/*========================================================================= Program: Visualization Toolkit Module: vtkIOExportGL2PSObjectFactory.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ #ifndef vtkIOExportGL2PSObjectFactory_h #define vtkIOExportGL2PSObjectFactory_h #include "vtkIOExportGL2PSModule.h" // For export macro #include "vtkObjectFactory.h" class VTKIOEXPORTGL2PS_EXPORT vtkIOExportGL2PSObjectFactory : public vtkObjectFactory { public: static vtkIOExportGL2PSObjectFactory * New(); vtkTypeMacro(vtkIOExportGL2PSObjectFactory, vtkObjectFactory); const char * GetDescription() override { return "vtkIOExportGL2PS factory overrides."; } const char * GetVTKSourceVersion() override; void PrintSelf(ostream &os, vtkIndent indent) override; protected: vtkIOExportGL2PSObjectFactory(); private: vtkIOExportGL2PSObjectFactory(const vtkIOExportGL2PSObjectFactory&) = delete; void operator=(const vtkIOExportGL2PSObjectFactory&) = delete; }; #endif // vtkIOExportGL2PSObjectFactory_h