X x__text__TEXTx`.__cstring__TEXTg __data__DATA2@ x4о`__compact_unwind__LD@R T__eh_frame__TEXT`km h2  4XD6 PeUHAVSH=1HHH=H18IH uHL[A^]DUHAVSH=21HHH=H18IH uHL[A^]DUHAVSH=1HHH=H18IH uHL[A^]DUHAVSH=1HHH=H18IH uHL[A^]DUHAWAVATSH=H5H6H rHL5HHH4HH5LHtH u H=HHH4HH5LHtH u H=HHH4HH5oLHtH u H=HHH4HH5+LHtH u H=H=˧11HL%H=H1A$8IH uHMtH5ʧLLIuLH=i1HH=H1A$8IH uHMtH5}LLIuLH= 1HH=H1A$8IH uHMtH51LLIuLH=11HH=H1A$8IH uHMtH5LLIuLH=R1HH=H1A$8IH uHMtH5LLIuLH=1HH=H1A$8IH uHMtH5HLLIuLH=1HH=H1A$8IH uHMtH5LLIuLH=811HH=H1A$8IH uHMtH5LLIuLH=ݤ1HH=H1A$8IH uHMtH5cLLIuLH=1HH=H1A$8IH uHMtH5LLIuLH=!11HH=H1A$8IH uHMtH5ʤLLIuLH=ƣ1HH=H1A$8IH uHMtH5LLIuLH=h1HH=H1A$8IH uHMtH56LLIuLH= 1HH=H1A$8IH uHMtH5LLIuLH=H[A\A^A_]DUH]fDUHSPHH5qHHt H tH[]H=H[]fDUHSH(HuH8HE؋FEHEHEH}Ѓu1Hut3H}HuHcH([]þ1H([]UHAWAVSH(HuHHED~D}HG]ԉ]؅y HHtdLw(HEMt8A)Au3HuH}t}Hut;HHt<1@H}1)HE1ILPHuHcH([A^A_]f.@UHAVSH0HuHɫHEЋFEHEuGH5'H}HU}t@HHtCHH5mHPE1LEHu+H}Ⱦ1H0[A^]E1HuLUHAVSH HuHHEDvDuHG]]yHHH(HD9u3HPxHt9HHH5HPE1LEHucH}111RE1HuCLHt6HHt)HHH1Q@H߾1HH [A^]UHAVSH HuHުHEDvDuHG]]y HHt%H(HtD9uEt'HHt+12H}111!HHHHuHHHH [A^]ÐUHSHxHHHE^HG)Ѓ2HuHHE]UĉUȅyHHH_(HH}HuкEMU}UMEHHXEf.E HuHHE]UĉUȅyHHH_(HtgH}HutVH}HutEH}Hut4}EMUHH5x1H H H;MHx[]1HqHHuHPEf.EuzEf.EuzEf.Eu{,Hu"H}HU1 HHXHbHHH H H;MZUHAVSH HuHHEDvDuHG]]y HHt%H(HtD9uEt1HHt51H}111HH [A^]H`HHuHtH5"HHHHH뱐UHAVSH HuH>HEDvDuHG]]y HHt%H(HtD9uEt'HHt+12H}111!HhHHuHHHH [A^]ÐUHSHxHHHE^HG)Ѓ2HuHHE]UĉUȅyHHH_(HH}HuкEMU}UMEHHxEf.E HuHdHE]UĉUȅyHHH_(HtgH}HutVH}HutEH}Hut4}EMUHH5٧1H H H;MHx[]1HqHHuHpEf.EuzEf.EuzEf.Eu{,Hu"H}HU1 HHxHbHHH H H;MZUHAVSH HuHHEDvDuHG]]y HHt%H(HtD9uEt1HHt51H}111HH [A^]HHHuHtH5HHHHH뱐UHSHHHHHE^HG)Ѓ*HuHmHEȉ]ЉUԉU؅yHH H_(HHuH}HuH}}EMf.uzf.u{|HH^HuHHEȉ]ЉUԉU؅y HHtYH_(HtPHuH}t:EMHHHuHHH5G1H H H;MuHH[]f.UHAWAVSH(HuHHED~D}HG]܉]y HHt$Lw(MtD9uEt&IHt.1:H}111)ILIHuLHHH([A^A_]fDUHSHHHHE^HG)ЃfHxH3HE]UUyHHDH_(H7HuHxHuHHHHHuHHEȉ]ЉUԉU؅yHHH_(HH}HxH}HuH}HutyH}HuthH}HutWH}HutFxMU]emHHuH5Ԥ1H H H;MuHĈ[]1H"f.fUHAVSHHHHEDvHGD)؃tpjHuHHEDu]ĉ]ȅyHHJH(H=D9UE]HHXHuH4HEDu]]yHHH_(HH}Hu(E)`(E)pEEEEHuHf(pfMf(`fEfkPuEf.EuzEf.Eu{HuH}HU1HuHHH561HHH;EuHHHĐ[A^]H}111HHHHuH߾HUHAWAVSH(HuHƤHED~D}HG]ԉ]؅yHHLw(HEMA)AHuH}}H]MHL HtMtLHMtLHHIILII 4J ;H9s J 8H9LHHyHHHƉH`sd1H}1+HE1ILHH\1H([A^A_]Idž%HH)13L30L0D3 L30D0 L00D3@L3PD0@L0PD3`L3pD0`L0pHHuHt"HHD3 3D0 0H HuI9AHHILHt'1f.  HH9uI)HHHrQ1 T TT TT TT TT TT TT THI9uILHHHUHAWAVSH(HuHrHEDvDuHG]܉]y HHt$H(HtD9uEt2LHt71H}111HH([A^A_]HIHuMt3LILHHHuLLHHHUHAWAVSH(HuHHED~D}HG]ԉ]؅y HHtgLw(Mt^A)AuBHuH}tD}utHA9tAILHu6H}1H([A^A_]ILHuHHUHAVSH HuH[HEDvDuHG]]y HHt#H(HtD9uEt%Ht*11H}111 HHuHcHHH [A^]@UHAWAVSH(HuHʢHED~D}HG]ԉ]؅y HHtgLw(Mt^A)AuBHuH}tD}utHA9tAILHu6H}1H([A^A_]ILHuHHUHAVSH HuHHEDvDuHG]]y HHt#H(HtD9uEt%Ht*11H}111 HHuHcHHH [A^]@UHAVSH HuHHEDvDuHG]]y HHt+H(Ht"D9u!Et-HHt(1.H}111HHuHHHH [A^]f.DUHAVSH HuHaHEDvDuHG]]y HHt(H(HtD9uEt*H1Ht(1.H}111HHuHHHH [A^]fUHAWAVSH(HuHLHED~D}HG]ԉ]؅y HHt\Lw(HEMt0A)Au+HuH}tHuLHt'1-H}1HE1 HHH([A^A_]fUHAWAVSH(HuHHEDvDuHG]܉]y HHt$H(HtD9uEt2LHt71H}111HH([A^A_]HIHuMt3LILHHHuLLHHHUHAWAVSH(HuHVHED~D}HG]ԉ]؅y HHt\Lw(HEMt0A)Au+HuH}tHuLHt'1-H}1HE1 HHH([A^A_]fUHAWAVSH(HuHHEDvDuHG]܉]y HHt$H(HtD9uEt2LHt71H}111HH([A^A_]HIHuMt3LILHHHuLLHHHUHAWAVSH(HuHHED~D}HG]ԉ]؅y HHtsLw(MtjA)AuNHuH}tP}EtRAf.u{AILHu6H}1H([A^A_]ILHuHH@UHAVSH0HuH"HEDvDuHG]܉]y HHt*H(Ht!D9u Et,EHt-16H}111%HEHuEHHH0[A^]UHAWAVSH(HuHHED~D}HG]ԉ]؅y HHtsLw(MtjA)AuNHuH}tP}EtRAf.u{AILHu6H}1H([A^A_]ILHuHH@UHAVSH0HuHyHEDvDuHG]܉]y HHt*H(Ht!D9u Et,EHt-16H}111%HEHuEHHH0[A^]UHAWAVSH(HuH8HED~D}HG]ԉ]؅y HHtyLw(MtpA)AuTHuH}tV}utZL1IA9tAILHu6H}1H([A^A_]ILHuHHf.@UHAVSH HuH7HEDvDuHG]]y HHtH(HtD9uEt!1Ht+12H}111!HHcHuHHHH [A^]UHAWAVSH(HuHHED~D}HG]܉]y HHt#H(HtD9uAEtHt+12H}111!H LcHuLHHH([A^A_]f.DUHAVSH HuHHEDvDuHG]]y HHt#H(HtD9uEt%Ht*11H}111 H(HuHcHHH [A^]@UHAVSH HuH/HEDvDuHG]]y HHt1H(Ht(D9u'H11HuHH1H}111HH [A^]UHAVSH HuHHEDvDuHG]]y HHt&H(HtD9uHHt1H}111 HHHH [A^]UHAVSH HuHHEDvDuHG]]y HHt&H(HtD9uHHt1H}111 HHHH [A^]UHAWAVSH(HuHdHED~D}HG]ԉ]؅y HHtgLw(Mt^A)AuBHuH}tD}utHA9HtAHILHu6H}1H([A^A_]IL0HuHHUHAVSH HuHHEDvDuHG]]y HHt#H(HtD9uEt%HHt*11H}111 H8HuHcHHH [A^]@UHAVSH HuHўHEDvDuHG]]y HHt+H(Ht"D9u!Et-H0Ht(1.H}111H@HuHHHH [A^]f.DUHAVSH HuHHEDvDuHG]]y HHt(H(HtD9uEt*H10Ht(1.H}111HHHuHHHH [A^]fUHAWAVSH(HuHFHED~D}HG]ԉ]؅y HHtgLw(Mt^A)AuBHuH}tD}utHA9LtALILHu6H}1H([A^A_]ILPHuHHUHAVSH HuHHEDvDuHG]]y HHt#H(HtD9uEt%LHt*11H}111 HXHuHcHHH [A^]@UHAVSH HuH˝HEDvDuHG]]y HHt+H(Ht"D9u!Et-HPHt(1.H}111H`HuHHHH [A^]f.DUHAVSH HuHHEDvDuHG]]y HHt(H(HtD9uEt*H1PHt(1.H}111HhHuHHHH [A^]fUHAWAVSH(HuHXHED~D}HG]ԉ]؅y HHtgLw(Mt^A)AuBHuH}tD}utHA9TtATILHu6H}1H([A^A_]ILpHuHHUHAVSH HuHHEDvDuHG]]y HHt#H(HtD9uEt%THt*11H}111 HxHuHcHHH [A^]@UHAVSH HuHϜHEDvDuHG]]y HHt+H(Ht"D9u!Et-HpHt(1.H}111HHuHHHH [A^]f.DUHAVSH HuHHEDvDuHG]]y HHt(H(HtD9uEt*H1pHt(1.H}111HHuHHHH [A^]fUHAWAVSH(HuHNHED~D}HG]ԉ]؅y HHtgLw(Mt^A)AuBHuH}tD}utHA9XtAXILHu6H}1H([A^A_]ILHuHHUHAVSH HuHHEDvDuHG]]y HHt#H(HtD9uEt%XHt*11H}111 HHuHcHHH [A^]@UHAVSH HuHÛHEDvDuHG]]y HHt+H(Ht"D9u!Et-HHt(1.H}111HHuHHHH [A^]f.DUHAVSH HuHyHEDvDuHG]]y HHt(H(HtD9uEt*H1Ht(1.H}111HHuHHHH [A^]fUHAWAVSH(HuH@HED~D}HG]ԉ]؅y HHtmLw(EMtIA)H}Au@Hut/}EtEA8\tA\ILHt81>1+E1#ILHuHHH([A^A_]UHAVSH HuHHEDvDuHG]]y HHt'H(HtD9uEt)\Ht*11H}111 HHuHHH [A^]UHAVSH HuHӚHEDvDuHG]]y HHt+H(Ht"D9u!Et-HHt(1.H}111HHuHHHH [A^]f.DUHAVSH HuHHEDvDuHG]]y HHt(H(HtD9uEt*H1Ht(1.H}111HHuHHHH [A^]fUHAWAVSH(HuHzHED~D}HG]ԉ]؅y HHtmLw(EMtIA)H}Au@Hut/}EtEA8]tA]ILHt81>1+E1#ILHuHHH([A^A_]UHAVSH HuHEHEDvDuHG]]y HHt'H(HtD9uEt)]Ht*11H}111 HHuHHH [A^]UHAVSH HuHIHEDvDuHG]]y HHt+H(Ht"D9u!Et-HHt(1.H}111HHuHHHH [A^]f.DUHAVSH HuH2HEDvDuHG]]y HHt(H(HtD9uEt*H1Ht(1.H}111HHuHHHH [A^]fUHAWAVSH(HuH,HED~D}HG]ԉ]؅y HHtSLw(MtJA)Au.HuH}t0}ut4LHu6H}1H([A^A_]ILHuHH@UHAVSH HuHYHEDvDuHG]]y HHt#H(HtD9uEt%Ht*11H}111 HHuHcHHH [A^]@UHAWAVSH(HuHHED~D}HG]ԉ]؅y HHtSLw(MtJA)Au.HuH}t0}ut4LHu6H}1H([A^A_]ILHuHH@UHAVSH HuHʚHEDvDuHG]]y HHt#H(HtD9uEt%Ht*11H}111 HHuHcHHH [A^]@UHAWAVSH(HuHHED~D}HG]ԉ]؅y HHt\Lw(MtSA)Au7H5kH}HU}t0}t7LHHu9H}1H([A^A_]ILHHuHHUHAVSH HuHКHEDvDuHG]]y HHt$H(HtD9uEt&HHt+12H}111!HHHuHHHH [A^]fUHAWAVSH(HuHHED~D}HG]ԉ]؅y HHt\Lw(MtSA)Au7H5H}HU}t0}t7LHHu9H}1H([A^A_]ILH HuHHUHAVSH HuHHEDvDuHG]]y HHt$H(HtD9uEt&HHt+12H}111!H(HHuHHHH [A^]fUHAWAVSH(HuHlHED~D}HG]ԉ]؅y HHt`Lw(MtWA)Au;H5[H}HU}t4LHHuHHH}1H([A^A_]fUHAVSH HuHaHEDvDuHG]]y HHt H(HtD9uHHt1H}111 HHHH [A^]f.fUHAWAVSH(HuHqHED~D}HG]ԉ]؅y HHt`Lw(MtWA)Au;H5H}HU}t4LHHuHHH}1H([A^A_]fUHAVSH HuHKHEDvDuHG]]y HHt H(HtD9uHHt1H}111 HHHH [A^]f.fUHAWAVSH(HuH@HED~D}HG]ԉ]؅y HHt`Lw(MtWA)Au;H5H}HU}t4LHHuHHH}1H([A^A_]fUHAVSH HuH+HEDvDuHG]]y HHt H(HtD9uHHt1H}111 HHHH [A^]f.fUHAWAVSH(HuH1HED~D}HG]ԉ]؅y HHt`Lw(MtWA)Au;H5;H}HU}t4LHHuHHH}1H([A^A_]fUHAVSH HuHHEDvDuHG]]y HHt H(HtD9uHHt1H}111 HHHH [A^]f.fUHAWAVSH(HuH"HED~D}HG]ԉ]؅y HHt`Lw(MtWA)Au;H5H}HU}t4LHHuHHH}1H([A^A_]fUHAVSH HuHHEDvDuHG]]y HHt H(HtD9uHHt1H}111 HHHH [A^]f.fUHAWAVSH(HuHHED~D}HG]ԉ]؅y HHt`Lw(MtWA)Au;H5{H}HU}t4LHHuHHH}1H([A^A_]fUHAVSH HuHܙHEDvDuHG]]y HHt H(HtD9uHHt1H}111 HHHH [A^]f.fUHAWAVSH(HuHؙHED~D}HG]ԉ]؅y HHt`Lw(MtWA)Au;H5H}HU}t4LHHuHHH}1H([A^A_]fUHAVSH HuHHEDvDuHG]]y HHt H(HtD9uHHt1H}111 HHHH [A^]f.fUHAWAVSH(HuHHED~D}HG]ԉ]؅y HHtgLw(Mt^A)AuBHuH}tD}utHA9 tA ILHu6H}1H([A^A_]IL0HuHHUHAVSH HuHJHEDvDuHG]]y HHt#H(HtD9uEt% Ht*11H}111 H8HuHcHHH [A^]@UHAVSH HuHHEDvDuHG]]y HHt+H(Ht"D9u!Et-H0Ht(1.H}111H@HuHHHH [A^]f.DUHAVSH HuH͘HEDvDuHG]]y HHt(H(HtD9uEt*H10Ht(1.H}111HHHuHHHH [A^]fUHAWAVSH(HuHHED~D}HG]ԉ]؅y HHtgLw(Mt^A)AuBHuH}tD}utHA9tAILHu6H}1H([A^A_]ILPHuHHUHAVSH HuHHEDvDuHG]]y HHt#H(HtD9uEt%Ht*11H}111 HXHuHcHHH [A^]@UHAVSH HuHHEDvDuHG]]y HHt+H(Ht"D9u!Et-HPHt(1.H}111H`HuHHHH [A^]f.DUHAVSH HuH2HEDvDuHG]]y HHt(H(HtD9uEt*H1PHt(1.H}111HhHuHHHH [A^]fUHAWAVSH(HuHuHED~D}HG]ԉ]؅y HHtgLw(Mt^A)AuBHuH}tD}utHA9tAILHu6H}1H([A^A_]ILpHuHHUHAVSH HuHHEDvDuHG]]y HHt#H(HtD9uEt%Ht*11H}111 HxHuHcHHH [A^]@UHAWAVSH(HuHHED~D}HG]ԉ]؅y HHtgLw(Mt^A)AuBHuH}tD}utHA98tA8ILHu6H}1H([A^A_]ILHuHHUHAVSH HuHzHEDvDuHG]]y HHt#H(HtD9uEt%8Ht*11H}111 HHuHcHHH [A^]@UHAVSH HuH]HEDvDuHG]]y HHt+H(Ht"D9u!Et-HHt(1.H}111HHuHHHH [A^]f.DUHAVSH HuH'HEDvDuHG]]y HHt(H(HtD9uEt*H1Ht(1.H}111HHuHHHH [A^]fUHAWAVSH(HuHHED~D}HG]ԉ]؅y HHtsLw(MtjA)AuNHuH}tP}EtRA f.u{A ILHu6H}1H([A^A_]ILHuHH@UHAVSH0HuHHEDvDuHG]܉]y HHt*H(Ht!D9u Et, EHt-16H}111%HEHuEHHH0[A^]UHAWAVSH(HuHwHED~D}HG]ԉ]؅y HHtsLw(MtjA)AuNHuH}tP}EtRA(f.u{A(ILHu6H}1H([A^A_]ILHuHH@UHAVSH0HuHHEDvDuHG]܉]y HHt*H(Ht!D9u Et,(EHt-16H}111%HEHuEHHH0[A^]UHAWAVSH(HuHHED~D}HG]ԉ]؅y HHtsLw(MtjA)AuNHuH}tP}EtRA0f.u{A0ILHu6H}1H([A^A_]ILHuHH@UHAVSH0HuHHEDvDuHG]܉]y HHt*H(Ht!D9u Et,0EHt-16H}111%HEHuEHHH0[A^]UHAWAVSH(HuHaHED~D}HG]ԉ]؅y HHtgLw(Mt^A)AuBHuH}tD}utHA9@tA@ILHu6H}1H([A^A_]ILHuHHUHAVSH HuHHEDvDuHG]]y HHt#H(HtD9uEt%@Ht*11H}111 HHuHcHHH [A^]@UHAVSH HuHԕHEDvDuHG]]y HHt+H(Ht"D9u!Et-HHt(1.H}111HHuHHHH [A^]f.DUHAVSH HuHHEDvDuHG]]y HHt(H(HtD9uEt*H1Ht(1.H}111HHuHHHH [A^]fUHAWAVSH(HuHOHED~D}HG]ԉ]؅y HHtyLw(MtpA)AuTHuH}tV}utZL1IA9`tA`ILHu6H}1H([A^A_]ILHuHHf.@UHAVSH HuHHEDvDuHG]]y HHtH(HtD9uEt!1Ht+12H}111!HHcHuHHHH [A^]UHAWAVSH(HuHHED~D}HG]܉]y HHt#H(HtD9uAEtHt+12H}111!HLcHuLHHH([A^A_]f.DUHAVSH HuH?HEDvDuHG]]y HHt#H(HtD9uEt%`Ht*11H}111 HHuHcHHH [A^]@UHAVSH HuHHEDvDuHG]]y HHt1H(Ht(D9u'H11HuHH1H}111HH [A^]UHAVSH HuHHEDvDuHG]]y HHt&H(HtD9uHHt1H}111 HHHH [A^]UHAVSH HuHvHEDvDuHG]]y HHt&H(HtD9uHHt1H}111 HHHH [A^]UHAWAVSH(HuH6HED~D}HG]ԉ]؅y HHtmLw(EMtIA)H}Au@Hut/}EtEA8^tA^ILHt81>1+E1#ILHuHHH([A^A_]UHAVSH HuH͒HEDvDuHG]]y HHt'H(HtD9uEt)^Ht*11H}111 HHuHHH [A^]UHAVSH HuHHEDvDuHG]]y 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Et,hEHt-16H}111%H0EHuEHHH0[A^]UHSPHH=vHtZH=AHtGH=7Ht4H=.Ht!H=#HtHH[]H[](i)vtkAxisActorTickLocationAlignLocationAxisTypeAxisPositionVTK_TICKS_INSIDEVTK_TICKS_OUTSIDEVTK_TICKS_BOTHVTK_ALIGN_TOPVTK_ALIGN_BOTTOMVTK_ALIGN_POINT1VTK_ALIGN_POINT2VTK_AXIS_TYPE_XVTK_AXIS_TYPE_YVTK_AXIS_TYPE_ZVTK_AXIS_POS_MINMINVTK_AXIS_POS_MINMAXVTK_AXIS_POS_MAXMAXVTK_AXIS_POS_MAXMINvtkRenderingAnnotationPython.vtkAxisActor.TickLocationvtkRenderingAnnotationPython.vtkAxisActor.AlignLocationvtkRenderingAnnotationPython.vtkAxisActor.AxisTypevtkRenderingAnnotationPython.vtkAxisActor.AxisPositionvtkRenderingAnnotationPython.vtkAxisActorvtkAxisActor - Create an axis with tick marks and labels Superclass: vtkActor vtkAxisActor creates an axis with tick marks, labels, and/or a title, depending on the particular instance variable settings. It is assumed that the axes is part of a bounding box and is orthoganal to one of the coordinate axes. To use this class, you typically specify two points defining the start and end points of the line (xyz definition using vtkCoordinate class), the axis type (X, Y or Z), the axis location in relation to the bounding box, the bounding box, the number of labels, and the data range (min,max). You can also control what parts of the axis are visible including the line, the tick marks, the labels, and the title. It is also possible to control gridlines, and specifiy on which 'side' the tickmarks are drawn (again with respect to the underlying assumed bounding box). You can also specify the label format (a printf style format). This class decides how to locate the labels, and how to create reasonable tick marks and labels. Labels follow the camera so as to be legible from any viewpoint. The instance variables Point1 and Point2 are instances of vtkCoordinate. All calculations and references are in World Coordinates. @par Thanks: This class was written by: Hank Childs, Kathleen Bonnell, Amy Squillacote, Brad Whitlock, Eric Brugger, Claire Guilbaud, Nicolas Dolegieviez, Will Schroeder, Karthik Krishnan, Aashish Chaudhary, Philippe Pebay, David Gobbi, David Partyka, Utkarsh Ayachit David Cole, Francois Bertel, and Mark Olesen Part of this work was supported by CEA/DIF - Commissariat a l'Energie Atomique, Centre DAM Ile-De-France, BP12, F-91297 Arpajon, France. @sa vtkActor vtkVectorText vtkPolyDataMapper vtkAxisActor2D vtkCoordinate IsTypeOfV.IsTypeOf(string) -> int C++: static vtkTypeBool IsTypeOf(const char *type) Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. IsAV.IsA(string) -> int C++: vtkTypeBool IsA(const char *type) override; Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. SafeDownCastV.SafeDownCast(vtkObjectBase) -> vtkAxisActor C++: static vtkAxisActor *SafeDownCast(vtkObjectBase *o) NewInstanceV.NewInstance() -> vtkAxisActor C++: vtkAxisActor *NewInstance() GetPoint1CoordinateV.GetPoint1Coordinate() -> vtkCoordinate C++: virtual vtkCoordinate *GetPoint1Coordinate() Specify the position of the first point defining the axis. SetPoint1V.SetPoint1([float, float, float]) C++: virtual void SetPoint1(double x[3]) V.SetPoint1(float, float, float) C++: virtual void SetPoint1(double x, double y, double z) Specify the position of the first point defining the axis. GetPoint1V.GetPoint1() -> (float, ...) C++: virtual double *GetPoint1() Specify the position of the first point defining the axis. GetPoint2CoordinateV.GetPoint2Coordinate() -> vtkCoordinate C++: virtual vtkCoordinate *GetPoint2Coordinate() Specify the position of the second point defining the axis. SetPoint2V.SetPoint2([float, float, float]) C++: virtual void SetPoint2(double x[3]) V.SetPoint2(float, float, float) C++: virtual void SetPoint2(double x, double y, double z) Specify the position of the second point defining the axis. GetPoint2V.GetPoint2() -> (float, ...) C++: virtual double *GetPoint2() Specify the position of the second point defining the axis. SetRangeV.SetRange(float, float) C++: void SetRange(double, double) V.SetRange((float, float)) C++: void SetRange(double a[2]) GetRangeV.GetRange() -> (float, float) C++: double *GetRange() Specify the (min,max) axis range. This will be used in the generation of labels, if labels are visible. SetBoundsV.SetBounds((float, float, float, float, float, float)) C++: void SetBounds(const double bounds[6]) V.SetBounds(float, float, float, float, float, float) C++: void SetBounds(double xmin, double xmax, double ymin, double ymax, double zmin, double zmax) Set or get the bounds for this Actor as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax). GetBoundsV.GetBounds() -> (float, float, float, float, float, float) C++: double *GetBounds(void) override; V.GetBounds([float, float, float, float, float, float]) C++: void GetBounds(double bounds[6]) Set or get the bounds for this Actor as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax). SetLabelFormatV.SetLabelFormat(string) C++: virtual void SetLabelFormat(const char *_arg) Set/Get the format with which to print the labels on the axis. GetLabelFormatV.GetLabelFormat() -> string C++: virtual char *GetLabelFormat() Set/Get the format with which to print the labels on the axis. SetUseTextActor3DV.SetUseTextActor3D(int) C++: virtual void SetUseTextActor3D(int _arg) Render text as polygons (vtkVectorText) or as sprites (vtkTextActor3D). In 2D mode, the value is ignored and text is rendered as vtkTextActor. False(0) by default. See Also: GetUse2DMode(), SetUse2DMode GetUseTextActor3DV.GetUseTextActor3D() -> int C++: virtual int GetUseTextActor3D() Render text as polygons (vtkVectorText) or as sprites (vtkTextActor3D). In 2D mode, the value is ignored and text is rendered as vtkTextActor. False(0) by default. See Also: GetUse2DMode(), SetUse2DMode SetMinorTicksVisibleV.SetMinorTicksVisible(int) C++: virtual void SetMinorTicksVisible(int _arg) Set/Get the flag that controls whether the minor ticks are visible. GetMinorTicksVisibleV.GetMinorTicksVisible() -> int C++: virtual int GetMinorTicksVisible() Set/Get the flag that controls whether the minor ticks are visible. MinorTicksVisibleOnV.MinorTicksVisibleOn() C++: virtual void MinorTicksVisibleOn() Set/Get the flag that controls whether the minor ticks are visible. MinorTicksVisibleOffV.MinorTicksVisibleOff() C++: virtual void MinorTicksVisibleOff() Set/Get the flag that controls whether the minor ticks are visible. SetTitleV.SetTitle(string) C++: void SetTitle(const char *t) Set/Get the title of the axis actor, GetTitleV.GetTitle() -> string C++: virtual char *GetTitle() Set/Get the title of the axis actor, SetExponentV.SetExponent(string) C++: void SetExponent(const char *t) Set/Get the common exponent of the labels values GetExponentV.GetExponent() -> string C++: virtual char *GetExponent() Set/Get the common exponent of the labels values SetMajorTickSizeV.SetMajorTickSize(float) C++: virtual void SetMajorTickSize(double _arg) Set/Get the size of the major tick marks GetMajorTickSizeV.GetMajorTickSize() -> float C++: virtual double GetMajorTickSize() Set/Get the size of the major tick marks SetMinorTickSizeV.SetMinorTickSize(float) C++: virtual void SetMinorTickSize(double _arg) Set/Get the size of the major tick marks GetMinorTickSizeV.GetMinorTickSize() -> float C++: virtual double GetMinorTickSize() Set/Get the size of the major tick marks SetTickLocationV.SetTickLocation(int) C++: virtual void SetTickLocation(int _arg) Set/Get the location of the ticks. Inside: tick end toward positive direction of perpendicular axes. Outside: tick end toward negative direction of perpendicular axes. GetTickLocationMinValueV.GetTickLocationMinValue() -> int C++: virtual int GetTickLocationMinValue() Set/Get the location of the ticks. Inside: tick end toward positive direction of perpendicular axes. Outside: tick end toward negative direction of perpendicular axes. GetTickLocationMaxValueV.GetTickLocationMaxValue() -> int C++: virtual int GetTickLocationMaxValue() Set/Get the location of the ticks. Inside: tick end toward positive direction of perpendicular axes. Outside: tick end toward negative direction of perpendicular axes. GetTickLocationV.GetTickLocation() -> int C++: virtual int GetTickLocation() Set/Get the location of the ticks. Inside: tick end toward positive direction of perpendicular axes. Outside: tick end toward negative direction of perpendicular axes. SetTickLocationToInsideV.SetTickLocationToInside() C++: void SetTickLocationToInside(void) SetTickLocationToOutsideV.SetTickLocationToOutside() C++: void SetTickLocationToOutside(void) SetTickLocationToBothV.SetTickLocationToBoth() C++: void SetTickLocationToBoth(void) SetAxisVisibilityV.SetAxisVisibility(int) C++: virtual void SetAxisVisibility(int _arg) Set/Get visibility of the axis line. GetAxisVisibilityV.GetAxisVisibility() -> int C++: virtual int GetAxisVisibility() Set/Get visibility of the axis line. AxisVisibilityOnV.AxisVisibilityOn() C++: virtual void AxisVisibilityOn() Set/Get visibility of the axis line. AxisVisibilityOffV.AxisVisibilityOff() C++: virtual void AxisVisibilityOff() Set/Get visibility of the axis line. SetTickVisibilityV.SetTickVisibility(int) C++: virtual void SetTickVisibility(int _arg) Set/Get visibility of the axis major tick marks. GetTickVisibilityV.GetTickVisibility() -> int C++: virtual int GetTickVisibility() Set/Get visibility of the axis major tick marks. TickVisibilityOnV.TickVisibilityOn() C++: virtual void TickVisibilityOn() Set/Get visibility of the axis major tick marks. TickVisibilityOffV.TickVisibilityOff() C++: virtual void TickVisibilityOff() Set/Get visibility of the axis major tick marks. SetLabelVisibilityV.SetLabelVisibility(int) C++: virtual void SetLabelVisibility(int _arg) Set/Get visibility of the axis labels. GetLabelVisibilityV.GetLabelVisibility() -> int C++: virtual int GetLabelVisibility() Set/Get visibility of the axis labels. LabelVisibilityOnV.LabelVisibilityOn() C++: virtual void LabelVisibilityOn() Set/Get visibility of the axis labels. LabelVisibilityOffV.LabelVisibilityOff() C++: virtual void LabelVisibilityOff() Set/Get visibility of the axis labels. SetTitleVisibilityV.SetTitleVisibility(int) C++: virtual void SetTitleVisibility(int _arg) Set/Get visibility of the axis title. GetTitleVisibilityV.GetTitleVisibility() -> int C++: virtual int GetTitleVisibility() Set/Get visibility of the axis title. TitleVisibilityOnV.TitleVisibilityOn() C++: virtual void TitleVisibilityOn() Set/Get visibility of the axis title. TitleVisibilityOffV.TitleVisibilityOff() C++: virtual void TitleVisibilityOff() Set/Get visibility of the axis title. SetExponentVisibilityV.SetExponentVisibility(bool) C++: virtual void SetExponentVisibility(bool _arg) Set/Get visibility of the axis detached exponent. GetExponentVisibilityV.GetExponentVisibility() -> bool C++: virtual bool GetExponentVisibility() Set/Get visibility of the axis detached exponent. ExponentVisibilityOnV.ExponentVisibilityOn() C++: virtual void ExponentVisibilityOn() Set/Get visibility of the axis detached exponent. ExponentVisibilityOffV.ExponentVisibilityOff() C++: virtual void ExponentVisibilityOff() Set/Get visibility of the axis detached exponent. SetLastMajorTickPointCorrectionV.SetLastMajorTickPointCorrection(bool) C++: virtual void SetLastMajorTickPointCorrection(bool _arg) Set/Get visibility of the axis detached exponent. GetLastMajorTickPointCorrectionV.GetLastMajorTickPointCorrection() -> bool C++: virtual bool GetLastMajorTickPointCorrection() Set/Get visibility of the axis detached exponent. LastMajorTickPointCorrectionOnV.LastMajorTickPointCorrectionOn() C++: virtual void LastMajorTickPointCorrectionOn() Set/Get visibility of the axis detached exponent. LastMajorTickPointCorrectionOffV.LastMajorTickPointCorrectionOff() C++: virtual void LastMajorTickPointCorrectionOff() Set/Get visibility of the axis detached exponent. SetTitleAlignLocationV.SetTitleAlignLocation(int) C++: virtual void SetTitleAlignLocation(int location) Get/Set the alignment of the title related to the axis. Possible Alignment: VTK_ALIGN_TOP, VTK_ALIGN_BOTTOM, VTK_ALIGN_POINT1, VTK_ALIGN_POINT2 GetTitleAlignLocationV.GetTitleAlignLocation() -> int C++: virtual int GetTitleAlignLocation() Get/Set the alignment of the title related to the axis. Possible Alignment: VTK_ALIGN_TOP, VTK_ALIGN_BOTTOM, VTK_ALIGN_POINT1, VTK_ALIGN_POINT2 SetExponentLocationV.SetExponentLocation(int) C++: virtual void SetExponentLocation(int location) Get/Set the location of the Detached Exponent related to the axis. Possible Location: VTK_ALIGN_TOP, VTK_ALIGN_BOTTOM, VTK_ALIGN_POINT1, VTK_ALIGN_POINT2 GetExponentLocationV.GetExponentLocation() -> int C++: virtual int GetExponentLocation() Get/Set the location of the Detached Exponent related to the axis. Possible Location: VTK_ALIGN_TOP, VTK_ALIGN_BOTTOM, VTK_ALIGN_POINT1, VTK_ALIGN_POINT2 SetTitleTextPropertyV.SetTitleTextProperty(vtkTextProperty) C++: virtual void SetTitleTextProperty(vtkTextProperty *p) Set/Get the axis title text property. GetTitleTextPropertyV.GetTitleTextProperty() -> vtkTextProperty C++: virtual vtkTextProperty *GetTitleTextProperty() Set/Get the axis title text property. SetLabelTextPropertyV.SetLabelTextProperty(vtkTextProperty) C++: virtual void SetLabelTextProperty(vtkTextProperty *p) Set/Get the axis labels text property. GetLabelTextPropertyV.GetLabelTextProperty() -> vtkTextProperty C++: virtual vtkTextProperty *GetLabelTextProperty() Set/Get the axis labels text property. SetAxisLinesPropertyV.SetAxisLinesProperty(vtkProperty) C++: void SetAxisLinesProperty(vtkProperty *) Get/Set axis actor property (axis and its ticks) (kept for compatibility) GetAxisLinesPropertyV.GetAxisLinesProperty() -> vtkProperty C++: vtkProperty *GetAxisLinesProperty() Get/Set axis actor property (axis and its ticks) (kept for compatibility) SetAxisMainLinePropertyV.SetAxisMainLineProperty(vtkProperty) C++: void SetAxisMainLineProperty(vtkProperty *) Get/Set main line axis actor property GetAxisMainLinePropertyV.GetAxisMainLineProperty() -> vtkProperty C++: vtkProperty *GetAxisMainLineProperty() Get/Set main line axis actor property SetAxisMajorTicksPropertyV.SetAxisMajorTicksProperty(vtkProperty) C++: void SetAxisMajorTicksProperty(vtkProperty *) Get/Set axis actor property (axis and its ticks) GetAxisMajorTicksPropertyV.GetAxisMajorTicksProperty() -> vtkProperty C++: vtkProperty *GetAxisMajorTicksProperty() Get/Set axis actor property (axis and its ticks) SetAxisMinorTicksPropertyV.SetAxisMinorTicksProperty(vtkProperty) C++: void SetAxisMinorTicksProperty(vtkProperty *) Get/Set axis actor property (axis and its ticks) GetAxisMinorTicksPropertyV.GetAxisMinorTicksProperty() -> vtkProperty C++: vtkProperty *GetAxisMinorTicksProperty() Get/Set axis actor property (axis and its ticks) SetGridlinesPropertyV.SetGridlinesProperty(vtkProperty) C++: void SetGridlinesProperty(vtkProperty *) Get/Set gridlines actor property (outer grid lines) GetGridlinesPropertyV.GetGridlinesProperty() -> vtkProperty C++: vtkProperty *GetGridlinesProperty() Get/Set gridlines actor property (outer grid lines) SetInnerGridlinesPropertyV.SetInnerGridlinesProperty(vtkProperty) C++: void SetInnerGridlinesProperty(vtkProperty *) Get/Set inner gridlines actor property GetInnerGridlinesPropertyV.GetInnerGridlinesProperty() -> vtkProperty C++: vtkProperty *GetInnerGridlinesProperty() Get/Set inner gridlines actor property SetGridpolysPropertyV.SetGridpolysProperty(vtkProperty) C++: void SetGridpolysProperty(vtkProperty *) Get/Set gridPolys actor property (grid quads) GetGridpolysPropertyV.GetGridpolysProperty() -> vtkProperty C++: vtkProperty *GetGridpolysProperty() Get/Set gridPolys actor property (grid quads) SetDrawGridlinesV.SetDrawGridlines(int) C++: virtual void SetDrawGridlines(int _arg) Set/Get whether gridlines should be drawn. GetDrawGridlinesV.GetDrawGridlines() -> int C++: virtual int GetDrawGridlines() Set/Get whether gridlines should be drawn. DrawGridlinesOnV.DrawGridlinesOn() C++: virtual void DrawGridlinesOn() Set/Get whether gridlines should be drawn. DrawGridlinesOffV.DrawGridlinesOff() C++: virtual void DrawGridlinesOff() Set/Get whether gridlines should be drawn. SetDrawGridlinesOnlyV.SetDrawGridlinesOnly(int) C++: virtual void SetDrawGridlinesOnly(int _arg) Set/Get whether ONLY the gridlines should be drawn. This will only draw GridLines and will skip any other part of the rendering such as Axis/Tick/Title/... GetDrawGridlinesOnlyV.GetDrawGridlinesOnly() -> int C++: virtual int GetDrawGridlinesOnly() Set/Get whether ONLY the gridlines should be drawn. This will only draw GridLines and will skip any other part of the rendering such as Axis/Tick/Title/... DrawGridlinesOnlyOnV.DrawGridlinesOnlyOn() C++: virtual void DrawGridlinesOnlyOn() Set/Get whether ONLY the gridlines should be drawn. This will only draw GridLines and will skip any other part of the rendering such as Axis/Tick/Title/... DrawGridlinesOnlyOffV.DrawGridlinesOnlyOff() C++: virtual void DrawGridlinesOnlyOff() Set/Get whether ONLY the gridlines should be drawn. This will only draw GridLines and will skip any other part of the rendering such as Axis/Tick/Title/... SetDrawGridlinesLocationV.SetDrawGridlinesLocation(int) C++: virtual void SetDrawGridlinesLocation(int _arg) GetDrawGridlinesLocationV.GetDrawGridlinesLocation() -> int C++: virtual int GetDrawGridlinesLocation() SetDrawInnerGridlinesV.SetDrawInnerGridlines(int) C++: virtual void SetDrawInnerGridlines(int _arg) Set/Get whether inner gridlines should be drawn. GetDrawInnerGridlinesV.GetDrawInnerGridlines() -> int C++: virtual int GetDrawInnerGridlines() Set/Get whether inner gridlines should be drawn. DrawInnerGridlinesOnV.DrawInnerGridlinesOn() C++: virtual void DrawInnerGridlinesOn() Set/Get whether inner gridlines should be drawn. DrawInnerGridlinesOffV.DrawInnerGridlinesOff() C++: virtual void DrawInnerGridlinesOff() Set/Get whether inner gridlines should be drawn. SetGridlineXLengthV.SetGridlineXLength(float) C++: virtual void SetGridlineXLength(double _arg) Set/Get the length to use when drawing gridlines. GetGridlineXLengthV.GetGridlineXLength() -> float C++: virtual double GetGridlineXLength() Set/Get the length to use when drawing gridlines. SetGridlineYLengthV.SetGridlineYLength(float) C++: virtual void SetGridlineYLength(double _arg) Set/Get the length to use when drawing gridlines. GetGridlineYLengthV.GetGridlineYLength() -> float C++: virtual double GetGridlineYLength() Set/Get the length to use when drawing gridlines. SetGridlineZLengthV.SetGridlineZLength(float) C++: virtual void SetGridlineZLength(double _arg) Set/Get the length to use when drawing gridlines. GetGridlineZLengthV.GetGridlineZLength() -> float C++: virtual double GetGridlineZLength() Set/Get the length to use when drawing gridlines. SetDrawGridpolysV.SetDrawGridpolys(int) C++: virtual void SetDrawGridpolys(int _arg) Set/Get whether gridpolys should be drawn. GetDrawGridpolysV.GetDrawGridpolys() -> int C++: virtual int GetDrawGridpolys() Set/Get whether gridpolys should be drawn. DrawGridpolysOnV.DrawGridpolysOn() C++: virtual void DrawGridpolysOn() Set/Get whether gridpolys should be drawn. DrawGridpolysOffV.DrawGridpolysOff() C++: virtual void DrawGridpolysOff() Set/Get whether gridpolys should be drawn. SetAxisTypeV.SetAxisType(int) C++: virtual void SetAxisType(int _arg) Set/Get the type of this axis. GetAxisTypeMinValueV.GetAxisTypeMinValue() -> int C++: virtual int GetAxisTypeMinValue() Set/Get the type of this axis. GetAxisTypeMaxValueV.GetAxisTypeMaxValue() -> int C++: virtual int GetAxisTypeMaxValue() Set/Get the type of this axis. GetAxisTypeV.GetAxisType() -> int C++: virtual int GetAxisType() Set/Get the type of this axis. SetAxisTypeToXV.SetAxisTypeToX() C++: void SetAxisTypeToX(void) Set/Get the type of this axis. SetAxisTypeToYV.SetAxisTypeToY() C++: void SetAxisTypeToY(void) Set/Get the type of this axis. SetAxisTypeToZV.SetAxisTypeToZ() C++: void SetAxisTypeToZ(void) Set/Get the type of this axis. SetLogV.SetLog(bool) C++: virtual void SetLog(bool _arg) Set/Get The type of scale, enable logarithmic scale or linear by default GetLogV.GetLog() -> bool C++: virtual bool GetLog() Set/Get The type of scale, enable logarithmic scale or linear by default LogOnV.LogOn() C++: virtual void LogOn() Set/Get The type of scale, enable logarithmic scale or linear by default LogOffV.LogOff() C++: virtual void LogOff() Set/Get The type of scale, enable logarithmic scale or linear by default SetAxisPositionV.SetAxisPosition(int) C++: virtual void SetAxisPosition(int _arg) Set/Get the position of this axis (in relation to an an assumed bounding box). For an x-type axis, MINMIN corresponds to the x-edge in the bounding box where Y values are minimum and Z values are minimum. For a y-type axis, MAXMIN corresponds to the y-edge where X values are maximum and Z values are minimum. GetAxisPositionMinValueV.GetAxisPositionMinValue() -> int C++: virtual int GetAxisPositionMinValue() Set/Get the position of this axis (in relation to an an assumed bounding box). For an x-type axis, MINMIN corresponds to the x-edge in the bounding box where Y values are minimum and Z values are minimum. For a y-type axis, MAXMIN corresponds to the y-edge where X values are maximum and Z values are minimum. GetAxisPositionMaxValueV.GetAxisPositionMaxValue() -> int C++: virtual int GetAxisPositionMaxValue() Set/Get the position of this axis (in relation to an an assumed bounding box). For an x-type axis, MINMIN corresponds to the x-edge in the bounding box where Y values are minimum and Z values are minimum. For a y-type axis, MAXMIN corresponds to the y-edge where X values are maximum and Z values are minimum. GetAxisPositionV.GetAxisPosition() -> int C++: virtual int GetAxisPosition() Set/Get the position of this axis (in relation to an an assumed bounding box). For an x-type axis, MINMIN corresponds to the x-edge in the bounding box where Y values are minimum and Z values are minimum. For a y-type axis, MAXMIN corresponds to the y-edge where X values are maximum and Z values are minimum. SetAxisPositionToMinMinV.SetAxisPositionToMinMin() C++: void SetAxisPositionToMinMin(void) SetAxisPositionToMinMaxV.SetAxisPositionToMinMax() C++: void SetAxisPositionToMinMax(void) SetAxisPositionToMaxMaxV.SetAxisPositionToMaxMax() C++: void SetAxisPositionToMaxMax(void) SetAxisPositionToMaxMinV.SetAxisPositionToMaxMin() C++: void SetAxisPositionToMaxMin(void) SetCameraV.SetCamera(vtkCamera) C++: virtual void SetCamera(vtkCamera *) Set/Get the camera for this axis. The camera is used by the labels to 'follow' the camera and be legible from any viewpoint. GetCameraV.GetCamera() -> vtkCamera C++: virtual vtkCamera *GetCamera() Set/Get the camera for this axis. The camera is used by the labels to 'follow' the camera and be legible from any viewpoint. RenderOpaqueGeometryV.RenderOpaqueGeometry(vtkViewport) -> int C++: int RenderOpaqueGeometry(vtkViewport *viewport) override; Draw the axis. RenderTranslucentGeometryV.RenderTranslucentGeometry(vtkViewport) -> int C++: virtual int RenderTranslucentGeometry(vtkViewport *viewport) Draw the axis. RenderTranslucentPolygonalGeometryV.RenderTranslucentPolygonalGeometry(vtkViewport) -> int C++: int RenderTranslucentPolygonalGeometry(vtkViewport *viewport) override; Draw the axis. RenderOverlayV.RenderOverlay(vtkViewport) -> int C++: int RenderOverlay(vtkViewport *viewport) override; Draw the axis. HasTranslucentPolygonalGeometryV.HasTranslucentPolygonalGeometry() -> int C++: int HasTranslucentPolygonalGeometry() override; Draw the axis. ReleaseGraphicsResourcesV.ReleaseGraphicsResources(vtkWindow) C++: void ReleaseGraphicsResources(vtkWindow *) override; Release any graphics resources that are being consumed by this actor. The parameter window could be used to determine which graphic resources to release. ComputeMaxLabelLengthV.ComputeMaxLabelLength((float, float, float)) -> float C++: double ComputeMaxLabelLength(const double[3]) ComputeTitleLengthV.ComputeTitleLength((float, float, float)) -> float C++: double ComputeTitleLength(const double[3]) SetLabelScaleV.SetLabelScale(float) C++: void SetLabelScale(const double scale) V.SetLabelScale(int, float) C++: void SetLabelScale(int labelIndex, const double scale) SetTitleScaleV.SetTitleScale(float) C++: void SetTitleScale(const double scale) SetMinorStartV.SetMinorStart(float) C++: virtual void SetMinorStart(double _arg) Set/Get the starting position for minor and major tick points, and the delta values that determine their spacing. GetMinorStartV.GetMinorStart() -> float C++: virtual double GetMinorStart() Set/Get the starting position for minor and major tick points, and the delta values that determine their spacing. GetMajorStartV.GetMajorStart(int) -> float C++: double GetMajorStart(int axis) Set/Get the starting position for minor and major tick points, and the delta values that determine their spacing. SetMajorStartV.SetMajorStart(int, float) C++: void SetMajorStart(int axis, double value) Set/Get the starting position for minor and major tick points, and the delta values that determine their spacing. SetDeltaMinorV.SetDeltaMinor(float) C++: virtual void SetDeltaMinor(double _arg) GetDeltaMinorV.GetDeltaMinor() -> float C++: virtual double GetDeltaMinor() GetDeltaMajorV.GetDeltaMajor(int) -> float C++: double GetDeltaMajor(int axis) SetDeltaMajorV.SetDeltaMajor(int, float) C++: void SetDeltaMajor(int axis, double value) SetMinorRangeStartV.SetMinorRangeStart(float) C++: virtual void SetMinorRangeStart(double _arg) Set/Get the starting position for minor and major tick points on the range and the delta values that determine their spacing. The range and the position need not be identical. ie the displayed values need not match the actual positions in 3D space. GetMinorRangeStartV.GetMinorRangeStart() -> float C++: virtual double GetMinorRangeStart() Set/Get the starting position for minor and major tick points on the range and the delta values that determine their spacing. The range and the position need not be identical. ie the displayed values need not match the actual positions in 3D space. SetMajorRangeStartV.SetMajorRangeStart(float) C++: virtual void SetMajorRangeStart(double _arg) Set/Get the starting position for minor and major tick points on the range and the delta values that determine their spacing. The range and the position need not be identical. ie the displayed values need not match the actual positions in 3D space. GetMajorRangeStartV.GetMajorRangeStart() -> float C++: virtual double GetMajorRangeStart() Set/Get the starting position for minor and major tick points on the range and the delta values that determine their spacing. The range and the position need not be identical. ie the displayed values need not match the actual positions in 3D space. SetDeltaRangeMinorV.SetDeltaRangeMinor(float) C++: virtual void SetDeltaRangeMinor(double _arg) Set/Get the starting position for minor and major tick points on the range and the delta values that determine their spacing. The range and the position need not be identical. ie the displayed values need not match the actual positions in 3D space. GetDeltaRangeMinorV.GetDeltaRangeMinor() -> float C++: virtual double GetDeltaRangeMinor() Set/Get the starting position for minor and major tick points on the range and the delta values that determine their spacing. The range and the position need not be identical. ie the displayed values need not match the actual positions in 3D space. SetDeltaRangeMajorV.SetDeltaRangeMajor(float) C++: virtual void SetDeltaRangeMajor(double _arg) Set/Get the starting position for minor and major tick points on the range and the delta values that determine their spacing. The range and the position need not be identical. ie the displayed values need not match the actual positions in 3D space. GetDeltaRangeMajorV.GetDeltaRangeMajor() -> float C++: virtual double GetDeltaRangeMajor() Set/Get the starting position for minor and major tick points on the range and the delta values that determine their spacing. The range and the position need not be identical. ie the displayed values need not match the actual positions in 3D space. SetLabelsV.SetLabels(vtkStringArray) C++: void SetLabels(vtkStringArray *labels) BuildAxisV.BuildAxis(vtkViewport, bool) C++: void BuildAxis(vtkViewport *viewport, bool) GetTitleActorV.GetTitleActor() -> vtkAxisFollower C++: virtual vtkAxisFollower *GetTitleActor() Get title actor and it is responsible for drawing title text. GetExponentActorV.GetExponentActor() -> vtkAxisFollower C++: virtual vtkAxisFollower *GetExponentActor() Get exponent follower actor GetTitleProp3DV.GetTitleProp3D() -> vtkProp3DAxisFollower C++: virtual vtkProp3DAxisFollower *GetTitleProp3D() Get title actor and it is responsible for drawing title text. GetExponentProp3DV.GetExponentProp3D() -> vtkProp3DAxisFollower C++: virtual vtkProp3DAxisFollower *GetExponentProp3D() Get title actor and it is responsible for drawing title text. GetNumberOfLabelsBuiltV.GetNumberOfLabelsBuilt() -> int C++: virtual int GetNumberOfLabelsBuilt() Get total number of labels built. Once built this count does not change. SetCalculateTitleOffsetV.SetCalculateTitleOffset(int) C++: virtual void SetCalculateTitleOffset(int _arg) Set/Get flag whether to calculate title offset. Default is true. GetCalculateTitleOffsetV.GetCalculateTitleOffset() -> int C++: virtual int GetCalculateTitleOffset() Set/Get flag whether to calculate title offset. Default is true. CalculateTitleOffsetOnV.CalculateTitleOffsetOn() C++: virtual void CalculateTitleOffsetOn() Set/Get flag whether to calculate title offset. Default is true. CalculateTitleOffsetOffV.CalculateTitleOffsetOff() C++: virtual void CalculateTitleOffsetOff() Set/Get flag whether to calculate title offset. Default is true. SetCalculateLabelOffsetV.SetCalculateLabelOffset(int) C++: virtual void SetCalculateLabelOffset(int _arg) Set/Get flag whether to calculate label offset. Default is true. GetCalculateLabelOffsetV.GetCalculateLabelOffset() -> int C++: virtual int GetCalculateLabelOffset() Set/Get flag whether to calculate label offset. Default is true. CalculateLabelOffsetOnV.CalculateLabelOffsetOn() C++: virtual void CalculateLabelOffsetOn() Set/Get flag whether to calculate label offset. Default is true. CalculateLabelOffsetOffV.CalculateLabelOffsetOff() C++: virtual void CalculateLabelOffsetOff() Set/Get flag whether to calculate label offset. Default is true. SetUse2DModeV.SetUse2DMode(int) C++: virtual void SetUse2DMode(int _arg) Set/Get the 2D mode GetUse2DModeV.GetUse2DMode() -> int C++: virtual int GetUse2DMode() Set/Get the 2D mode SetVerticalOffsetXTitle2DV.SetVerticalOffsetXTitle2D(float) C++: virtual void SetVerticalOffsetXTitle2D(double _arg) Set/Get the 2D mode the vertical offset for X title in 2D mode GetVerticalOffsetXTitle2DV.GetVerticalOffsetXTitle2D() -> float C++: virtual double GetVerticalOffsetXTitle2D() Set/Get the 2D mode the vertical offset for X title in 2D mode SetHorizontalOffsetYTitle2DV.SetHorizontalOffsetYTitle2D(float) C++: virtual void SetHorizontalOffsetYTitle2D(double _arg) Set/Get the 2D mode the horizontal offset for Y title in 2D mode GetHorizontalOffsetYTitle2DV.GetHorizontalOffsetYTitle2D() -> float C++: virtual double GetHorizontalOffsetYTitle2D() Set/Get the 2D mode the horizontal offset for Y title in 2D mode SetSaveTitlePositionV.SetSaveTitlePosition(int) C++: virtual void SetSaveTitlePosition(int _arg) Set/Get whether title position must be saved in 2D mode GetSaveTitlePositionV.GetSaveTitlePosition() -> int C++: virtual int GetSaveTitlePosition() Set/Get whether title position must be saved in 2D mode SetAxisBaseForXV.SetAxisBaseForX(float, float, float) C++: void SetAxisBaseForX(double, double, double) V.SetAxisBaseForX((float, float, float)) C++: void SetAxisBaseForX(double a[3]) GetAxisBaseForXV.GetAxisBaseForX() -> (float, float, float) C++: double *GetAxisBaseForX() SetAxisBaseForYV.SetAxisBaseForY(float, float, float) C++: void SetAxisBaseForY(double, double, double) V.SetAxisBaseForY((float, float, float)) C++: void SetAxisBaseForY(double a[3]) GetAxisBaseForYV.GetAxisBaseForY() -> (float, float, float) C++: double *GetAxisBaseForY() SetAxisBaseForZV.SetAxisBaseForZ(float, float, float) C++: void SetAxisBaseForZ(double, double, double) V.SetAxisBaseForZ((float, float, float)) C++: void SetAxisBaseForZ(double a[3]) GetAxisBaseForZV.GetAxisBaseForZ() -> (float, float, float) C++: double *GetAxisBaseForZ() SetAxisOnOriginV.SetAxisOnOrigin(int) C++: virtual void SetAxisOnOrigin(int _arg) Notify the axes that is not part of a cube anymore GetAxisOnOriginV.GetAxisOnOrigin() -> int C++: virtual int GetAxisOnOrigin() Notify the axes that is not part of a cube anymore SetLabelOffsetV.SetLabelOffset(float) C++: virtual void SetLabelOffset(double _arg) Set/Get the offsets used to position texts. GetLabelOffsetV.GetLabelOffset() -> float C++: virtual double GetLabelOffset() Set/Get the offsets used to position texts. SetTitleOffsetV.SetTitleOffset(float) C++: virtual void SetTitleOffset(double _arg) Set/Get the offsets used to position texts. GetTitleOffsetV.GetTitleOffset() -> float C++: virtual double GetTitleOffset() Set/Get the offsets used to position texts. SetExponentOffsetV.SetExponentOffset(float) C++: virtual void SetExponentOffset(double _arg) Set/Get the offsets used to position texts. GetExponentOffsetV.GetExponentOffset() -> float C++: virtual double GetExponentOffset() Set/Get the offsets used to position texts. SetScreenSizeV.SetScreenSize(float) C++: virtual void SetScreenSize(double _arg) Set/Get the offsets used to position texts. GetScreenSizeV.GetScreenSize() -> float C++: virtual double GetScreenSize() Set/Get the offsets used to position texts. vtkActorvtkProp3DvtkPropvtkObjectvtkObjectBasep_voidvtkTextPropertyvtkPropertyvtkCameravtkViewportvtkWindowvtkStringArrayǫ  6 i HDʬ%1t *AK0:9B8BN]{j !DM  %5-=%=<N7H01B0C5G&9);.I^b;x$:5%$DY7L2i,Wl 0E]n^nK`K`FZ8M-F3HJ]o)<<M/@#hw,; $JZ/GISl ,Cc  l          k y /= Q_Na]p#gz$nxk|\s "a x !!!!R"j""###>$K$$$$%%%b&~&!'='''w(())))'*7***@+P++ ,Y,i,,,d-s---e.t...f/x//0y0001K!PK!K!K!@  J`a ! ! !0 @p!@!@0!a`P!pa`aPa0!a!p !0!!!a"a#ap$a`%aP&!'a(!(a)!p*a0+!+!,! -!-a.!P/!0!0a1!P2!3!3a4!P5!6!6a7!P8!9!9a:!`;! <!<a=!p>!0?!?a@!`Aa0B!BaC!pDaPE!FaF!`Ga H!HaI! 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