// Copyright(C) 1999-2021 National Technology & Engineering Solutions // of Sandia, LLC (NTESS). Under the terms of Contract DE-NA0003525 with // NTESS, the U.S. Government retains certain rights in this software. // // See packages/seacas/LICENSE for details #include "Ioss_CodeTypes.h" // for IntVector #include "Ioss_ElementTopology.h" // for ElementTopology #include // for ElementVariableType #include #include // for assert #include // for nullptr // ======================================================================== // Define a variable type for storage of this elements connectivity namespace Ioss { const char *Tri4a::name = "tri4a"; class St_Tri4a : public ElementVariableType { public: static void factory() { static St_Tri4a registerThis; } protected: St_Tri4a() : ElementVariableType(Ioss::Tri4a::name, 4) {} }; } // namespace Ioss //------------------------------------------------------------------------ namespace { struct Constants { static const int nnode = 4; static const int nedge = 3; static const int nedgenode = 3; static const int nface = 0; static const int nfacenode = 0; static const int nfaceedge = 0; static int nodes_per_edge[nedge + 1]; static int edge_node_order[nedge][nedgenode]; }; // Edge numbers are zero-based [0..number_edges) int Constants::edge_node_order[nedge][nedgenode] = // [edge][edge_node] {{0, 1, 3}, {1, 2, -1}, {2, 0, -1}}; // edge 0 returns number of nodes for all edges if homogeneous // returns -1 if edges have differing topology int Constants::nodes_per_edge[nedge + 1] = {-1, 3, 2, 2}; } // namespace void Ioss::Tri4a::factory() { static Ioss::Tri4a registerThis; Ioss::St_Tri4a::factory(); } Ioss::Tri4a::Tri4a() : Ioss::ElementTopology(Ioss::Tri4a::name, "Triangle_4a") {} int Ioss::Tri4a::parametric_dimension() const { return 2; } int Ioss::Tri4a::spatial_dimension() const { return 2; } int Ioss::Tri4a::order() const { return 2; } int Ioss::Tri4a::number_corner_nodes() const { return 3; } int Ioss::Tri4a::number_nodes() const { return Constants::nnode; } int Ioss::Tri4a::number_edges() const { return Constants::nedge; } int Ioss::Tri4a::number_faces() const { return Constants::nface; } int Ioss::Tri4a::number_nodes_edge(int edge) const { return Constants::nodes_per_edge[edge]; } int Ioss::Tri4a::number_nodes_face(int /* face */) const { return Constants::nfacenode; } int Ioss::Tri4a::number_edges_face(int /* face */) const { return Constants::nfaceedge; } bool Ioss::Tri4a::edges_similar() const { return false; } Ioss::IntVector Ioss::Tri4a::edge_connectivity(int edge_number) const { assert(edge_number > 0 && edge_number <= number_edges()); Ioss::IntVector connectivity(Constants::nodes_per_edge[edge_number]); for (int i = 0; i < Constants::nodes_per_edge[edge_number]; i++) { connectivity[i] = Constants::edge_node_order[edge_number - 1][i]; } return connectivity; } Ioss::IntVector Ioss::Tri4a::face_connectivity(int /* face_number */) const { Ioss::IntVector connectivity; return connectivity; } Ioss::IntVector Ioss::Tri4a::element_connectivity() const { Ioss::IntVector connectivity(number_nodes()); for (int i = 0; i < number_nodes(); i++) { connectivity[i] = i; } return connectivity; } Ioss::ElementTopology *Ioss::Tri4a::face_type(int /* face_number */) const { return (Ioss::ElementTopology *)nullptr; } Ioss::ElementTopology *Ioss::Tri4a::edge_type(int edge_number) const { assert(edge_number >= 0 && edge_number <= number_edges()); if (edge_number == 0) { return nullptr; } if (edge_number == 1) { return Ioss::ElementTopology::factory("edge3"); } return Ioss::ElementTopology::factory("edge2"); }