X @Cx@C__text__TEXTxE__data__DATAhNj__cstring__TEXT #__compact_unwind__LD9@<Q"__eh_frame__TEXT=hP@ h2  S[X P""$7UHH=H5Hw H uHH=H]ÐUH]fDUHSPHH=H5H H uHH=H5HHt H tH[]H=H[]fUHAVSH0HuHf"HEЋFEHEHEH}ȃuoHutqH]H=OHAt1H=7HtH=7Ht HLcHuL1H0[A^]f.@UHAWAVSH(HuH"HED~D}HG]ԉ]؅yHHLw(HEMA)AuhHuH}}L}tlH=>LAtbH=6LtOH=6Lt int C++: static vtkTypeBool IsTypeOf(const char *type) Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. IsAV.IsA(string) -> int C++: vtkTypeBool IsA(const char *type) override; Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. SafeDownCastV.SafeDownCast(vtkObjectBase) -> vtkHyperTreeGridCursor C++: static vtkHyperTreeGridCursor *SafeDownCast(vtkObjectBase *o) NewInstanceV.NewInstance() -> vtkHyperTreeGridCursor C++: vtkHyperTreeGridCursor *NewInstance() CloneV.Clone() -> vtkHyperTreeGridCursor C++: vtkHyperTreeGridCursor *Clone() override; Create a copy of `this'. \post results_exists:result!=0 InitializeV.Initialize(vtkHyperTreeGrid, int) C++: virtual void Initialize(vtkHyperTreeGrid *, vtkIdType) Initialize cursor at root of given tree index in grid. SetGridV.SetGrid(vtkHyperTreeGrid) C++: virtual void SetGrid(vtkHyperTreeGrid *) Set the hyper tree grid to which the cursor is pointing. GetGridV.GetGrid() -> vtkHyperTreeGrid C++: virtual vtkHyperTreeGrid *GetGrid() Set the hyper tree grid to which the cursor is pointing. SetTreeV.SetTree(vtkHyperTree) C++: void SetTree(vtkHyperTree *) override; Set the hyper tree to which the cursor is pointing. GetTreeV.GetTree() -> vtkHyperTree C++: vtkHyperTree *GetTree() override; Set the hyper tree to which the cursor is pointing. GetVertexIdV.GetVertexId() -> int C++: vtkIdType GetVertexId() override; Return the index of the current vertex in the tree. GetGlobalNodeIndexV.GetGlobalNodeIndex() -> int C++: virtual vtkIdType GetGlobalNodeIndex() Return the global index (relative to the grid) of the current vertex in the tree. IsLeafV.IsLeaf() -> bool C++: bool IsLeaf() override; Is the cursor pointing to a leaf? IsRootV.IsRoot() -> bool C++: bool IsRoot() override; Is the cursor at tree root? GetLevelV.GetLevel() -> int C++: unsigned int GetLevel() override; Get the level of the tree vertex pointed by the cursor. GetChildIndexV.GetChildIndex() -> int C++: int GetChildIndex() override; Return the child number of the current vertex relative to its parent. \pre not_root: !IsRoot(). \post valid_range: result>=0 && result=0 && childGetNumberOfChildren() ToSameVertexV.ToSameVertex(vtkHyperTreeCursor) C++: void ToSameVertex(vtkHyperTreeCursor *other) override; Move the cursor to the same vertex pointed by `other'. \pre other_exists: other!=0 \pre same_hypertree: this->SameTree(other); \post equal: this->IsEqual(other) NB: not implemented IsEqualV.IsEqual(vtkHyperTreeCursor) -> bool C++: bool IsEqual(vtkHyperTreeCursor *other) override; Is `this' equal to `other'? \pre other_exists: other!=0 \pre same_hypertree: this->SameTree(other); NB: not implemented SameTreeV.SameTree(vtkHyperTreeCursor) -> int C++: int SameTree(vtkHyperTreeCursor *other) override; Are `this' and `other' pointing on the same hypertree? \pre other_exists: other!=0 NB: not implemented GetNumberOfChildrenV.GetNumberOfChildren() -> int C++: int GetNumberOfChildren() override; Return the number of children for each node (non-vertex leaf) of the tree. \post positive_number: result>0 GetDimensionV.GetDimension() -> int C++: int GetDimension() override; Return the dimension of the tree. \post positive_result: result>0 GetOriginV.GetOrigin() -> (float, ...) C++: virtual double *GetOrigin() Compute the origin of the cursor. NB: The basic hyper tree grid cursor does not have an origin. GetSizeV.GetSize() -> (float, ...) C++: virtual double *GetSize() Compute the size of the cursor. NB: The basic hyper tree grid cursor does not have a size. GetBoundsV.GetBounds([float, float, float, float, float, float]) C++: virtual void GetBounds(double pt[6]) Compute the bounds of the cursor. NB: The basic hyper tree grid cursor does not have bounds. GetPointV.GetPoint([float, float, float]) C++: virtual void GetPoint(double pt[3]) Compute the center coordinates of the cursor. NB: The basic hyper tree grid cursor is always centered at 0. GetNumberOfCursorsV.GetNumberOfCursors() -> int C++: virtual unsigned int GetNumberOfCursors() Return the number of neighborhood cursors The neighborhood definition depends on the type of cursor. NB: Only super cursors keep track of neighborhoods. GetCursorV.GetCursor(int) -> vtkHyperTreeGridCursor C++: virtual vtkHyperTreeGridCursor *GetCursor(unsigned int) Return the cursor pointing into i-th neighbor. The neighborhood definition depends on the type of cursor. NB: Only super cursors keep track of neighborhoods. GetCornerCursorsV.GetCornerCursors(int, int, vtkIdList) -> bool C++: virtual bool GetCornerCursors(unsigned int, unsigned int, vtkIdList *) Return the list of cursors pointing to the leaves touching a given corner of the cell. Return whether the considered cell is the owner of said corner. 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