#.rst: # FindEGL # ------- # # Find the EGL library. # # Imported Targets # ^^^^^^^^^^^^^^^^ # # This module defines the following :prop_tgt:`IMPORTED` targets: # # ``EGL::EGL`` # The EGL library, if found. # # ``EGL::OpenGL`` # The OpenGL library, if found. # # Result Variables # ^^^^^^^^^^^^^^^^ # # This module will set the following variables in your project: # # ``EGL_FOUND`` # System has the EGL library. # ``EGL_INCLUDE_DIR`` # The EGL include directory. # ``EGL_LIBRARY`` # The libEGL library. # ``EGL_LIBRARIES`` # All EGL related libraries, including ``EGL_LIBRARY``. # # Hints # ^^^^^ # # Set `EGL_ROOT_DIR` to the root directory of an EGL installation. find_path(EGL_INCLUDE_DIR NAMES EGL/egl.h PATHS ${EGL_ROOT_DIR}/include /usr/local/include /usr/include) find_library(EGL_LIBRARY NAMES EGL PATHS ${EGL_ROOT_DIR}/lib /usr/local/lib /usr/lib) find_library(EGL_opengl_LIBRARY NAMES OpenGL PATHS ${EGL_ROOT_DIR}/lib /usr/local/lib /usr/lib) set(EGL_LIBRARIES ${EGL_LIBRARY} ${EGL_opengl_LIBRARY}) include(FindPackageHandleStandardArgs) find_package_handle_standard_args( EGL DEFAULT_MSG EGL_LIBRARY EGL_opengl_LIBRARY EGL_INCLUDE_DIR) mark_as_advanced(EGL_ROOT_DIR EGL_INCLUDE_DIR EGL_LIBRARY EGL_opengl_LIBRARY) if(EGL_FOUND) if(NOT TARGET EGL::OpenGL) add_library(EGL::OpenGL UNKNOWN IMPORTED) set_target_properties(EGL::OpenGL PROPERTIES INTERFACE_INCLUDE_DIRECTORIES "${EGL_INCLUDE_DIR}") set_target_properties(EGL::OpenGL PROPERTIES IMPORTED_LINK_INTERFACE_LANGUAGES "C" IMPORTED_LOCATION "${EGL_opengl_LIBRARY}") endif() if(NOT TARGET EGL::EGL) add_library(EGL::EGL UNKNOWN IMPORTED) set_target_properties(EGL::EGL PROPERTIES INTERFACE_INCLUDE_DIRECTORIES "${EGL_INCLUDE_DIR}") set_target_properties(EGL::EGL PROPERTIES IMPORTED_LINK_INTERFACE_LANGUAGES "C" INTERFACE_LINK_LIBRARIES "EGL::OpenGL" IMPORTED_LOCATION "${EGL_LIBRARY}") endif() endif()