/*========================================================================= Program: Visualization Toolkit Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ #include "vtkActor.h" #include "vtkAvatar.h" #include "vtkCamera.h" #include "vtkInteractorStyleTrackballCamera.h" #include "vtkNew.h" #include "vtkOpenGLPolyDataMapper.h" #include "vtkPLYReader.h" #include "vtkPolyDataNormals.h" #include "vtkProperty.h" #include "vtkRegressionTestImage.h" #include "vtkRenderWindow.h" #include "vtkRenderWindowInteractor.h" #include "vtkRenderer.h" #include "vtkTestUtilities.h" #include "vtkLight.h" //------------------------------------------------------------------------------ int TestAvatar(int argc, char* argv[]) { vtkNew renderer; renderer->SetBackground(0.0, 0.0, 0.0); vtkNew renderWindow; renderWindow->SetSize(400, 400); renderWindow->AddRenderer(renderer); vtkNew iren; iren->SetRenderWindow(renderWindow); vtkNew light; light->SetLightTypeToSceneLight(); light->SetPosition(1.0, 7.0, 1.0); renderer->AddLight(light); const char* fileName = vtkTestUtilities::ExpandDataFileName(argc, argv, "Data/bunny.ply"); vtkNew reader; reader->SetFileName(fileName); delete[] fileName; vtkNew norms; norms->SetInputConnection(reader->GetOutputPort()); vtkNew mapper; mapper->SetInputConnection(norms->GetOutputPort()); vtkNew actor; actor->SetPosition(0.4, 0, 0); actor->SetScale(3.0, 3.0, 3.0); actor->GetProperty()->SetSpecular(0.5); actor->GetProperty()->SetSpecularPower(20); actor->GetProperty()->SetDiffuse(0.7); actor->GetProperty()->SetAmbient(0.4); actor->GetProperty()->SetAmbientColor(0.4, 0.0, 1.0); renderer->AddActor(actor); actor->SetMapper(mapper); vtkNew avatar; avatar->SetHeadPosition(-2.4, 0.2, 0); avatar->SetHeadOrientation(0, 20, 0); avatar->SetLeftHandPosition(-0.9, -0.3, -0.7); avatar->SetLeftHandOrientation(-10, -20, 15); avatar->SetRightHandPosition(-0.6, -0.4, 0.5); avatar->SetRightHandOrientation(0, 0, 0); avatar->GetProperty()->SetColor(0.8, 1.0, 0.8); // avatar->SetScale(0.3); renderer->AddActor(avatar); renderer->GetActiveCamera()->SetPosition(-1.0, 0.25, 5.0); renderer->GetActiveCamera()->SetFocalPoint(-1.0, 0.25, 0.0); renderer->GetActiveCamera()->SetViewAngle(55.0); renderer->GetActiveCamera()->Zoom(1.1); renderer->GetActiveCamera()->Azimuth(0); renderer->GetActiveCamera()->Elevation(15); // renderer->GetActiveCamera()->Roll(-10); renderer->SetBackground(0.6, 0.7, 1.0); renderer->ResetCameraClippingRange(); renderer->SetClippingRangeExpansion(1.5); renderWindow->Render(); vtkNew style; renderWindow->GetInteractor()->SetInteractorStyle(style); // style->SetAutoAdjustCameraClippingRange(true); int retVal = vtkRegressionTestImage(renderWindow); if (retVal == vtkRegressionTester::DO_INTERACTOR) { iren->Start(); } return !retVal; }