// Copyright(C) 1999-2021 National Technology & Engineering Solutions // of Sandia, LLC (NTESS). Under the terms of Contract DE-NA0003525 with // NTESS, the U.S. Government retains certain rights in this software. // // See packages/seacas/LICENSE for details #include "Ioss_CodeTypes.h" // for IntVector #include "Ioss_ElementTopology.h" // for ElementTopology #include // for ElementVariableType #include #include // for assert #include // for nullptr //------------------------------------------------------------------------ // Define a variable type for storage of this elements connectivity namespace Ioss { const char *ShellLine2D3::name = "shellline2d3"; class St_ShellLine2D3 : public ElementVariableType { public: static void factory() { static St_ShellLine2D3 registerThis; } protected: St_ShellLine2D3() : ElementVariableType(Ioss::ShellLine2D3::name, 3) {} }; } // namespace Ioss // ======================================================================== namespace { struct Constants { static const int nnode = 3; static const int nedge = 2; static const int nedgenode = 3; static const int nface = 0; static const int nfacenode = 0; static const int nfaceedge = 0; }; } // namespace void Ioss::ShellLine2D3::factory() { static Ioss::ShellLine2D3 registerThis; Ioss::St_ShellLine2D3::factory(); } Ioss::ShellLine2D3::ShellLine2D3() : Ioss::ElementTopology(Ioss::ShellLine2D3::name, "ShellLine_3") { Ioss::ElementTopology::alias(Ioss::ShellLine2D3::name, "Shell_Line_3_2D"); Ioss::ElementTopology::alias(Ioss::ShellLine2D3::name, "SHELL_LINE_3"); } int Ioss::ShellLine2D3::parametric_dimension() const { return 1; } int Ioss::ShellLine2D3::spatial_dimension() const { return 2; } int Ioss::ShellLine2D3::order() const { return 2; } int Ioss::ShellLine2D3::number_corner_nodes() const { return 2; } int Ioss::ShellLine2D3::number_nodes() const { return Constants::nnode; } int Ioss::ShellLine2D3::number_edges() const { return Constants::nedge; } int Ioss::ShellLine2D3::number_faces() const { return Constants::nface; } int Ioss::ShellLine2D3::number_nodes_edge(int /* edge */) const { return Constants::nedgenode; } int Ioss::ShellLine2D3::number_nodes_face(int face) const { // face is 1-based. 0 passed in for all faces. assert(face >= 0 && face <= number_faces()); return Constants::nfacenode; } int Ioss::ShellLine2D3::number_edges_face(int face) const { // face is 1-based. 0 passed in for all faces. assert(face >= 0 && face <= number_faces()); return Constants::nfaceedge; } Ioss::IntVector Ioss::ShellLine2D3::edge_connectivity(int edge_number) const { Ioss::IntVector connectivity(Constants::nedgenode); if (edge_number == 1) { connectivity[0] = 0; connectivity[1] = 1; connectivity[2] = 2; } else { connectivity[0] = 1; connectivity[1] = 0; connectivity[2] = 2; } return connectivity; } Ioss::IntVector Ioss::ShellLine2D3::face_connectivity(int /* face_number */) const { Ioss::IntVector connectivity; return connectivity; } Ioss::IntVector Ioss::ShellLine2D3::element_connectivity() const { Ioss::IntVector connectivity(number_nodes()); for (int i = 0; i < number_nodes(); i++) { connectivity[i] = i; } return connectivity; } Ioss::ElementTopology *Ioss::ShellLine2D3::face_type(int /* face_number */) const { return (Ioss::ElementTopology *)nullptr; } Ioss::ElementTopology *Ioss::ShellLine2D3::edge_type(int /* edge_number */) const { return Ioss::ElementTopology::factory("edge3"); }