X 0#x0#__text__TEXT x%__data__DATA hp*7__cstring__TEXTp __compact_unwind__LD@ (,__eh_frame__TEXTH " h2  ,:X0 P&UHH=H5HWH uHH=H]ÐUH]fDUHSPHH=H5HH uHH=H5HHt H tH[]H=H[]fUHSH(HuH%HE؋FEHEHEH}Ѓu;Hut=H]H=1Ht/HHcHu'1H([]ûHuHH([]UHAWAVSH(HuH{HEDvDuHG]ԉ]؅y HHtwL(HEMtKA)AuFHuH}t1}LutNH=JLtfLHt?1CH}1,HE1 ILLPHuHcH([A^A_]ûHuUHAVSH0HuHfHEЋFEHEuGH5H}HU}t@HHtCHH5g HPE1LEHu+H}Ⱦ1H0[A^]E1HuLUHAVSH HuH,HEDvDuHG]]yHHH(HD9u3HPxHt9HHH5 HPE1LEHucH}111RE1HuCLHt6HHt)HHH1Q@H߾1HH [A^]UHAVSH HuH{HEDvDuHG]]y HHt$H(HtD9uEt&Ht*11H}111 H0HuHcHHH [A^]UHAWAVSH(HuH2HED~D}HG]ԉ]؅y HHtdLw(HEMt8A)Au3HuH}t}Hut;LHt?1CH}1,HE1 ILHuHcH([A^A_]f.UHAWAVSH(HuHHEDvDuHG]܉]y HHt$H(HtD9uEt2L5Ht71H}111HH([A^A_]HIHuMt3LILHHHuLLHHHUHAWAVSH(HuHHEDvDuHG]܉]y HHt$H(HtD9uEt2L5Ht71H}111HH([A^A_]HIHuMt3LILHHHuLLHHHUHAWAVSH(HuHpHED~D}HG]ԉ]؅y HHtgLw(Mt^A)AuBHuH}tD}utHA9tAILHu6H}1H([A^A_]IL8HuHHUHAVSH HuHrHEDvDuHG]]y HHt#H(HtD9uEt%Ht*11H}111 H@HuHcHHH [A^]@UHAVSH HuHHEDvDuHG]]y HHt+H(Ht"D9u!Et-H8Ht(1.H}111HHHuHHHH [A^]f.DUHAVSH HuHHEDvDuHG]]y HHt(H(HtD9uEt*H18Ht(1.H}111HPHuHHHH [A^]fUHAVSH HuHHEDvDuHG]]y HHt$H(HtD9uEt&HHt+12H}111!HXHHuHHHH [A^]fUHAVSH HuHHEDvDuHG]]y HHt$H(HtD9uEt0HHt51H}111HH [A^]H`HHuHtH5HHHHHfUHSPHH=%HtZH=!HtGH=Ht4H=Ht!H=HtHH[]H[]}HD)237,9ZfhxHX#2.8vtkBMPReadervtkIOImagePython.vtkBMPReadervtkBMPReader - read Windows BMP files Superclass: vtkImageReader vtkBMPReader is a source object that reads Windows BMP files. This includes indexed and 24bit bitmaps Usually, all BMPs are converted to 24bit RGB, but BMPs may be output as 8bit images with a LookupTable if the Allow8BitBMP flag is set. BMPReader creates structured point datasets. The dimension of the dataset depends upon the number of files read. Reading a single file results in a 2D image, while reading more than one file results in a 3D volume. To read a volume, files must be of the form "FileName." (e.g., foo.bmp.0, foo.bmp.1, ...). You must also specify the image range. This range specifies the beginning and ending files to read (range can be any pair of non-negative numbers). The default behavior is to read a single file. In this case, the form of the file is simply "FileName" (e.g., foo.bmp). @sa vtkBMPWriter IsTypeOfV.IsTypeOf(string) -> int C++: static vtkTypeBool IsTypeOf(const char *type) Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. IsAV.IsA(string) -> int C++: vtkTypeBool IsA(const char *type) override; Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. SafeDownCastV.SafeDownCast(vtkObjectBase) -> vtkBMPReader C++: static vtkBMPReader *SafeDownCast(vtkObjectBase *o) NewInstanceV.NewInstance() -> vtkBMPReader C++: vtkBMPReader *NewInstance() GetDepthV.GetDepth() -> int C++: virtual int GetDepth() Returns the depth of the BMP, either 8 or 24. CanReadFileV.CanReadFile(string) -> int C++: int CanReadFile(const char *fname) override; Is the given file a BMP file? GetFileExtensionsV.GetFileExtensions() -> string C++: const char *GetFileExtensions() override; Get the file extensions for this format. Returns a string with a space separated list of extensions in the format .extension GetDescriptiveNameV.GetDescriptiveName() -> string C++: const char *GetDescriptiveName() override; Return a descriptive name for the file format that might be useful in a GUI. SetAllow8BitBMPV.SetAllow8BitBMP(int) C++: virtual void SetAllow8BitBMP(int _arg) If this flag is set and the BMP reader encounters an 8bit file, the data will be kept as unsigned chars and a lookuptable will be exported GetAllow8BitBMPV.GetAllow8BitBMP() -> int C++: virtual int GetAllow8BitBMP() If this flag is set and the BMP reader encounters an 8bit file, the data will be kept as unsigned chars and a lookuptable will be exported Allow8BitBMPOnV.Allow8BitBMPOn() C++: virtual void Allow8BitBMPOn() If this flag is set and the BMP reader encounters an 8bit file, the data will be kept as unsigned chars and a lookuptable will be exported Allow8BitBMPOffV.Allow8BitBMPOff() C++: virtual void Allow8BitBMPOff() If this flag is set and the BMP reader encounters an 8bit file, the data will be kept as unsigned chars and a lookuptable will be exported GetLookupTableV.GetLookupTable() -> vtkLookupTable C++: virtual vtkLookupTable *GetLookupTable() GetColorsV.GetColors() -> (int, ...) 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