/*========================================================================= Program: Visualization Toolkit Module: vtkCompositeRGBAPass.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ /** * @class vtkCompositeRGBAPass * @brief Blend RGBA buffers of processes. * * Blend the RGBA buffers of satellite processes over the root process RGBA * buffer. * The RGBA buffer of the satellite processes are not changed. * * This pass requires a OpenGL context that supports texture objects (TO), * and pixel buffer objects (PBO). If not, it will emit an error message * and will render its delegate and return. * * @sa * vtkRenderPass */ #ifndef vtkCompositeRGBAPass_h #define vtkCompositeRGBAPass_h #include "vtkRenderPass.h" #include "vtkRenderingParallelModule.h" // For export macro class vtkMultiProcessController; class vtkPixelBufferObject; class vtkTextureObject; class vtkOpenGLRenderWindow; class vtkPKdTree; class VTKRENDERINGPARALLEL_EXPORT vtkCompositeRGBAPass : public vtkRenderPass { public: static vtkCompositeRGBAPass* New(); vtkTypeMacro(vtkCompositeRGBAPass, vtkRenderPass); void PrintSelf(ostream& os, vtkIndent indent) override; /** * Perform rendering according to a render state \p s. * \pre s_exists: s!=0 */ void Render(const vtkRenderState* s) override; /** * Release graphics resources and ask components to release their own * resources. * \pre w_exists: w!=0 */ void ReleaseGraphicsResources(vtkWindow* w) override; ///@{ /** * Controller * If it is NULL, nothing will be rendered and a warning will be emitted. * Initial value is a NULL pointer. */ vtkGetObjectMacro(Controller, vtkMultiProcessController); virtual void SetController(vtkMultiProcessController* controller); ///@} ///@{ /** * kd tree that gives processes ordering. Initial value is a NULL pointer. */ vtkGetObjectMacro(Kdtree, vtkPKdTree); virtual void SetKdtree(vtkPKdTree* kdtree); ///@} /** * Is the pass supported by the OpenGL context? */ bool IsSupported(vtkOpenGLRenderWindow* context); protected: /** * Default constructor. Controller is set to NULL. */ vtkCompositeRGBAPass(); /** * Destructor. */ ~vtkCompositeRGBAPass() override; vtkMultiProcessController* Controller; vtkPKdTree* Kdtree; vtkPixelBufferObject* PBO; vtkTextureObject* RGBATexture; vtkTextureObject* RootTexture; float* RawRGBABuffer; size_t RawRGBABufferSize; private: vtkCompositeRGBAPass(const vtkCompositeRGBAPass&) = delete; void operator=(const vtkCompositeRGBAPass&) = delete; }; #endif