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It is intended to work efficiently with the vtkOctreePointLocator and is not meant for general use. It is assumed the region bounds some set of points. The ordering of the children is (-x,-y,-z),(+x,-y,-z),(-x,+y,-z),(+x,+y,-z),(-x,-y,+z),(+x,-y,+z), (-x,+y,+z),(+x,+y,+z). The portion of the domain assigned to an octant is Min < x <= Max. @sa vtkOctreePointLocator vtkCommonDataModelPython.vtkOctreePointLocatorNodeV.IsTypeOf(string) -> int C++: static vtkTypeBool IsTypeOf(const char *type) Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. V.IsA(string) -> int C++: vtkTypeBool IsA(const char *type) override; Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. V.SafeDownCast(vtkObjectBase) -> vtkOctreePointLocatorNode C++: static vtkOctreePointLocatorNode *SafeDownCast( vtkObjectBase *o) V.NewInstance() -> vtkOctreePointLocatorNode C++: vtkOctreePointLocatorNode *NewInstance() V.SetNumberOfPoints(int) C++: void SetNumberOfPoints(int numberOfPoints) Set/Get the number of points contained in this region. V.GetNumberOfPoints() -> int C++: virtual int GetNumberOfPoints() Set/Get the number of points contained in this region. V.SetBounds(float, float, float, float, float, float) C++: void SetBounds(double xMin, double xMax, double yMin, double yMax, double zMin, double zMax) V.SetBounds((float, float, float, float, float, float)) C++: void SetBounds(const double b[6]) Set/Get the bounds of the spatial region represented by this node. Caller allocates storage for 6-vector in GetBounds. V.GetBounds([float, ...]) C++: void GetBounds(double *b) Set/Get the bounds of the spatial region represented by this node. Caller allocates storage for 6-vector in GetBounds. V.SetDataBounds(float, float, float, float, float, float) C++: void SetDataBounds(double xMin, double xMax, double yMin, double yMax, double zMin, double zMax) Set/Get the bounds of the points contained in this spatial region. This may be smaller than the bounds of the region itself. Caller allocates storage for 6-vector in GetDataBounds. V.GetDataBounds([float, ...]) C++: void GetDataBounds(double *b) Set/Get the bounds of the points contained in this spatial region. This may be smaller than the bounds of the region itself. Caller allocates storage for 6-vector in GetDataBounds. V.GetMinBounds() -> (float, ...) C++: virtual double *GetMinBounds() Get a pointer to the 3 bound minima (xmin, ymin and zmin) or the 3 bound maxima (xmax, ymax, zmax). Don't free this pointer. V.GetMaxBounds() -> (float, ...) C++: virtual double *GetMaxBounds() Get a pointer to the 3 bound minima (xmin, ymin and zmin) or the 3 bound maxima (xmax, ymax, zmax). Don't free this pointer. V.SetMinBounds([float, float, float]) C++: void SetMinBounds(double minBounds[3]) Set the xmin, ymin and zmin value of the bounds of this region V.SetMaxBounds([float, float, float]) C++: void SetMaxBounds(double maxBounds[3]) Set the xmax, ymax and zmax value of the bounds of this region V.GetMinDataBounds() -> (float, ...) C++: virtual double *GetMinDataBounds() Get a pointer to the 3 data bound minima (xmin, ymin and zmin) or the 3 data bound maxima (xmax, ymax, zmax). Don't free this pointer. V.GetMaxDataBounds() -> (float, ...) C++: virtual double *GetMaxDataBounds() Get a pointer to the 3 data bound minima (xmin, ymin and zmin) or the 3 data bound maxima (xmax, ymax, zmax). Don't free this pointer. V.SetMinDataBounds([float, float, float]) C++: void SetMinDataBounds(double minDataBounds[3]) Set the xmin, ymin and zmin value of the bounds of this data within this region. V.SetMaxDataBounds([float, float, float]) C++: void SetMaxDataBounds(double maxDataBounds[3]) Set the xmax, ymax and zmax value of the bounds of this data within this region. V.GetID() -> int C++: virtual int GetID() Get the ID associated with the region described by this node. If this is not a leaf node, this value should be -1. V.GetMinID() -> int C++: virtual int GetMinID() If this node is not a leaf node, there are leaf nodes below it whose regions represent a partitioning of this region. The IDs of these leaf nodes form a contigous set. Get the first of the first point's ID that is contained in this node. V.CreateChildNodes() C++: void CreateChildNodes() Add the 8 children. V.DeleteChildNodes() C++: void DeleteChildNodes() Delete the 8 children. V.GetChild(int) -> vtkOctreePointLocatorNode C++: vtkOctreePointLocatorNode *GetChild(int i) Get a pointer to the ith child of this node. V.IntersectsRegion(vtkPlanesIntersection, int) -> int C++: int IntersectsRegion(vtkPlanesIntersection *pi, int useDataBounds) A vtkPlanesIntersection object represents a convex 3D region bounded by planes, and it is capable of computing intersections of boxes with itself. Return 1 if this spatial region intersects the spatial region described by the vtkPlanesIntersection object. Use the possibly smaller bounds of the points within the region if useDataBounds is non-zero. V.ContainsPoint(float, float, float, int) -> int C++: int ContainsPoint(double x, double y, double z, int useDataBounds) Return 1 if this spatial region entirely contains the given point. Use the possibly smaller bounds of the points within the region if useDataBounds is non-zero. V.GetDistance2ToBoundary(float, float, float, vtkOctreePointLocatorNode, int) -> float C++: double GetDistance2ToBoundary(double x, double y, double z, vtkOctreePointLocatorNode *top, int useDataBounds) V.GetDistance2ToBoundary(float, float, float, [float, ...], vtkOctreePointLocatorNode, int) -> float C++: double GetDistance2ToBoundary(double x, double y, double z, double *boundaryPt, vtkOctreePointLocatorNode *top, int useDataBounds) Calculate the distance squared from any point to the boundary of this region. Use the boundary of the points within the region if useDataBounds is non-zero. V.GetDistance2ToInnerBoundary(float, float, float, vtkOctreePointLocatorNode) -> float C++: double GetDistance2ToInnerBoundary(double x, double y, double z, vtkOctreePointLocatorNode *top) Calculate the distance from the specified point (which is required to be inside this spatial region) to an interior boundary. An interior boundary is one that is not also an boundary of the entire space partitioned by the tree of vtkOctreePointLocatorNode's. V.GetSubOctantIndex([float, ...], int) -> int C++: int GetSubOctantIndex(double *point, int CheckContainment) Return the id of the suboctant that a given point is in. If CheckContainment is non-zero then it checks whether the point is in the actual bounding box of the suboctant, otherwise it only checks which octant the point is in that is created from the axis-aligned partitioning of the domain at this octant's center. V.ComputeOctreeNodeInformation(vtkOctreePointLocatorNode, int, int, [float, ...]) C++: void ComputeOctreeNodeInformation( vtkOctreePointLocatorNode *Parent, int &NextLeafId, int &NextMinId, float *coordinates) Recursive function to compute ID, MinVal, MaxVal, and MinID. Parent is used for MinVal and MaxVal in the case that no points are in the leaf node. 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