X 5x5__text__TEXTx(8__cstring__TEXT?4__data__DATA)x+P>M__compact_unwind__LD.H1@__eh_frame__TEXT1H4 h2  xA@xE P%UHAVSH=1HHH=H18IH uHL[A^]DUHAWAVATSH=H5HPH ,HL5HHH4HH5 LHtH u H=H=11HL%H=H1A$8IH uHMtH5LLIuLH=j1HH=H1A$8IH uHMtH5RLLIuLH=H[A\A^A_]f.UH]fDUHSPHH5HHt H tH[]H=H[]fDUHAVSH0HuH^HEЋFEHEHEH}ȃHuH]H=7HAtDH=&Ht1H=&HtH=&Ht HLcHuL1H0[A^]UHAWAVSH(HuHHED~D}HG]ԉ]؅yHHLw(HEMA)Au{HuH}}L}tH=LAtuH=$LtbH=$LtOH=$Lt int C++: static vtkTypeBool IsTypeOf(const char *type) Standard VTK class macros. IsAV.IsA(string) -> int C++: vtkTypeBool IsA(const char *type) override; Standard VTK class macros. SafeDownCastV.SafeDownCast(vtkObjectBase) -> vtkHandleWidget C++: static vtkHandleWidget *SafeDownCast(vtkObjectBase *o) Standard VTK class macros. NewInstanceV.NewInstance() -> vtkHandleWidget C++: vtkHandleWidget *NewInstance() Standard VTK class macros. SetRepresentationV.SetRepresentation(vtkHandleRepresentation) C++: void SetRepresentation(vtkHandleRepresentation *r) Specify an instance of vtkWidgetRepresentation used to represent this widget in the scene. Note that the representation is a subclass of vtkProp so it can be added to the renderer independent of the widget. GetHandleRepresentationV.GetHandleRepresentation() -> vtkHandleRepresentation C++: vtkHandleRepresentation *GetHandleRepresentation() Return the representation as a vtkHandleRepresentation. CreateDefaultRepresentationV.CreateDefaultRepresentation() C++: void CreateDefaultRepresentation() override; Create the default widget representation if one is not set. By default an instance of vtkPointHandleRepresenation3D is created. SetEnableAxisConstraintV.SetEnableAxisConstraint(int) C++: virtual void SetEnableAxisConstraint(int _arg) Enable / disable axis constrained motion of the handles. By default the widget responds to the shift modifier to constrain the handle along the axis closest aligned with the motion vector. GetEnableAxisConstraintV.GetEnableAxisConstraint() -> int C++: virtual int GetEnableAxisConstraint() Enable / disable axis constrained motion of the handles. By default the widget responds to the shift modifier to constrain the handle along the axis closest aligned with the motion vector. EnableAxisConstraintOnV.EnableAxisConstraintOn() C++: virtual void EnableAxisConstraintOn() Enable / disable axis constrained motion of the handles. By default the widget responds to the shift modifier to constrain the handle along the axis closest aligned with the motion vector. EnableAxisConstraintOffV.EnableAxisConstraintOff() C++: virtual void EnableAxisConstraintOff() Enable / disable axis constrained motion of the handles. By default the widget responds to the shift modifier to constrain the handle along the axis closest aligned with the motion vector. SetEnableTranslationV.SetEnableTranslation(int) C++: virtual void SetEnableTranslation(int _arg) Enable moving of handles. By default, the handle can be moved. GetEnableTranslationV.GetEnableTranslation() -> int C++: virtual int GetEnableTranslation() Enable moving of handles. By default, the handle can be moved. EnableTranslationOnV.EnableTranslationOn() C++: virtual void EnableTranslationOn() Enable moving of handles. By default, the handle can be moved. EnableTranslationOffV.EnableTranslationOff() C++: virtual void EnableTranslationOff() Enable moving of handles. By default, the handle can be moved. SetAllowHandleResizeV.SetAllowHandleResize(int) C++: virtual void SetAllowHandleResize(int _arg) Allow resizing of handles ? By default the right mouse button scales the handle size. GetAllowHandleResizeV.GetAllowHandleResize() -> int C++: virtual int GetAllowHandleResize() Allow resizing of handles ? By default the right mouse button scales the handle size. AllowHandleResizeOnV.AllowHandleResizeOn() C++: virtual void AllowHandleResizeOn() Allow resizing of handles ? By default the right mouse button scales the handle size. AllowHandleResizeOffV.AllowHandleResizeOff() C++: virtual void AllowHandleResizeOff() Allow resizing of handles ? By default the right mouse button scales the handle size. 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