# ----------------------------------------------------------------------------- # Find DirectX SDK # Define: # DirectX_FOUND # DirectX_INCLUDE_DIR # DirectX_LIBRARY # DirectX_ROOT_DIR set(DirectX_FOUND false) if(WIN32) # The only platform it makes sense to check for DirectX SDK # We start with Microsoft DirectX SDK (August 2008) 9.24.1400 # Example of path is C:\apps_x86\Microsoft DirectX SDK (August 2008)\Include find_path(DirectX_INCLUDE_DIR d3d9.h "$ENV{DXSDK_DIR}/Include" "C:/apps_x86/Microsoft DirectX SDK*/Include" "C:/Program Files (x86)/Microsoft DirectX SDK*/Include" "C:/apps/Microsoft DirectX SDK*/Include" "C:/Program Files/Microsoft DirectX SDK*/Include" ) mark_as_advanced(DirectX_INCLUDE_DIR) if(DirectX_INCLUDE_DIR) set(DirectX_ROOT_DIR "${DirectX_INCLUDE_DIR}/..") endif() # dlls are in DirectX_ROOT_DIR/Developer Runtime/x64|x86 # lib files are in DirectX_ROOT_DIR/Lib/x64|x86 set(DirectX_LIBRARY_PATHS) if(CMAKE_CL_64) set(DirectX_LIBRARY_PATHS "${DirectX_ROOT_DIR}/Lib/x64") else() set(DirectX_LIBRARY_PATHS "${DirectX_ROOT_DIR}/Lib/x86" "${DirectX_ROOT_DIR}/Lib") endif() find_library(DirectX_LIBRARY d3d9 ${DirectX_LIBRARY_PATHS} NO_DEFAULT_PATH) if(DirectX_INCLUDE_DIR AND DirectX_LIBRARY) set(DirectX_FOUND true) endif() mark_as_advanced(DirectX_LIBRARY) #message("DirectX_FOUND=${DirectX_FOUND}") #message("DirectX_INCLUDE_DIR=${DirectX_INCLUDE_DIR}") #message("DirectX_LIBRARY=${DirectX_LIBRARY}") #message("DirectX_ROOT_DIR=${DirectX_ROOT_DIR}") endif()