/*========================================================================= Program: Visualization Toolkit Module: vtkAvatar.cxx Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ #include "vtkAvatar.h" #include "vtkMath.h" #include "vtkObjectFactory.h" //------------------------------------------------------------------------------ vtkObjectFactoryNewMacro(vtkAvatar); //------------------------------------------------------------------------------ void vtkAvatar::PrintSelf(std::ostream& os, vtkIndent indent) { this->Superclass::PrintSelf(os, indent); } //------------------------------------------------------------------------------ vtkAvatar::vtkAvatar() { this->HeadPosition[0] = 0.0; this->HeadPosition[1] = 0.0; this->HeadPosition[2] = 0.0; this->HeadOrientation[0] = 0.0; this->HeadOrientation[1] = 0.0; this->HeadOrientation[2] = 0.0; this->RightHandPosition[0] = 0.0; this->RightHandPosition[1] = 0.0; this->RightHandPosition[2] = 0.0; this->RightHandOrientation[0] = 0.0; this->RightHandOrientation[1] = 0.0; this->RightHandOrientation[2] = 0.0; this->LeftHandPosition[0] = 0.0; this->LeftHandPosition[1] = 0.0; this->LeftHandPosition[2] = 0.0; this->LeftHandOrientation[0] = 0.0; this->LeftHandOrientation[1] = 0.0; this->LeftHandOrientation[2] = 0.0; for (int i = 0; i < NUM_BODY; ++i) { this->BodyPosition[i][0] = 0.0; this->BodyPosition[i][1] = 0.0; this->BodyPosition[i][2] = 0.0; this->BodyOrientation[i][0] = 0.0; this->BodyOrientation[i][1] = 0.0; this->BodyOrientation[i][2] = 0.0; } this->UpVector[0] = 0.0; this->UpVector[1] = 1.0; this->UpVector[2] = 0.0; UseLeftHand = true; UseRightHand = true; ShowHandsOnly = false; } //------------------------------------------------------------------------------ vtkAvatar::~vtkAvatar() = default;