X x__text__TEXT xr__data__DATA   %__cstring__TEXT X__compact_unwind__LD`P@! __eh_frame__TEXT8 h2  !2$ P  %UHH=H5H H uHH=H]ÐUH]fDUHSPHH=H5Hb H uHH=H5. HHt H tH[]H=H[]fUHAVSH0HuH HEЋFEHEHEH}ȃuoHutqH]H= HAt1H=HtH=+Ht HLcHuL1H0[A^]f.@UHAWAVSH(HuH HED~D}HG]ԉ]؅yHHLw(HEMA)AuhHuH}}L}tlH= LAtbH=LtOH=Lt}utBA9vttAvtILHu6H}1H([A^A_]ILHuHHfDUHAVSH HuH HEDvDuHG]]y HHt H(HtD9uEt"_tHt*11H}111 HHuHcHHH [A^] HDQ   LXVsfvtkUnstructuredGridHomogeneousRayIntegratorvtkRenderingVolumePython.vtkUnstructuredGridHomogeneousRayIntegratorvtkUnstructuredGridHomogeneousRayIntegrator - performs peicewise constant ray integration. Superclass: vtkUnstructuredGridVolumeRayIntegrator vtkUnstructuredGridHomogeneousRayIntegrator performs homogeneous ray integration. This is a good method to use when volume rendering scalars that are defined on cells. IsTypeOfV.IsTypeOf(string) -> int C++: static vtkTypeBool IsTypeOf(const char *type) Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. IsAV.IsA(string) -> int C++: vtkTypeBool IsA(const char *type) override; Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. SafeDownCastV.SafeDownCast(vtkObjectBase) -> vtkUnstructuredGridHomogeneousRayIntegrator C++: static vtkUnstructuredGridHomogeneousRayIntegrator *SafeDownCast( vtkObjectBase *o) NewInstanceV.NewInstance() -> vtkUnstructuredGridHomogeneousRayIntegrator C++: vtkUnstructuredGridHomogeneousRayIntegrator *NewInstance() InitializeV.Initialize(vtkVolume, vtkDataArray) C++: void Initialize(vtkVolume *volume, vtkDataArray *scalars) override; Set up the integrator with the given properties and scalars. IntegrateV.Integrate(vtkDoubleArray, vtkDataArray, vtkDataArray, [float, float, float, float]) C++: void Integrate(vtkDoubleArray *intersectionLengths, vtkDataArray *nearIntersections, vtkDataArray *farIntersections, float color[4]) override; Given a set of intersections (defined by the three arrays), compute the peicewise integration of the array in front to back order. /c intersectionLengths holds the lengths of each peicewise segment. /c nearIntersections and /c farIntersections hold the scalar values at the front and back of each segment. /c color should contain the RGBA value of the volume in front of the segments passed in, and the result will be placed back into /c color. SetTransferFunctionTableSizeV.SetTransferFunctionTableSize(int) C++: virtual void SetTransferFunctionTableSize(int _arg) For quick lookup, the transfer function is sampled into a table. This parameter sets how big of a table to use. By default, 1024 entries are used. GetTransferFunctionTableSizeV.GetTransferFunctionTableSize() -> int C++: virtual int GetTransferFunctionTableSize() For quick lookup, the transfer function is sampled into a table. This parameter sets how big of a table to use. 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