/*========================================================================= Program: Visualization Toolkit Module: vtkOpenXRInteractorStyle.cxx Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ #include "vtkOpenXRInteractorStyle.h" #include "vtkObjectFactory.h" #include "vtkOpenXRRenderWindowInteractor.h" // Map controller inputs to interaction states vtkStandardNewMacro(vtkOpenXRInteractorStyle); //------------------------------------------------------------------------------ void vtkOpenXRInteractorStyle::SetupActions(vtkRenderWindowInteractor* iren) { vtkOpenXRRenderWindowInteractor* oiren = vtkOpenXRRenderWindowInteractor::SafeDownCast(iren); if (oiren) { oiren->AddAction("elevation", vtkCommand::ViewerMovement3DEvent); oiren->AddAction("movement", vtkCommand::ViewerMovement3DEvent); oiren->AddAction("nextcameraPose", vtkCommand::NextPose3DEvent); oiren->AddAction("positionprop", vtkCommand::PositionProp3DEvent); oiren->AddAction("showmenu", vtkCommand::Menu3DEvent); oiren->AddAction("startelevation", vtkCommand::ViewerMovement3DEvent); oiren->AddAction("startmovement", vtkCommand::ViewerMovement3DEvent); oiren->AddAction("triggeraction", vtkCommand::Select3DEvent); } }