X 6x6__text__TEXTx09__data__DATA8@R__cstring__TEXT`__compact_unwind__LD/`10C__eh_frame__TEXTh2P4 h2  DR(I P5UHH=H5HGH uHH=H]ÐUH]fDUHSPHH=H5HH uHH=H5HHt H tH[]H=H[]fUHSH(HuH8HE؋FEHEHEH}Ѓu1Hut3H}HuHcH([]þ1H([]UHAWAVSH(HuH:HED~D}HG]ԉ]؅y HHtdLw(HEMt8A)Au3HuH}t}Hut;HHt<1@H}1)HE1ILPHuHcH([A^A_]f.@UHAVSH0HuHHEЋFEHEuGH5,H}HU}t@HHtCHH5HPE1LEHu+H}Ⱦ1H0[A^]E1HuLUHAVSH HuHHEDvDuHG]]yHHH(HD9u3HPxHt9HHH5HPE1LEHucH}111RE1HuCLHt6HHt)HHH1Q@H߾1HH [A^]UHAWAVSH(HuHHED~D}HG]ԉ]؅y HHt`Lw(MtWA)Au;H5C*H}HU}t4LHHuHHH}1H([A^A_]fUHAVSH HuHHEDvDuHG]]y HHt H(HtD9uHHt1H}111 HHHH [A^]f.fUHAWAVSHhHHHEHuH&HED~D}HG]]yHHLw(MA)H}AuHHuHEHE(E)E}t-HuLEf.EuOzM/bIHuLXEf.EuzEf.EuzEf.Eu{HuH}HU1Ht1H H H;Mu%Hh[A^A_]HHH H H;MtUHAWAVSH(HuHHED~D}HG]ԉ]؅y HHt`Lw(MtWA)Au;H5'H}HU}t4LHHuHHH}1H([A^A_]fUHAWAVSH(HuHHED~D}HG]ԉ]؅y HHt`Lw(MtWA)Au;H5&H}HU}t4LHHuHHH}1H([A^A_]fUHAVSH HuHHEDvDuHG]]y HHt$H(HtD9uEt&HHt+12H}111!H HHuHHHH [A^]fUHAVSH HuHsHEDvDuHG]]y HHt$H(HtD9uEt&HHt+12H}111!H(HHuHHHH [A^]fUHAVSH HuHpHEDvDuHG]]y HHt%H(HtD9uEt'HHt+17H}111&HHHHuH߾HHH [A^]f.fUHAVSH HuHHEDvDuHG]]y HHt"H(HtD9uEt$Ht(1.H}111HpHuHHHH [A^]UHAWAVSHHHHHEHuH HED~D}HG]]yHHLw(MA)H}Au@Huк(E)E}t-HuLEf.EuAz?/TIHuLEf.EuzEf.Eu{HuH}HU1Ht1H H H;Mu%HH[A^A_]HHH H H;MtfUHAWAVSHHHHHEHuHHED~D}HG]]yHHLw(MA)H}Au@Huк(E)E}t-HuLEf.EuAz?/TIHuLEf.EuzEf.Eu{HuH}HU1Ht1H H H;Mu%HH[A^A_]HHH H H;MtfUHAWAVSH8HuHHED~D}HG]̉]ЅyHHLw(EMA)AH}AubHutdH}Hu1tQM;M}H}Hut6E}u܋UtILHuK1H8[A^A_]E1EM^ILHuHcfDUHAWAVSH(HuHHED~D}HG]ԉ]؅y HHt\Lw(MtSA)Au7H5H}HU}t0}t7LHHu9H}1H([A^A_]ILHPHuHHUHAWAVSH(HuHYHED~D}HG]ԉ]؅y HHt\Lw(MtSA)Au7H53H}HU}t0}t7LHHu9H}1H([A^A_]ILHHuHHUHAWAVSH(HuHHED~D}HG]ԉ]؅y HHt\Lw(MtSA)Au7H5H}HU}t0}t7LHHu9H}1H([A^A_]ILHHuHHUHAWAVSH(HuHHED~D}HG]ԉ]؅y HHt\Lw(MtSA)Au7H5H}HU}t0}t7LHHu9H}1H([A^A_]ILHHuHHUHAWAVSH(HuHsHED~D}HG]ԉ]؅y HHt^Lw(MtUA)Au9H5H}HU}t2}t9LHHu;H}1H([A^A_]ILHHuHcfDUHAWAVSH(HuH/HED~D}HG]ԉ]؅y HHtSLw(MtJA)Au.HuH}t0}ut4LHu6H}1H([A^A_]ILHuHH@UHAWAVSH(HuHHED~D}HG]ԉ]؅y HHt\Lw(MtSA)Au7H5EH}HU}t0}t7LHHu9H}1H([A^A_]ILHHuHHUHSPHH= HtZH=HtGH=Ht4H=Ht!H=HtHH[]H[]HD<E<I   !!^"r"####F$P$]%q%a&x&''(())q*z***+++,9,,,- -vtkPointHandleRepresentation2DvtkInteractionWidgetsPython.vtkPointHandleRepresentation2DvtkPointHandleRepresentation2D - represent the position of a point in display coordinates Superclass: vtkHandleRepresentation This class is used to represent a vtkHandleWidget. It represents a position in 2D world coordinates using a x-y cursor (the cursor defined by an instance of vtkPolyData and generated by a vtkPolyDataAlgorithm). @sa vtkHandleRepresentation vtkHandleWidget IsTypeOfV.IsTypeOf(string) -> int C++: static vtkTypeBool IsTypeOf(const char *type) Standard methods for instances of this class. IsAV.IsA(string) -> int C++: vtkTypeBool IsA(const char *type) override; Standard methods for instances of this class. SafeDownCastV.SafeDownCast(vtkObjectBase) -> vtkPointHandleRepresentation2D C++: static vtkPointHandleRepresentation2D *SafeDownCast( vtkObjectBase *o) Standard methods for instances of this class. NewInstanceV.NewInstance() -> vtkPointHandleRepresentation2D C++: vtkPointHandleRepresentation2D *NewInstance() Standard methods for instances of this class. SetCursorShapeV.SetCursorShape(vtkPolyData) C++: void SetCursorShape(vtkPolyData *cursorShape) Specify the cursor shape with an instance of vtkPolyData. Note that shape is assumed to be defined in the display coordinate system. By default a vtkCursor2D shape is used. GetCursorShapeV.GetCursorShape() -> vtkPolyData C++: vtkPolyData *GetCursorShape() Specify the cursor shape with an instance of vtkPolyData. Note that shape is assumed to be defined in the display coordinate system. By default a vtkCursor2D shape is used. SetDisplayPositionV.SetDisplayPosition([float, float, float]) C++: void SetDisplayPosition(double xyz[3]) override; Set/Get the position of the point in display coordinates. This overloads the superclasses SetDisplayPosition in order to set the focal point of the cursor. SetPropertyV.SetProperty(vtkProperty2D) C++: void SetProperty(vtkProperty2D *) Set/Get the handle properties when unselected and selected. SetSelectedPropertyV.SetSelectedProperty(vtkProperty2D) C++: void SetSelectedProperty(vtkProperty2D *) Set/Get the handle properties when unselected and selected. GetPropertyV.GetProperty() -> vtkProperty2D C++: virtual vtkProperty2D *GetProperty() Set/Get the handle properties when unselected and selected. GetSelectedPropertyV.GetSelectedProperty() -> vtkProperty2D C++: virtual vtkProperty2D *GetSelectedProperty() Set/Get the handle properties when unselected and selected. GetBoundsV.GetBounds() -> (float, float, float, float, float, float) C++: double *GetBounds() override; Subclasses of vtkPointHandleRepresentation2D must implement these methods. These are the methods that the widget and its representation use to communicate with each other. BuildRepresentationV.BuildRepresentation() C++: void BuildRepresentation() override; Subclasses of vtkPointHandleRepresentation2D must implement these methods. These are the methods that the widget and its representation use to communicate with each other. StartWidgetInteractionV.StartWidgetInteraction([float, float]) C++: void StartWidgetInteraction(double eventPos[2]) override; Subclasses of vtkPointHandleRepresentation2D must implement these methods. These are the methods that the widget and its representation use to communicate with each other. WidgetInteractionV.WidgetInteraction([float, float]) C++: void WidgetInteraction(double eventPos[2]) override; Subclasses of vtkPointHandleRepresentation2D must implement these methods. These are the methods that the widget and its representation use to communicate with each other. ComputeInteractionStateV.ComputeInteractionState(int, int, int) -> int C++: int ComputeInteractionState(int X, int Y, int modify=0) override; Subclasses of vtkPointHandleRepresentation2D must implement these methods. These are the methods that the widget and its representation use to communicate with each other. ShallowCopyV.ShallowCopy(vtkProp) C++: void ShallowCopy(vtkProp *prop) override; Methods to make this class behave as a vtkProp. DeepCopyV.DeepCopy(vtkProp) C++: void DeepCopy(vtkProp *prop) override; Methods to make this class behave as a vtkProp. GetActors2DV.GetActors2D(vtkPropCollection) C++: void GetActors2D(vtkPropCollection *) override; Methods to make this class behave as a vtkProp. ReleaseGraphicsResourcesV.ReleaseGraphicsResources(vtkWindow) C++: void ReleaseGraphicsResources(vtkWindow *) override; Methods to make this class behave as a vtkProp. RenderOverlayV.RenderOverlay(vtkViewport) -> int C++: int RenderOverlay(vtkViewport *viewport) override; Methods to make this class behave as a vtkProp. HighlightV.Highlight(int) C++: void Highlight(int highlight) override; SetPointPlacerV.SetPointPlacer(vtkPointPlacer) C++: void SetPointPlacer(vtkPointPlacer *) override; Override the superclass implementation. This class does not use a point placer. Point placers dictate the placement of points in 3D space. Since this class constrains points to lie in an overlay plane anyway, we don't care. 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