H hHhF__text__TEXT"h0J__StaticInit__TEXT"(&SH__bss__DATAF__data__DATAp%(@U]__cstring__TEXTp)],__mod_init_func__DATA<8@(X __compact_unwind__LD<`@@0X#__eh_frame__TEXT8AD h2  HYSx^ P%%',UHH=H5HW)H uHH=H]ÐUH]fDUHSPHH=H5H(H uHH=H5(HHt H tH[]H=H[]fUHAVSH0HuH)HEЋFEHEHEH}ȃHuH]H='(HAtDH=1;Ht1H=3;HtH=-;Ht HLcHuL1H0[A^]UHAWAVSH(HuH)HED~D}HG]ԉ]؅yHHLw(HEMA)Au{HuH}}L}tH='LAtuH=:LtbH=:LtOH=:Lt int C++: static vtkTypeBool IsTypeOf(const char *type) Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. IsAV.IsA(string) -> int C++: vtkTypeBool IsA(const char *type) override; Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. SafeDownCastV.SafeDownCast(vtkObjectBase) -> vtkBYUReader C++: static vtkBYUReader *SafeDownCast(vtkObjectBase *o) NewInstanceV.NewInstance() -> vtkBYUReader C++: vtkBYUReader *NewInstance() SetGeometryFileNameV.SetGeometryFileName(string) C++: virtual void SetGeometryFileName(const char *_arg) Specify name of geometry FileName. GetGeometryFileNameV.GetGeometryFileName() -> string C++: virtual char *GetGeometryFileName() Specify name of geometry FileName. SetFileNameV.SetFileName(string) C++: virtual void SetFileName(const char *f) Specify name of geometry FileName (alias). GetFileNameV.GetFileName() -> string C++: virtual char *GetFileName() SetDisplacementFileNameV.SetDisplacementFileName(string) C++: virtual void SetDisplacementFileName(const char *_arg) Specify name of displacement FileName. GetDisplacementFileNameV.GetDisplacementFileName() -> string C++: virtual char *GetDisplacementFileName() Specify name of displacement FileName. SetScalarFileNameV.SetScalarFileName(string) C++: virtual void SetScalarFileName(const char *_arg) Specify name of scalar FileName. GetScalarFileNameV.GetScalarFileName() -> string C++: virtual char *GetScalarFileName() Specify name of scalar FileName. SetTextureFileNameV.SetTextureFileName(string) C++: virtual void SetTextureFileName(const char *_arg) Specify name of texture coordinates FileName. GetTextureFileNameV.GetTextureFileName() -> string C++: virtual char *GetTextureFileName() Specify name of texture coordinates FileName. SetReadDisplacementV.SetReadDisplacement(int) C++: virtual void SetReadDisplacement(int _arg) Turn on/off the reading of the displacement file. GetReadDisplacementV.GetReadDisplacement() -> int C++: virtual int GetReadDisplacement() Turn on/off the reading of the displacement file. ReadDisplacementOnV.ReadDisplacementOn() C++: virtual void ReadDisplacementOn() Turn on/off the reading of the displacement file. ReadDisplacementOffV.ReadDisplacementOff() C++: virtual void ReadDisplacementOff() Turn on/off the reading of the displacement file. SetReadScalarV.SetReadScalar(int) C++: virtual void SetReadScalar(int _arg) Turn on/off the reading of the scalar file. GetReadScalarV.GetReadScalar() -> int C++: virtual int GetReadScalar() Turn on/off the reading of the scalar file. ReadScalarOnV.ReadScalarOn() C++: virtual void ReadScalarOn() Turn on/off the reading of the scalar file. ReadScalarOffV.ReadScalarOff() C++: virtual void ReadScalarOff() Turn on/off the reading of the scalar file. SetReadTextureV.SetReadTexture(int) C++: virtual void SetReadTexture(int _arg) Turn on/off the reading of the texture coordinate file. Specify name of geometry FileName. GetReadTextureV.GetReadTexture() -> int C++: virtual int GetReadTexture() Turn on/off the reading of the texture coordinate file. Specify name of geometry FileName. ReadTextureOnV.ReadTextureOn() C++: virtual void ReadTextureOn() Turn on/off the reading of the texture coordinate file. Specify name of geometry FileName. ReadTextureOffV.ReadTextureOff() C++: virtual void ReadTextureOff() Turn on/off the reading of the texture coordinate file. Specify name of geometry FileName. SetPartNumberV.SetPartNumber(int) C++: virtual void SetPartNumber(int _arg) Set/Get the part number to be read. GetPartNumberMinValueV.GetPartNumberMinValue() -> int C++: virtual int GetPartNumberMinValue() Set/Get the part number to be read. GetPartNumberMaxValueV.GetPartNumberMaxValue() -> int C++: virtual int GetPartNumberMaxValue() Set/Get the part number to be read. GetPartNumberV.GetPartNumber() -> int C++: virtual int GetPartNumber() Set/Get the part number to be read. CanReadFileV.CanReadFile(string) -> int C++: static int CanReadFile(const char *filename) Returns 1 if this file can be read and 0 if the file cannot be read. Because BYU files do not have anything in the header specifying the file type, the result is not definitive. 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