/*========================================================================= Program: Visualization Toolkit Module: vtkCompositePolyDataMapper2.cxx Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ #include "vtkActor.h" #include "vtkCamera.h" #include "vtkCompositeDataDisplayAttributes.h" #include "vtkCompositeDataSet.h" #include "vtkCompositePolyDataMapper2.h" #include "vtkCullerCollection.h" #include "vtkInformation.h" #include "vtkMath.h" #include "vtkMultiBlockDataSet.h" #include "vtkNew.h" #include "vtkProperty.h" #include "vtkRenderWindow.h" #include "vtkRenderWindowInteractor.h" #include "vtkRenderer.h" #include "vtkSmartPointer.h" #include "vtkTimerLog.h" #include "vtkTrivialProducer.h" #include "vtkCylinderSource.h" #include #include int TestCompositePolyDataMapper2Vertices(int argc, char* argv[]) { bool timeit = false; if (argc > 1 && argv[1] && !strcmp(argv[1], "-timeit")) { timeit = true; } vtkSmartPointer win = vtkSmartPointer::New(); vtkSmartPointer iren = vtkSmartPointer::New(); vtkSmartPointer ren = vtkSmartPointer::New(); win->AddRenderer(ren); win->SetInteractor(iren); vtkSmartPointer mapper = vtkSmartPointer::New(); vtkNew cdsa; mapper->SetCompositeDataDisplayAttributes(cdsa); int resolution = 10; vtkNew cyl; cyl->CappingOn(); cyl->SetRadius(0.2); cyl->SetHeight(0.6); cyl->SetResolution(resolution); // build a composite dataset vtkNew data; int blocksPerLevel[3] = { 1, 4, 8 }; if (timeit) { blocksPerLevel[1] = 32; blocksPerLevel[2] = 64; } std::vector> blocks; blocks.emplace_back(data.GetPointer()); unsigned levelStart = 0; unsigned levelEnd = 1; int numLevels = sizeof(blocksPerLevel) / sizeof(blocksPerLevel[0]); int numLeaves = 0; int numNodes = 0; vtkStdString blockName("Rolf"); mapper->SetInputDataObject(data.GetPointer()); for (int level = 1; level < numLevels; ++level) { int nblocks = blocksPerLevel[level]; for (unsigned parent = levelStart; parent < levelEnd; ++parent) { blocks[parent]->SetNumberOfBlocks(nblocks); for (int block = 0; block < nblocks; ++block, ++numNodes) { if (level == numLevels - 1) { vtkNew child; cyl->SetCenter(block * 0.25, 0.0, parent * 0.5); cyl->Update(); child->DeepCopy(cyl->GetOutput(0)); blocks[parent]->SetBlock(block, (block % 2) ? nullptr : child.GetPointer()); blocks[parent]->GetMetaData(block)->Set(vtkCompositeDataSet::NAME(), blockName.c_str()); // test not setting it on some if (block % 11) { double r, g, b; vtkMath::HSVToRGB(0.8 * block / nblocks, 0.2 + 0.8 * ((parent - levelStart) % 8) / 7.0, 1.0, &r, &g, &b); mapper->SetBlockColor(parent + numLeaves + 1, r, g, b); mapper->SetBlockVisibility(parent + numLeaves, (block % 7) != 0); } ++numLeaves; } else { vtkNew child; blocks[parent]->SetBlock(block, child); blocks.emplace_back(child.GetPointer()); } } } levelStart = levelEnd; levelEnd = static_cast(blocks.size()); } vtkSmartPointer actor = vtkSmartPointer::New(); actor->SetMapper(mapper); actor->GetProperty()->RenderLinesAsTubesOn(); actor->GetProperty()->EdgeVisibilityOn(); actor->GetProperty()->SetEdgeColor(0.7, 0.7, 0.7); actor->GetProperty()->SetLineWidth(7.0); actor->GetProperty()->RenderPointsAsSpheresOn(); actor->GetProperty()->VertexVisibilityOn(); actor->GetProperty()->SetVertexColor(1.0, 0.5, 0.5); actor->GetProperty()->SetPointSize(14.0); ren->AddActor(actor); win->SetSize(400, 400); ren->RemoveCuller(ren->GetCullers()->GetLastItem()); ren->ResetCamera(); vtkSmartPointer timer = vtkSmartPointer::New(); win->Render(); // get the window up // modify the data to force a rebuild of OpenGL structs // after rendering set one cylinder to white mapper->SetBlockColor(1011, 1.0, 1.0, 1.0); mapper->SetBlockOpacity(1011, 1.0); mapper->SetBlockVisibility(1011, 1.0); win->SetMultiSamples(0); timer->StartTimer(); win->Render(); timer->StopTimer(); cout << "First frame time: " << timer->GetElapsedTime() << "\n"; timer->StartTimer(); int numFrames = (timeit ? 300 : 2); for (int i = 0; i <= numFrames; i++) { ren->GetActiveCamera()->Elevation(20.0 / numFrames); // ren->GetActiveCamera()->Zoom(pow(2.0,1.0/numFrames)); ren->GetActiveCamera()->Roll(20.0 / numFrames); win->Render(); } timer->StopTimer(); if (timeit) { double t = timer->GetElapsedTime(); cout << "Avg Frame time: " << t / numFrames << " Frame Rate: " << numFrames / t << "\n"; } int retVal = vtkRegressionTestImageThreshold(win, 15); if (retVal == vtkRegressionTester::DO_INTERACTOR) { iren->Start(); } return !retVal; }