/*========================================================================= Program: Visualization Toolkit Module: TestSprites.cxx Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ // .SECTION Thanks // \verbatim // // This file is based loosely on the PointSprites plugin developed // and contributed by // // Copyright (c) CSCS - Swiss National Supercomputing Centre // EDF - Electricite de France // // John Biddiscombe, Ugo Varetto (CSCS) // Stephane Ploix (EDF) // // \endverbatim #include "vtkActor.h" #include "vtkCamera.h" #include "vtkDataObject.h" #include "vtkDataSetAttributes.h" #include "vtkLookupTable.h" #include "vtkNew.h" #include "vtkPointGaussianMapper.h" #include "vtkProperty.h" #include "vtkRandomAttributeGenerator.h" #include "vtkRenderWindow.h" #include "vtkRenderWindowInteractor.h" #include "vtkRenderer.h" #include "vtkSphereSource.h" #include "vtkTimerLog.h" #include "vtkColorTransferFunction.h" #include "vtkPointSource.h" #include "vtkRegressionTestImage.h" #include "vtkTestUtilities.h" #include "vtkPolyDataReader.h" //#define TestPoints //#define TestFile #define TestSplats int TestPointGaussianMapper(int argc, char* argv[]) { int desiredPoints = 1.0e4; vtkNew points; points->SetNumberOfPoints(desiredPoints); points->SetRadius(pow(desiredPoints, 0.33) * 20.0); points->Update(); vtkNew randomAttr; randomAttr->SetInputConnection(points->GetOutputPort()); vtkNew mapper; vtkNew renderer; renderer->SetBackground(0.0, 0.0, 0.0); vtkNew renderWindow; renderWindow->SetSize(300, 300); renderWindow->SetMultiSamples(0); renderWindow->AddRenderer(renderer); vtkNew iren; iren->SetRenderWindow(renderWindow); vtkNew actor; actor->SetMapper(mapper); renderer->AddActor(actor); #ifdef TestPoints randomAttr->SetDataTypeToUnsignedChar(); randomAttr->GeneratePointVectorsOn(); randomAttr->SetMinimumComponentValue(0); randomAttr->SetMaximumComponentValue(255); randomAttr->Update(); mapper->SetInputConnection(randomAttr->GetOutputPort()); mapper->SelectColorArray("RandomPointVectors"); mapper->SetScalarModeToUsePointFieldData(); mapper->SetScaleFactor(0.0); mapper->EmissiveOff(); #endif #ifdef TestFile vtkNew reader; reader->SetFileName("filename"); reader->Update(); mapper->SetInputConnection(reader->GetOutputPort()); mapper->SelectColorArray("Color"); mapper->SetScalarModeToUsePointFieldData(); mapper->SetScalefactor(0.0); mapper->EmissiveOff(); // actor->GetProperty()->SetPointSize(3.0); #endif #ifdef TestSplats randomAttr->SetDataTypeToFloat(); randomAttr->GeneratePointScalarsOn(); randomAttr->GeneratePointVectorsOn(); randomAttr->Update(); mapper->SetInputConnection(randomAttr->GetOutputPort()); mapper->SetColorModeToMapScalars(); mapper->SetScalarModeToUsePointFieldData(); mapper->SelectColorArray("RandomPointVectors"); mapper->SetInterpolateScalarsBeforeMapping(0); mapper->SetScaleArray("RandomPointVectors"); mapper->SetScaleArrayComponent(3); // Note that LookupTable is 4x faster than // ColorTransferFunction. So if you have a choice // Usa a lut instead. // // vtkNew lut; // lut->SetHueRange(0.1,0.2); // lut->SetSaturationRange(1.0,0.5); // lut->SetValueRange(0.8,1.0); // mapper->SetLookupTable(lut); vtkNew ctf; ctf->AddHSVPoint(0.0, 0.1, 1.0, 0.8); ctf->AddHSVPoint(1.0, 0.2, 0.5, 1.0); ctf->SetColorSpaceToRGB(); mapper->SetLookupTable(ctf); #endif vtkNew timer; timer->StartTimer(); renderWindow->Render(); timer->StopTimer(); double firstRender = timer->GetElapsedTime(); cerr << "first render time: " << firstRender << endl; timer->StartTimer(); int numRenders = 85; for (int i = 0; i < numRenders; ++i) { renderer->GetActiveCamera()->Azimuth(1); renderer->GetActiveCamera()->Elevation(1); renderWindow->Render(); } timer->StopTimer(); double elapsed = timer->GetElapsedTime(); int numPts = mapper->GetInput()->GetPoints()->GetNumberOfPoints(); cerr << "interactive render time: " << elapsed / numRenders << endl; cerr << "number of points: " << numPts << endl; cerr << "points per second: " << numPts * (numRenders / elapsed) << endl; renderer->GetActiveCamera()->SetPosition(0, 0, 1); renderer->GetActiveCamera()->SetFocalPoint(0, 0, 0); renderer->GetActiveCamera()->SetViewUp(0, 1, 0); renderer->ResetCamera(); // renderer->GetActiveCamera()->Print(cerr); renderer->GetActiveCamera()->Zoom(10.0); renderWindow->Render(); int retVal = vtkRegressionTestImage(renderWindow); if (retVal == vtkRegressionTester::DO_INTERACTOR) { iren->Start(); } return !retVal; }