/*========================================================================= Program: Visualization Toolkit Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ #include "vtkActor.h" #include "vtkCamera.h" #include "vtkNew.h" #include "vtkOpenGLPolyDataMapper.h" #include "vtkOpenGLRenderWindow.h" #include "vtkOpenGLVertexBufferObject.h" #include "vtkPLYReader.h" #include "vtkProperty.h" #include "vtkRenderer.h" #include "vtkRegressionTestImage.h" #include "vtkTestUtilities.h" #include "vtkRenderWindowInteractor.h" #include "vtkOpenGLRenderWindow.h" #include "vtkCullerCollection.h" #include "vtkOpenVRCamera.h" #include "vtkTransform.h" #include "vtkPlaneWidget.h" #include "vtkTransformPolyDataFilter.h" #include "vtkLight.h" #include "vtkOpenVRCamera.h" #include "vtkOpenVRRenderWindow.h" #include "vtkOpenVRRenderWindowInteractor.h" #include "vtkOpenVRRenderer.h" #include "vtkWin32OpenGLRenderWindow.h" #include "vtkWin32RenderWindowInteractor.h" //------------------------------------------------------------------------------ int TestDragon(int argc, char* argv[]) { vtkNew renderer; vtkNew renderWindow; vtkNew iren; vtkNew cam; renderer->SetShowFloor(true); renderer->SetBackground(0.2, 0.3, 0.4); renderWindow->AddRenderer(renderer); iren->SetRenderWindow(renderWindow); renderer->SetActiveCamera(cam); vtkNew light; light->SetLightTypeToSceneLight(); light->SetPosition(1.0, 1.0, 1.0); renderer->AddLight(light); // crazy frame rate requirement // need to look into that at some point renderWindow->SetDesiredUpdateRate(350.0); iren->SetDesiredUpdateRate(350.0); iren->SetStillUpdateRate(350.0); renderer->RemoveCuller(renderer->GetCullers()->GetLastItem()); // renderer->UseShadowsOn(); const char* fileName = vtkTestUtilities::ExpandDataFileName(argc, argv, "Data/dragon.ply"); vtkNew reader; reader->SetFileName(fileName); vtkNew trans; trans->Translate(10.0, 20.0, 30.0); // trans->Scale(10.0,10.0,10.0); vtkNew tf; tf->SetTransform(trans); tf->SetInputConnection(reader->GetOutputPort()); vtkNew actor; renderer->AddActor(actor); vtkNew mapper; mapper->SetInputConnection(tf->GetOutputPort()); mapper->SetVBOShiftScaleMethod(vtkOpenGLVertexBufferObject::AUTO_SHIFT_SCALE); actor->SetMapper(mapper); actor->GetProperty()->SetAmbientColor(0.2, 0.2, 1.0); actor->GetProperty()->SetDiffuseColor(1.0, 0.65, 0.7); actor->GetProperty()->SetSpecular(0.5); actor->GetProperty()->SetDiffuse(0.7); actor->GetProperty()->SetAmbient(0.5); actor->GetProperty()->SetSpecularPower(20.0); actor->GetProperty()->SetOpacity(1.0); // actor->GetProperty()->SetRepresentationToWireframe(); vtkNew pactor; renderer->AddActor(pactor); vtkNew trans2; trans2->Scale(4.0, 2.0, 2.0); vtkNew pmapper; pmapper->SetInputConnection(reader->GetOutputPort()); pmapper->SetVBOShiftScaleMethod(vtkOpenGLVertexBufferObject::AUTO_SHIFT_SCALE); pactor->SetMapper(pmapper); // pactor->SetScale(3.0, 3.0, 3.0); pactor->SetUserMatrix(trans2->GetMatrix()); pactor->GetProperty()->SetAmbientColor(0.2, 1.0, 0.2); pactor->GetProperty()->SetDiffuseColor(0.6, 1.0, 1.0); pactor->GetProperty()->SetSpecular(0.5); pactor->GetProperty()->SetDiffuse(0.7); pactor->GetProperty()->SetAmbient(0.5); pactor->GetProperty()->SetSpecularPower(20.0); pactor->GetProperty()->SetOpacity(1.0); pactor->SetCoordinateSystemToPhysical(); pactor->SetCoordinateSystemRenderer(renderer); pactor->UseBoundsOff(); vtkNew dactor; renderer->AddActor(dactor); vtkNew dmapper; dmapper->SetInputConnection(reader->GetOutputPort()); dmapper->SetVBOShiftScaleMethod(vtkOpenGLVertexBufferObject::AUTO_SHIFT_SCALE); dactor->SetMapper(dmapper); dactor->SetScale(2.0, 2.0, 2.0); dactor->SetPosition(0.0, 0.0, -0.2); dactor->GetProperty()->SetAmbientColor(1.0, 0.6, 0.2); dactor->GetProperty()->SetDiffuseColor(1.0, 1.0, 0.7); dactor->GetProperty()->SetSpecular(0.5); dactor->GetProperty()->SetDiffuse(0.7); dactor->GetProperty()->SetAmbient(0.5); dactor->GetProperty()->SetSpecularPower(20.0); dactor->GetProperty()->SetOpacity(1.0); dactor->SetCoordinateSystemToDevice(); dactor->SetCoordinateSystemDevice(static_cast(vtkEventDataDevice::LeftController)); dactor->SetCoordinateSystemRenderer(renderer); dactor->UseBoundsOff(); // the HMD may not be turned on/etc renderWindow->Initialize(); if (renderWindow->GetHMD()) { renderer->ResetCamera(); renderWindow->Render(); int retVal = vtkRegressionTestImage(renderWindow.Get()); if (retVal == vtkRegressionTester::DO_INTERACTOR) { iren->Start(); } return !retVal; } return 0; }