(44__text__TEXT7__gcc_except_tab__TEXT__data__DATA@X0?I__cstring__TEXT __compact_unwind__LD-0xA!__eh_frame__TEXT0 3B h2  BK8G P-UHH=H5HH uHH=H]ÐUH]fDUHSPHH=H5HRH uHH=H5HHt H tH[]H=H[]fUHAVSH0HuHSHEЋFEHEHEH}ȃu\Hut^H]H=HAtH=Q,Ht HLcHuL1H0[A^]ÐUHAWAVSH(HuHHED~D}HG]ԉ]؅yHHLw(HEMA)AuQHuH}t|}L}tYH=LAtOH=d+Lt+N+++i,},-2-vtkContextDevice3DvtkRenderingContext2DPython.vtkContextDevice3DvtkContextDevice3D - Abstract class for drawing 3D primitives. Superclass: vtkObject This defines the interface for a vtkContextDevice3D. In this sense a ContextDevice is a class used to paint 3D primitives onto a device, such as an OpenGL context. This is private API, and should not be used outside of the vtkContext3D. IsTypeOfV.IsTypeOf(string) -> int C++: static vtkTypeBool IsTypeOf(const char *type) Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. IsAV.IsA(string) -> int C++: vtkTypeBool IsA(const char *type) override; Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. SafeDownCastV.SafeDownCast(vtkObjectBase) -> vtkContextDevice3D C++: static vtkContextDevice3D *SafeDownCast(vtkObjectBase *o) NewInstanceV.NewInstance() -> vtkContextDevice3D C++: vtkContextDevice3D *NewInstance() DrawPolyV.DrawPoly((float, ...), int, (int, ...), int) C++: virtual void DrawPoly(const float *verts, int n, const unsigned char *colors=nullptr, int nc=0) Draw a polyline between the specified points. \sa DrawLines() DrawLinesV.DrawLines((float, ...), int, (int, ...), int) C++: virtual void DrawLines(const float *verts, int n, const unsigned char *colors=nullptr, int nc=0) Draw lines defined by specified pair of points. \sa DrawPoly() DrawPointsV.DrawPoints((float, ...), int, (int, ...), int) C++: virtual void DrawPoints(const float *verts, int n, const unsigned char *colors=nullptr, int nc=0) Draw points at the vertex positions specified. DrawTriangleMeshV.DrawTriangleMesh((float, ...), int, (int, ...), int) C++: virtual void DrawTriangleMesh(const float *mesh, int n, const unsigned char *colors, int nc) Draw triangles to generate the specified mesh. ApplyPenV.ApplyPen(vtkPen) C++: virtual void ApplyPen(vtkPen *pen) Apply the supplied pen which controls the outlines of shapes, as well as lines, points and related primitives. This makes a deep copy of the vtkPen object in the vtkContext2D, it does not hold a pointer to the supplied object. ApplyBrushV.ApplyBrush(vtkBrush) C++: virtual void ApplyBrush(vtkBrush *brush) Apply the supplied brush which controls the outlines of shapes, as well as lines, points and related primitives. This makes a deep copy of the vtkBrush object in the vtkContext2D, it does not hold a pointer to the supplied object. SetMatrixV.SetMatrix(vtkMatrix4x4) C++: virtual void SetMatrix(vtkMatrix4x4 *m) Set the model view matrix for the display GetMatrixV.GetMatrix(vtkMatrix4x4) C++: virtual void GetMatrix(vtkMatrix4x4 *m) Set the model view matrix for the display MultiplyMatrixV.MultiplyMatrix(vtkMatrix4x4) C++: virtual void MultiplyMatrix(vtkMatrix4x4 *m) Multiply the current model view matrix by the supplied one PushMatrixV.PushMatrix() C++: virtual void PushMatrix() Push the current matrix onto the stack. PopMatrixV.PopMatrix() C++: virtual void PopMatrix() Pop the current matrix off of the stack. SetClippingV.SetClipping(vtkRecti) C++: virtual void SetClipping(const vtkRecti &rect) Supply a float array of length 4 with x1, y1, width, height specifying clipping region for the device in pixels. DisableClippingV.DisableClipping() C++: virtual void DisableClipping() Disable clipping of the display. Remove in a future release - retained for API compatibility. EnableClippingV.EnableClipping(bool) C++: virtual void EnableClipping(bool enable) Enable or disable the clipping of the scene. EnableClippingPlaneV.EnableClippingPlane(int, [float, ...]) C++: virtual void EnableClippingPlane(int i, double *planeEquation) Enable/Disable the specified clipping plane. DisableClippingPlaneV.DisableClippingPlane(int) C++: virtual void DisableClippingPlane(int i) Enable/Disable the specified clipping plane. vtkObjectvtkObjectBasevtkPenvtkBrushvtkMatrix4x4vtkRectiOP `!a!`!`XAXAXA0 XAP ap a@aaa!`!a0!aqXAp0azRx $OAC $D8 AC $l AC B$AC G$AC I$AC G$ AC G$4AC I$\@AC I$AC I$AC I$8AC I$AC G$$hAC G$LAC I$tAC G$pAC I$AC IzPLRx 4$AC M4\hAC M4PAC M48AC M4qAC M7-8-3=-D-n:-D4-H-3=-E--H-t7-?-oD-S8-$<-6-:-3=7-q8-c-JC-:-3=-7--l:-B3=2-7-8--;-|N:-$3=-8-7-:-rJ3=0- 8-7-:-7-8-s3=g-M9-@:-7-8-3=-}9-pN:-$7-8-3=-9-~:-T&7-8-3= - 9-  :- V 7-A 8-3 3=' - 9-  :-  4- H-k H-? 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