// Copyright(C) 1999-2021 National Technology & Engineering Solutions // of Sandia, LLC (NTESS). Under the terms of Contract DE-NA0003525 with // NTESS, the U.S. Government retains certain rights in this software. // // See packages/seacas/LICENSE for details #include "Ioss_CodeTypes.h" // for IntVector #include "Ioss_ElementTopology.h" // for ElementTopology #include // for ElementVariableType #include #include // for assert //------------------------------------------------------------------------ // Define a variable type for storage of this elements connectivity namespace Ioss { const char *TriShell3::name = "trishell3"; class St_TriShell3 : public ElementVariableType { public: static void factory() { static St_TriShell3 registerThis; } protected: St_TriShell3() : ElementVariableType(Ioss::TriShell3::name, 3) {} }; } // namespace Ioss // ======================================================================== namespace { struct Constants { static const int nnode = 3; static const int nedge = 3; static const int nedgenode = 2; static const int nface = 2; static const int nfacenode = 3; static const int nfaceedge = 3; static int edge_node_order[nedge][nedgenode]; static int face_node_order[nface][nfacenode]; static int face_edge_order[nface][nfaceedge]; static int nodes_per_face[nface + 1]; static int edges_per_face[nface + 1]; }; // Edge numbers are zero-based [0..number_edges) int Constants::edge_node_order[nedge][nedgenode] = // [edge][edge_node] {{0, 1}, {1, 2}, {2, 0}}; // Face numbers are zero-based [0..number_faces) int Constants::face_node_order[nface][nfacenode] = // [face][face_node] {{0, 1, 2}, {0, 2, 1}}; int Constants::face_edge_order[nface][nfaceedge] = // [face][face_edge] {{0, 1, 2}, {2, 1, 0}}; // face 0 returns number of nodes for all faces if homogeneous // returns -1 if faces have differing topology int Constants::nodes_per_face[nface + 1] = {3, 3, 3}; // face 0 returns number of edges for all faces if homogeneous // returns -1 if faces have differing topology int Constants::edges_per_face[nface + 1] = {3, 3, 3}; } // namespace void Ioss::TriShell3::factory() { static Ioss::TriShell3 registerThis; Ioss::St_TriShell3::factory(); } Ioss::TriShell3::TriShell3() : Ioss::ElementTopology(Ioss::TriShell3::name, "ShellTriangle_3") { Ioss::ElementTopology::alias(Ioss::TriShell3::name, "trishell"); Ioss::ElementTopology::alias(Ioss::TriShell3::name, "Shell_Tri_3_3D"); Ioss::ElementTopology::alias(Ioss::TriShell3::name, "SHELL_TRIANGLE_3"); Ioss::ElementTopology::alias(Ioss::TriShell3::name, "shell3"); } int Ioss::TriShell3::parametric_dimension() const { return 2; } int Ioss::TriShell3::spatial_dimension() const { return 3; } int Ioss::TriShell3::order() const { return 1; } int Ioss::TriShell3::number_corner_nodes() const { return 3; } int Ioss::TriShell3::number_nodes() const { return Constants::nnode; } int Ioss::TriShell3::number_edges() const { return Constants::nedge; } int Ioss::TriShell3::number_faces() const { return Constants::nface; } int Ioss::TriShell3::number_nodes_edge(int /* edge */) const { return Constants::nedgenode; } int Ioss::TriShell3::number_nodes_face(int face) const { // face is 1-based. 0 passed in for all faces. assert(face >= 0 && face <= number_faces()); return Constants::nodes_per_face[face]; } int Ioss::TriShell3::number_edges_face(int face) const { // face is 1-based. 0 passed in for all faces. assert(face >= 0 && face <= number_faces()); return Constants::edges_per_face[face]; } Ioss::IntVector Ioss::TriShell3::edge_connectivity(int edge_number) const { assert(edge_number > 0 && edge_number <= Constants::nedge); Ioss::IntVector connectivity(Constants::nedgenode); for (int i = 0; i < Constants::nedgenode; i++) { connectivity[i] = Constants::edge_node_order[edge_number - 1][i]; } return connectivity; } Ioss::IntVector Ioss::TriShell3::face_connectivity(int face_number) const { assert(face_number > 0 && face_number <= number_faces()); Ioss::IntVector connectivity(Constants::nodes_per_face[face_number]); for (int i = 0; i < Constants::nodes_per_face[face_number]; i++) { connectivity[i] = Constants::face_node_order[face_number - 1][i]; } return connectivity; } Ioss::IntVector Ioss::TriShell3::element_connectivity() const { Ioss::IntVector connectivity(number_nodes()); for (int i = 0; i < number_nodes(); i++) { connectivity[i] = i; } return connectivity; } Ioss::ElementTopology *Ioss::TriShell3::face_type(int face_number) const { assert(face_number >= 0 && face_number <= number_faces()); // return Ioss::ElementTopology::factory("triface3"); return Ioss::ElementTopology::factory("tri3"); } Ioss::ElementTopology *Ioss::TriShell3::edge_type(int edge_number) const { assert(edge_number >= 0 && edge_number <= number_edges()); return Ioss::ElementTopology::factory("edge2"); } Ioss::IntVector Ioss::TriShell3::face_edge_connectivity(int face_number) const { assert(face_number > 0 && face_number <= Constants::nface); int nface_edge = number_edges_face(face_number); Ioss::IntVector fcon(nface_edge); for (int i = 0; i < nface_edge; i++) { fcon[i] = Constants::face_edge_order[face_number - 1][i]; } return fcon; }