160 336 m
272 336 l
272 416 l
160 416 l
h
Shader 1
Shader 2\\
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$G_x=\left(\begin{array}{c}1\\2\\1\end{array}\right)G_{x_1}$, $G_y=\left(\begin{array}{c}1\\0\\-1\end{array}\right)G_{y_1}$,
$|G|=\sqrt{G_x^2+G_y^2}$
192 176 m
352 176 l
352 256 l
192 256 l
h
$\left(\begin{array}{ccc}-1 & 0 & 1\end{array}\right)$\\
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$G_{x_1}$
$\left(\begin{array}{ccc}1 & 2 & 1\end{array}\right)$\\
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$G_{y_1}$
Pass 1
256 400 m
256 320 l
208 400 m
208 320 l
232 448 m
232 480 l