/*========================================================================= Program: Visualization Toolkit Module: vtkOpaquePass.cxx Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ #include "vtkOpaquePass.h" #include "vtkObjectFactory.h" #include vtkStandardNewMacro(vtkOpaquePass); //------------------------------------------------------------------------------ vtkOpaquePass::vtkOpaquePass() = default; //------------------------------------------------------------------------------ vtkOpaquePass::~vtkOpaquePass() = default; //------------------------------------------------------------------------------ void vtkOpaquePass::PrintSelf(ostream& os, vtkIndent indent) { this->Superclass::PrintSelf(os, indent); } //------------------------------------------------------------------------------ // Description: // Perform rendering according to a render state \p s. // \pre s_exists: s!=0 void vtkOpaquePass::Render(const vtkRenderState* s) { assert("pre: s_exists" && s != nullptr); this->NumberOfRenderedProps = 0; this->RenderFilteredOpaqueGeometry(s); }