X x__text__TEXTxV__data__DATA__cstring__TEXT  __compact_unwind__LD@ __eh_frame__TEXTX h2  ,@ P  UHH=H5HwH uHH=H]ÐUH]fDUHSPHH=H5HH uHH=H5HHt H tH[]H=H[]fUHSH(HuHV HE؋FEHEHEH}Ѓu1Hut3H}HuHcH([]þ1H([]UHAWAVSH(HuHF HED~D}HG]ԉ]؅y HHtdLw(HEMt8A)Au3HuH}t}Hut;HHt<1@H}1)HE1ILPHuHcH([A^A_]f.@UHAVSH0HuH HEЋFEHEuGH5 H}HU}t@HHtCHH5HPE1LEHu+H}Ⱦ1H0[A^]E1HuLUHAVSH HuH HEDvDuHG]]yHHH(HD9u3HPxHt9HHH5 HPE1LEHucH}111RE1HuCLHt6HHt)HHH1Q@H߾1HH [A^]UHAWAVSH(HuH HED~D}HG]ԉ]؅y HHt`Lw(MtWA)Au;H5 H}HU}t4LHHuHHH}1H([A^A_]fUHAVSH HuH HEDvDuHG]]y HHt"H(HtD9uEt$Ht(1.H}111HHuHHHH [A^]UHSPHH=HtZH= HtGH= Ht4H= Ht!H= HtHH[]H[]HDZ c  6 C  ? Q vtkCameraWidgetvtkInteractionWidgetsPython.vtkCameraWidgetvtkCameraWidget - 2D widget for saving a series of camera views Superclass: vtkBorderWidget This class provides support for interactively saving a series of camera views into an interpolated path (using vtkCameraInterpolator). To use the class start by specifying a camera to interpolate, and then simply start recording by hitting the "record" button, manipulate the camera (by using an interactor, direct scripting, or any other means), and then save the camera view. Repeat this process to record a series of views. The user can then play back interpolated camera views using the vtkCameraInterpolator. @sa vtkBorderWidget vtkCameraInterpolator IsTypeOfV.IsTypeOf(string) -> int C++: static vtkTypeBool IsTypeOf(const char *type) Standard VTK class methods. IsAV.IsA(string) -> int C++: vtkTypeBool IsA(const char *type) override; Standard VTK class methods. SafeDownCastV.SafeDownCast(vtkObjectBase) -> vtkCameraWidget C++: static vtkCameraWidget *SafeDownCast(vtkObjectBase *o) Standard VTK class methods. NewInstanceV.NewInstance() -> vtkCameraWidget C++: vtkCameraWidget *NewInstance() Standard VTK class methods. SetRepresentationV.SetRepresentation(vtkCameraRepresentation) C++: void SetRepresentation(vtkCameraRepresentation *r) Specify an instance of vtkWidgetRepresentation used to represent this widget in the scene. Note that the representation is a subclass of vtkProp so it can be added to the renderer independent of the widget. CreateDefaultRepresentationV.CreateDefaultRepresentation() C++: void CreateDefaultRepresentation() override; Create the default widget representation if one is not set. vtkBorderWidgetvtkAbstractWidgetvtkInteractorObservervtkObjectvtkObjectBasevtkCameraRepresentationOP `pa`!!a!zRx $OAC $D( AC $lAC B$xAC E$AC I$AC G$  AC G$4AC I$\AC G$AC B"-+-+-+-+-+-e!=Y -I#-1 -,(- %-#-!= -*-|$-oN%-$---'- -#- -L%-"'- -#- -$-rC-6 -#- - -&-%-c#-M-@ -9 -,&- - ----zslV)-IB-=6/-'!-XH@8( @8X0 `@ %XPp`B`+jN=^E,Gwxd<I{_PyType_Ready_PyvtkBorderWidget_ClassNew_PyvtkCameraWidget_ClassNew_PyVTKObject_New__ZL27PyvtkCameraWidget_StaticNewv__ZN15vtkCameraWidget3NewEv__ZN15vtkCameraWidget27CreateDefaultRepresentationEv_PyVTKAddFile_vtkCameraWidget_PyVTKObject_GetSet__Py_NoneStruct_PyVTKObject_GetObject__ZL25PyvtkCameraWidget_Methods_PyObject_GenericSetAttr_PyObject_GenericGetAttr_PyVTKObject_Repr_PyVTKObject_AsBuffer_strcmp__ZN17vtkAbstractWidget23SetWidgetRepresentationEP23vtkWidgetRepresentation_PyObject_GC_Del_PyVTKObject_Check__ZN13vtkPythonArgs13ArgCountErrorEii_PyLong_FromLong_PyDict_SetItemString_PyVTKObject_String_PyVTKObject_SetFlag_PyVTKObject_Delete_PyVTKObject_Traverse__ZN13vtkPythonUtil20GetObjectFromPointerEP13vtkObjectBase__ZL22PyvtkCameraWidget_Type_PyType_Type_PyErr_Occurred_PyVTKClass_Add__Py_Dealloc__ZN13vtkPythonArgs8GetValueERPc__ZN15vtkCameraWidget8IsTypeOfEPKc__ZN13vtkObjectBase8IsTypeOfEPKc__ZN13vtkPythonArgs17GetArgAsVTKObjectEPKcRb__ZN13vtkPythonArgs19GetSelfFromFirstArgEP7_objectS1___ZL30PyvtkCameraWidget_SafeDownCastP7_objectS0___ZL45PyvtkCameraWidget_CreateDefaultRepresentationP7_objectS0___ZL35PyvtkCameraWidget_SetRepresentationP7_objectS0___ZL26PyvtkCameraWidget_IsTypeOfP7_objectS0___ZL29PyvtkCameraWidget_NewInstanceP7_objectS0___ZL21PyvtkCameraWidget_IsAP7_objectS0_