/*========================================================================= Program: Visualization Toolkit Module: vtkVRMLExporter.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the above copyright notice for more information. =========================================================================*/ /** * @class vtkVRMLExporter * @brief export a scene into VRML 2.0 format. * * vtkVRMLExporter is a concrete subclass of vtkExporter that writes VRML 2.0 * files. This is based on the VRML 2.0 draft #3 but it should be pretty * stable since we aren't using any of the newer features. * * @sa * vtkExporter */ #ifndef vtkVRMLExporter_h #define vtkVRMLExporter_h #include "vtkIOExportModule.h" // For export macro #include "vtkExporter.h" class vtkLight; class vtkActor; class vtkPoints; class vtkDataArray; class vtkUnsignedCharArray; class vtkPolyData; class vtkPointData; class VTKIOEXPORT_EXPORT vtkVRMLExporter : public vtkExporter { public: static vtkVRMLExporter *New(); vtkTypeMacro(vtkVRMLExporter,vtkExporter); void PrintSelf(ostream& os, vtkIndent indent) override; //@{ /** * Specify the name of the VRML file to write. */ vtkSetStringMacro(FileName); vtkGetStringMacro(FileName); //@} //@{ /** * Specify the Speed of navigation. Default is 4. */ vtkSetMacro(Speed,double); vtkGetMacro(Speed,double); //@} /** * Set the file pointer to write to. This will override * a FileName if specified. */ void SetFilePointer(FILE *); protected: vtkVRMLExporter(); ~vtkVRMLExporter() override; void WriteData() override; void WriteALight(vtkLight *aLight, FILE *fp); void WriteAnActor(vtkActor *anActor, FILE *fp); void WritePointData(vtkPoints *points, vtkDataArray *normals, vtkDataArray *tcoords, vtkUnsignedCharArray *colors, FILE *fp); void WriteShapeBegin(vtkActor* actor, FILE *fileP, vtkPolyData *polyData,vtkPointData *pntData, vtkUnsignedCharArray *color); void WriteShapeEnd( FILE *fileP ); char *FileName; FILE *FilePointer; double Speed; private: vtkVRMLExporter(const vtkVRMLExporter&) = delete; void operator=(const vtkVRMLExporter&) = delete; }; #endif