#ifndef VTKDOMAINSCHEMISTRYOPENGL2_EXPORT_H #define VTKDOMAINSCHEMISTRYOPENGL2_EXPORT_H #ifdef VTKDOMAINSCHEMISTRYOPENGL2_STATIC_DEFINE # define VTKDOMAINSCHEMISTRYOPENGL2_EXPORT # define VTKDOMAINSCHEMISTRYOPENGL2_NO_EXPORT #else # ifndef VTKDOMAINSCHEMISTRYOPENGL2_EXPORT # ifdef vtkDomainsChemistryOpenGL2_EXPORTS /* We are building this library */ # define VTKDOMAINSCHEMISTRYOPENGL2_EXPORT __attribute__((visibility("default"))) # else /* We are using this library */ # define VTKDOMAINSCHEMISTRYOPENGL2_EXPORT __attribute__((visibility("default"))) # endif # endif # ifndef VTKDOMAINSCHEMISTRYOPENGL2_NO_EXPORT # define VTKDOMAINSCHEMISTRYOPENGL2_NO_EXPORT __attribute__((visibility("hidden"))) # endif #endif #ifndef VTKDOMAINSCHEMISTRYOPENGL2_DEPRECATED # define VTKDOMAINSCHEMISTRYOPENGL2_DEPRECATED __attribute__ ((__deprecated__)) # define VTKDOMAINSCHEMISTRYOPENGL2_DEPRECATED_EXPORT VTKDOMAINSCHEMISTRYOPENGL2_EXPORT __attribute__ ((__deprecated__)) # define VTKDOMAINSCHEMISTRYOPENGL2_DEPRECATED_NO_EXPORT VTKDOMAINSCHEMISTRYOPENGL2_NO_EXPORT __attribute__ ((__deprecated__)) #endif #define DEFINE_NO_DEPRECATED 0 #if DEFINE_NO_DEPRECATED # define VTKDOMAINSCHEMISTRYOPENGL2_NO_DEPRECATED #endif /* AutoInit dependencies. */ #include "vtkDomainsChemistryModule.h" #include "vtkDomainsChemistryModule.h" #include "vtkRenderingOpenGL2Module.h" /* AutoInit implementations. */ #if defined(vtkDomainsChemistryOpenGL2_INCLUDE) # include vtkDomainsChemistryOpenGL2_INCLUDE #endif #if defined(vtkDomainsChemistryOpenGL2_AUTOINIT) # include "vtkAutoInit.h" VTK_AUTOINIT(vtkDomainsChemistryOpenGL2) #endif #endif