H h__text__TEXTh__StaticInit__TEXT6h8__bss__DATA__cstring__TEXT6'__data__DATA`h__mod_init_func__DATAhp __compact_unwind__LDp x__eh_frame__TEXT@ h2   PUHSPHHH=HHH[]//VTK::System::Dec /*========================================================================= Program: Visualization Toolkit Module: vtkglprojectedTetrahdraFS.glsl Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ //VTK::Output::Dec in vec3 fcolor; in float fdepth; in float fattenuation; void main() { // the following exp is done in the fragment shader // because linear interpolation (from the VS) of the resulting // value would not match the exp of the interpolated // source values float opacity = 1.0 - exp(-1.0*fattenuation*fdepth); gl_FragData[0] = vec4(fcolor,opacity); if (gl_FragData[0].a <= 0.0) { discard; } } 66zRx $P6AC B2-'-=- `0|]__GLOBAL__sub_I_vtkglProjectedTetrahedraFS.cxx__Z38vtkRenderingOpenGL2_AutoInit_Constructv__ZN20vtkDebugLeaksManagerD1Ev__ZN20vtkDebugLeaksManagerC1Ev___cxa_atexit___dso_handle__ZL28vtkDebugLeaksManagerInstance_vtkglProjectedTetrahedraFS