ELF>XH@@ UH@dH%(HD$81HHt$HD$HFHD$$D$ t0H|$1HT$8dH+%(uhH@]@HT$H|$H5|$HtHt+HH5HPtHuH1Huff.fUSHHdH%(HD$81HHt$HD$HFHD$$D$ HD$t6H|$1HT$8dH+%(HH[]DHt$H|$tHl$H=HtHH=uHuHc@HH=tHH=tHATUSH@fnFdH%(HD$81HHt$HD$HGfnȉD$(fbfD$ uYHD$Ho(Ht!\$ +\$$tJH|$1HT$8dH+%(H@[]A\HHuːHt$H|$tD$$Ld$u`HELH@H;H=tLH=u-HaHcVf.LLH=tLH=tLfDHЉfATH0fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$uDH(HtD$9D$tIH11E1HD$(dH+%(H0LA\@HHufHHRxH;IMtoI$H5LPtZHuLIHoHbL1HHP@L8fE1H"DIjfATL%H HH5LuLHLA\ATIUHHt HH5LHtHmtH]A\HH]A\ATUHHfnFdH%(HD$81HHt$HD$HGfnȉD$(fbfD$ uJHo(Ht!D$ +D$$tDH|$1HT$8dH+%(HH]A\fHHuѐLd$Ht$ LtHT$ H5L|$ HtD$$t$ u0HEH8HuHHgDHH8fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u>H(HtD$9D$t;H111HT$(dH+%(uLH8HHuҐu$H(HuHH@ff.H8fnFdH%(HD$(1HH4$HD$HGfnȉD$fbfD$u>H(HtD$9D$t;H111HT$(dH+%(uLH8HHuҐu$H0HuHH@ff.AUATUHPfnFdH%(HD$H1HHt$HD$HGfnȉD$(fbfD$ uPHo(Ht!D$ +D$$tRH|$1HT$HdH+%(HP]A\A]fDHHufLd$Ht$LtLl$0LLtHT$H5L|$HqD$$D$u1HELH`HEHH7LHff.AUATUHPfnFdH%(HD$H1HHt$HD$HGfnȉD$(fbfD$ uPHo(Ht!D$ +D$$tRH|$1HT$HdH+%(HP]A\A]fDHHufLd$Ht$ LtLl$0LLtHT$ H5L|$ HqD$$t$ u3HELHXHGHH9DLHff.AVAUATUHXfnFdH%(HD$H1HHt$HD$HGfnȉD$(fbfD$ uVHo(Ht!D$ +D$$tPH|$1HT$HdH+%(HX]A\A]A^f.HHuŐLd$HLtLl$0LLtLt$LLtD$$$uBHEHLLPHHt:HHH=HLLHDD$Lff.ATUHHfnFdH%(HD$81HH4$HD$HGfnȉD$fbfD$uKHo(HtD$+D$tEH1HT$8dH+%(}HH]A\DHHuΐLd$ HLtD$u/HEHLHHHuHHLHSafeDownCastvtkObjectBasevtkKdTreePointLocatorIsTypeOfIsANewInstanceGenerateRepresentationvtkPolyDataBuildLocatorFreeSearchStructureFindPointsWithinRadiusvtkIdListFindClosestNPointsFindClosestPointWithinRadiusFindClosestPointvtkAbstractPointLocatorvtkLocatorvtkObjectUH=Hu]ÐHH=tHH=tHH=tH]vtkKdTreePointLocator - class to quickly locate points in 3-space Superclass: vtkAbstractPointLocator vtkKdTreePointLocator is a wrapper class that derives from vtkAbstractPointLocator and calls the search functions in vtkKdTree. @sa vtkKdTree vtkCommonDataModelPython.vtkKdTreePointLocatorV.IsTypeOf(string) -> int C++: static vtkTypeBool IsTypeOf(const char *type) Standard type and print methods. V.IsA(string) -> int C++: vtkTypeBool IsA(const char *type) override; Standard type and print methods. V.SafeDownCast(vtkObjectBase) -> vtkKdTreePointLocator C++: static vtkKdTreePointLocator *SafeDownCast(vtkObjectBase *o) Standard type and print methods. V.NewInstance() -> vtkKdTreePointLocator C++: vtkKdTreePointLocator *NewInstance() Standard type and print methods. V.FindClosestPoint((float, float, float)) -> int C++: vtkIdType FindClosestPoint(const double x[3]) override; Given a position x, return the id of the point closest to it. Alternative method requires separate x-y-z values. These methods are thread safe if BuildLocator() is directly or indirectly called from a single thread first. V.FindClosestPointWithinRadius(float, (float, float, float), float) -> int C++: vtkIdType FindClosestPointWithinRadius(double radius, const double x[3], double &dist2) override; Given a position x and a radius r, return the id of the point closest to the point in that radius. dist2 returns the squared distance to the point. V.FindClosestNPoints(int, (float, float, float), vtkIdList) C++: void FindClosestNPoints(int N, const double x[3], vtkIdList *result) override; Find the closest N points to a position. This returns the closest N points to a position. A faster method could be created that returned N close points to a position, but necessarily the exact N closest. The returned points are sorted from closest to farthest. These methods are thread safe if BuildLocator() is directly or indirectly called from a single thread first. V.FindPointsWithinRadius(float, (float, float, float), vtkIdList) C++: void FindPointsWithinRadius(double R, const double x[3], vtkIdList *result) override; Find all points within a specified radius R of position x. The result is not sorted in any specific manner. These methods are thread safe if BuildLocator() is directly or indirectly called from a single thread first. V.FreeSearchStructure() C++: void FreeSearchStructure() override; See vtkLocator interface documentation. These methods are not thread safe. V.BuildLocator() C++: void BuildLocator() override; See vtkLocator interface documentation. These methods are not thread safe. V.GenerateRepresentation(int, vtkPolyData) C++: void GenerateRepresentation(int level, vtkPolyData *pd) override; See vtkLocator interface documentation. These methods are not thread safe. 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