/*========================================================================= Program: Visualization Toolkit Module: vtkExternalLight.cxx Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ #include "vtkExternalLight.h" #include "vtkObjectFactory.h" #include "vtk_glew.h" //------------------------------------------------------------------------------ vtkStandardNewMacro(vtkExternalLight); //------------------------------------------------------------------------------ vtkExternalLight::vtkExternalLight() { this->LightIndex = GL_LIGHT0; this->ReplaceMode = INDIVIDUAL_PARAMS; // By default, nothing is set by user this->PositionSet = false; this->FocalPointSet = false; this->AmbientColorSet = false; this->DiffuseColorSet = false; this->SpecularColorSet = false; this->IntensitySet = false; this->ConeAngleSet = false; this->AttenuationValuesSet = false; this->ExponentSet = false; this->PositionalSet = false; // Set the default light type to headlight this->LightType = VTK_LIGHT_TYPE_HEADLIGHT; } //------------------------------------------------------------------------------ vtkExternalLight::~vtkExternalLight() = default; //------------------------------------------------------------------------------ void vtkExternalLight::SetPosition(double position1, double position2, double position3) { this->Superclass::SetPosition(position1, position2, position3); this->PositionSet = true; } //------------------------------------------------------------------------------ void vtkExternalLight::SetFocalPoint(double focalpoint1, double focalpoint2, double focalpoint3) { this->Superclass::SetFocalPoint(focalpoint1, focalpoint2, focalpoint3); this->FocalPointSet = true; } //------------------------------------------------------------------------------ void vtkExternalLight::SetAmbientColor(double color1, double color2, double color3) { this->Superclass::SetAmbientColor(color1, color2, color3); this->AmbientColorSet = true; } //------------------------------------------------------------------------------ void vtkExternalLight::SetDiffuseColor(double color1, double color2, double color3) { this->Superclass::SetDiffuseColor(color1, color2, color3); this->DiffuseColorSet = true; } //------------------------------------------------------------------------------ void vtkExternalLight::SetSpecularColor(double color1, double color2, double color3) { this->Superclass::SetSpecularColor(color1, color2, color3); this->SpecularColorSet = true; } //------------------------------------------------------------------------------ void vtkExternalLight::SetIntensity(double intensity) { this->Superclass::SetIntensity(intensity); this->IntensitySet = true; } //------------------------------------------------------------------------------ void vtkExternalLight::SetConeAngle(double angle) { this->Superclass::SetConeAngle(angle); this->ConeAngleSet = true; } //------------------------------------------------------------------------------ void vtkExternalLight::SetAttenuationValues(double value1, double value2, double value3) { this->Superclass::SetAttenuationValues(value1, value2, value3); this->AttenuationValuesSet = true; } //------------------------------------------------------------------------------ void vtkExternalLight::SetExponent(double exp) { this->Superclass::SetExponent(exp); this->ExponentSet = true; } //------------------------------------------------------------------------------ void vtkExternalLight::SetPositional(vtkTypeBool p) { this->Superclass::SetPositional(p); this->PositionalSet = true; } //------------------------------------------------------------------------------ void vtkExternalLight::PrintSelf(ostream& os, vtkIndent indent) { this->Superclass::PrintSelf(os, indent); os << indent << "LightIndex: " << this->LightIndex << "\n"; os << indent << "ReplaceMode: " << this->ReplaceMode << "\n"; os << indent << "PositionSet: " << this->PositionSet << "\n"; os << indent << "FocalPointSet: " << this->FocalPointSet << "\n"; os << indent << "AmbientColorSet: " << this->AmbientColorSet << "\n"; os << indent << "DiffuseColorSet: " << this->DiffuseColorSet << "\n"; os << indent << "SpecularColorSet: " << this->SpecularColorSet << "\n"; os << indent << "IntensitySet: " << this->IntensitySet << "\n"; os << indent << "ConeAngleSet: " << this->ConeAngleSet << "\n"; os << indent << "AttenuationValuesSet: " << this->AttenuationValuesSet << "\n"; os << indent << "ExponentSet: " << this->ExponentSet << "\n"; os << indent << "PositionalSet: " << this->PositionalSet << "\n"; }