV.SetAttributesToInterpolate(int, [int, ...]) C++: void SetAttributesToInterpolate(int size, int *attributes) Set the attributes to interpolate. \pre not_empty: !IsEmpty() \pre positive_size: size>=0 \pre valid_attributes: size>0 implies attributes!=0 \pre valid_attributes_contents: attributes!=0 implies !HasAttributes(size,attributes,GetActiveAttribute()) \post is_set: (GetNumberOfAttributesToInterpolate()==size)&& (GetAttributesToInterpolate()==attributes) SetAttributesToInterpolateToAllV.SetAttributesToInterpolateToAll() C++: void SetAttributesToInterpolateToAll() Set the attributes to interpolate. \pre not_empty: !IsEmpty() \pre positive_size: size>=0 \pre valid_attributes: size>0 implies attributes!=0 \pre valid_attributes_contents: attributes!=0 implies !HasAttributes(size,attributes,GetActiveAttribute()) \post is_set: (GetNumberOfAttributesToInterpolate()==size)&& (GetAttributesToInterpolate()==attributes) vtkObjectvtkObjectBasevtkGenericAttributep_voidOP `!a!`!`!!!@!!! aa aP a a a ! a a!`!!a!`! 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